OpenSceneGraph/src/osgPlugins/osgSim
Robert Osfield 86d323752d From Corbin Holtz, "I have completed my mods to the OpenFlight loader (modified files are
attached):
   * Light point strings using the REPLICATE opcode should now be supported
(>=15.6?)

   * Directional lights should now work as in Performer using a viewing
frustrum defined by a direction vector, horizontal angular width, vertical
angular width, and roll angle about the direction vector.  The current
directional light implementation had some bad assumptions which caused
problems with direction vectors not on the XY plane.

   * IVE and OSG reader/writers were updated as appropriate"
2004-05-08 22:18:38 +00:00
..
GNUmakefile From Michael Gronager, osgSim::VisibilityGroup 2003-11-27 16:23:07 +00:00
IO_BlinkSequence.cpp From Tom Jolly, Fixes to osgSim::BlinkSequence to enable proper saving and 2004-02-05 10:50:29 +00:00
IO_DOFTransform.cpp From Bob Keuhne, warning fixes under OSX 2004-01-30 16:12:53 +00:00
IO_LightPoint.cpp From Gideon May, added support for osgSim into .osg file format. 2003-07-23 14:06:32 +00:00
IO_LightPoint.h From Gideon May, added support for osgSim into .osg file format. 2003-07-23 14:06:32 +00:00
IO_LightPointNode.cpp From Gideon May, added support for osgSim into .osg file format. 2003-07-23 14:06:32 +00:00
IO_MultiSwitch.cpp Tweaked MultiSwitch IO 2003-11-25 16:07:32 +00:00
IO_Sector.cpp From Corbin Holtz, "I have completed my mods to the OpenFlight loader (modified files are 2004-05-08 22:18:38 +00:00
IO_VisibilityGroup.cpp From Michael Gronager, osgSim::VisibilityGroup 2003-11-27 16:23:07 +00:00