OpenSceneGraph/include/osgManipulator/TranslateAxisDragger
2018-04-17 09:20:23 +01:00

80 lines
2.5 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
//osgManipulator - Copyright (C) 2007 Fugro-Jason B.V.
#ifndef OSGMANIPULATOR_TRANSLATEAXISDRAGGER
#define OSGMANIPULATOR_TRANSLATEAXISDRAGGER 1
#include <osgManipulator/Translate1DDragger>
#include <osg/ShapeDrawable>
#include <osg/Geometry>
#include <osg/Geode>
#include <osg/LineWidth>
namespace osgManipulator {
/**
* Dragger for performing translation in all three axes.
*/
class OSGMANIPULATOR_EXPORT TranslateAxisDragger : public CompositeDragger
{
public:
TranslateAxisDragger();
META_OSGMANIPULATOR_Object(osgManipulator,TranslateAxisDragger)
/** Setup default geometry for dragger. */
void setupDefaultGeometry();
/** Sets the width of the axis lines in pixels. */
void setAxisLineWidth(float linePixelWidth);
/** Retrieves the width of the axis lines in pixels. */
float getAxisLineWidth() const { return _axisLineWidth; }
/** Sets the radius of the cylinders representing the axis lines for picking. */
void setPickCylinderRadius(float pickCylinderRadius);
/** Retrieves the radius of the cylinders representing the axis lines for picking. */
float getPickCylinderRadius() const { return _pickCylinderRadius; }
/** Sets the height of the cones. */
void setConeHeight(float radius);
/** Retrieves the height of the cones. */
float getConeHeight() const { return _coneHeight; }
protected:
virtual ~TranslateAxisDragger();
osg::ref_ptr< Translate1DDragger > _xDragger;
osg::ref_ptr< Translate1DDragger > _yDragger;
osg::ref_ptr< Translate1DDragger > _zDragger;
float _coneHeight;
float _axisLineWidth;
float _pickCylinderRadius;
osg::ref_ptr<osg::Geode> _lineGeode;
osg::ref_ptr<osg::Cylinder> _cylinder;
osg::ref_ptr<osg::LineWidth> _lineWidth;
osg::ref_ptr<osg::Cone> _cone;
};
}
#endif