OpenSceneGraph/src/osg/ShadeModel.cpp

32 lines
858 B
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/GL>
#include <osg/ShadeModel>
using namespace osg;
ShadeModel::ShadeModel()
{
_mode = SMOOTH;
}
ShadeModel::~ShadeModel()
{
}
void ShadeModel::apply(State&) const
{
glShadeModel((GLenum)_mode);
}