157 lines
7.9 KiB
HTML
157 lines
7.9 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
|
|
|
|
<HTML>
|
|
<HEAD>
|
|
<TITLE>class OSGUTIL_EXPORT osgUtil::SceneViewManipulator</TITLE>
|
|
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
|
|
</HEAD>
|
|
<BODY BGCOLOR="#ffffff">
|
|
|
|
<H2>class OSGUTIL_EXPORT <A HREF="#DOC.DOCU">osgUtil::SceneViewManipulator</A></H2></H2><HR>
|
|
|
|
<H2>Inheritance:</H2>
|
|
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
|
<param name=classes value="Mosg::Referenced,M,CGUIEventHandler,MGUIEventHandler.html,CSceneViewManipulator,MSceneViewManipulator.html">
|
|
<param name=before value="M,M,M">
|
|
<param name=after value="Md_SP,Md_,M">
|
|
<param name=indent value="0,1,2">
|
|
<param name=arrowdir value="down">
|
|
</APPLET>
|
|
<HR>
|
|
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.25.1">SceneViewManipulator</A></B>()
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.25.2">~SceneViewManipulator</A></B>()
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.25.3">setSceneView</A></B>(<!1><A HREF="SceneView.html">SceneView</A>*)
|
|
<DD><I>attach a scene view to the manipulator.</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="SceneView.html">SceneView</A>* <B><A HREF="#DOC.2.25.4">getSceneView</A></B>()
|
|
<DD><I>get the attached a scene view</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const <!1><A HREF="SceneView.html">SceneView</A>* <B><A HREF="#DOC.2.25.5">getSceneView</A></B>() const
|
|
<DD><I>get the attached a const scene view</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.25.6">setCameraManipulator</A></B>(<!1><A HREF="CameraManipulator.html">CameraManipulator</A>* cm)
|
|
<DD><I>Set the camera manipulator on the object</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="CameraManipulator.html">CameraManipulator</A>* <B><A HREF="#DOC.2.25.7">getCameraManipulator</A></B>()
|
|
<DD><I>Get the camera manipulator on the object </I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const <!1><A HREF="CameraManipulator.html">CameraManipulator</A>* <B><A HREF="#DOC.2.25.8">getCameraManipulator</A></B>() const
|
|
<DD><I>Get the const camera manipulator on the object </I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.25.9">setStateSetManipulator</A></B>(<!1><A HREF="StateSetManipulator.html">StateSetManipulator</A>* cm)
|
|
<DD><I>Set the geostate manipulator on the object</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="StateSetManipulator.html">StateSetManipulator</A>* <B><A HREF="#DOC.2.25.10">getStateSetManipulator</A></B>()
|
|
<DD><I>Get the geostate manipulator on the object </I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const <!1><A HREF="StateSetManipulator.html">StateSetManipulator</A>* <B><A HREF="#DOC.2.25.11">getStateSetManipulator</A></B>() const
|
|
<DD><I>Get the geostate manipulator on the object </I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.25.12">handle</A></B>(const <!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>& ea, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>& us)
|
|
<DD><I>Handle events, return true if handled, false otherwise</I>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::ref_ptr<<!1><A HREF="SceneView.html">SceneView</A>> <B><A HREF="#DOC.2.25.13">_sv</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::ref_ptr<<!1><A HREF="CameraManipulator.html">CameraManipulator</A>> <B><A HREF="#DOC.2.25.14">_cm</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::ref_ptr<<!1><A HREF="StateSetManipulator.html">StateSetManipulator</A>> <B><A HREF="#DOC.2.25.15">_gm</A></B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="GUIEventHandler.html">GUIEventHandler</A>:</H3>
|
|
<DL>
|
|
</DL>
|
|
|
|
<A NAME="DOC.DOCU"></A>
|
|
<HR>
|
|
<H2>Documentation</H2>
|
|
<DL>
|
|
|
|
<A NAME="SceneViewManipulator"></A>
|
|
<A NAME="DOC.2.25.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SceneViewManipulator()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="~SceneViewManipulator"></A>
|
|
<A NAME="DOC.2.25.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~SceneViewManipulator()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSceneView"></A>
|
|
<A NAME="DOC.2.25.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void setSceneView(<!1><A HREF="SceneView.html">SceneView</A>*)</B></TT>
|
|
<DD>attach a scene view to the manipulator.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSceneView"></A>
|
|
<A NAME="DOC.2.25.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="SceneView.html">SceneView</A>* getSceneView()</B></TT>
|
|
<DD>get the attached a scene view
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSceneView"></A>
|
|
<A NAME="DOC.2.25.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const <!1><A HREF="SceneView.html">SceneView</A>* getSceneView() const </B></TT>
|
|
<DD>get the attached a const scene view
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setCameraManipulator"></A>
|
|
<A NAME="DOC.2.25.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void setCameraManipulator(<!1><A HREF="CameraManipulator.html">CameraManipulator</A>* cm)</B></TT>
|
|
<DD>Set the camera manipulator on the object
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getCameraManipulator"></A>
|
|
<A NAME="DOC.2.25.7"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="CameraManipulator.html">CameraManipulator</A>* getCameraManipulator()</B></TT>
|
|
<DD>Get the camera manipulator on the object
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getCameraManipulator"></A>
|
|
<A NAME="DOC.2.25.8"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const <!1><A HREF="CameraManipulator.html">CameraManipulator</A>* getCameraManipulator() const </B></TT>
|
|
<DD>Get the const camera manipulator on the object
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setStateSetManipulator"></A>
|
|
<A NAME="DOC.2.25.9"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void setStateSetManipulator(<!1><A HREF="StateSetManipulator.html">StateSetManipulator</A>* cm)</B></TT>
|
|
<DD>Set the geostate manipulator on the object
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getStateSetManipulator"></A>
|
|
<A NAME="DOC.2.25.10"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="StateSetManipulator.html">StateSetManipulator</A>* getStateSetManipulator()</B></TT>
|
|
<DD>Get the geostate manipulator on the object
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getStateSetManipulator"></A>
|
|
<A NAME="DOC.2.25.11"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const <!1><A HREF="StateSetManipulator.html">StateSetManipulator</A>* getStateSetManipulator() const </B></TT>
|
|
<DD>Get the geostate manipulator on the object
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="handle"></A>
|
|
<A NAME="DOC.2.25.12"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool handle(const <!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>& ea, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>& us)</B></TT>
|
|
<DD>Handle events, return true if handled, false otherwise
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_sv"></A>
|
|
<A NAME="DOC.2.25.13"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::ref_ptr<<!1><A HREF="SceneView.html">SceneView</A>> _sv</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_cm"></A>
|
|
<A NAME="DOC.2.25.14"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::ref_ptr<<!1><A HREF="CameraManipulator.html">CameraManipulator</A>> _cm</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_gm"></A>
|
|
<A NAME="DOC.2.25.15"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::ref_ptr<<!1><A HREF="StateSetManipulator.html">StateSetManipulator</A>> _gm</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
|
|
|
<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
|
|
<BR>
|
|
This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
|
|
</BODY>
|
|
</HTML>
|