7a8eeb3c92
OpenGL range of 0.0 to 128.0 instead of the previous normalised shiniess range. This brings it inline with the way the rest of the OSG uses a 1 to 1 mapping to OpenGL. Converted the various loaders to use the new range, which is almost all cases was simply removing the /128.0f which was required before! |
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bin | ||
dist | ||
doc | ||
include | ||
lib | ||
Make | ||
src | ||
VisualStudio | ||
AUTHORS | ||
ChangeLog | ||
COPYING | ||
index.html | ||
INSTALL | ||
Makefile | ||
NEWS | ||
README |
Welcome to the OpenSceneGraph (OSG). For information on the project, this distribtion, how to compile and run libraries and demos, and for documention see open up index.html in your perfered html browser. Robert Osfield. robert@openscenegraph.com April 2002.