d5b615a4e1
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14868 16af8721-9629-0410-8352-f15c8da7e697
258 lines
13 KiB
C++
258 lines
13 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
|
|
#ifndef OSGGA_EVENTQUEUE
|
|
#define OSGGA_EVENTQUEUE 1
|
|
|
|
#include <osgGA/GUIEventAdapter>
|
|
|
|
#include <osg/ref_ptr>
|
|
#include <osg/Timer>
|
|
|
|
#include <OpenThreads/Mutex>
|
|
#include <list>
|
|
|
|
namespace osgGA {
|
|
|
|
/**
|
|
* EventQueue implementation for collecting and adapting windowing events
|
|
*/
|
|
class OSGGA_EXPORT EventQueue : public osg::Referenced
|
|
{
|
|
public:
|
|
|
|
EventQueue(GUIEventAdapter::MouseYOrientation mouseYOrientation=GUIEventAdapter::Y_INCREASING_DOWNWARDS);
|
|
|
|
typedef std::list< osg::ref_ptr<Event> > Events;
|
|
|
|
bool empty() const
|
|
{
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_eventQueueMutex);
|
|
return _eventQueue.empty();
|
|
}
|
|
|
|
/** Set events.*/
|
|
void setEvents(Events& events);
|
|
|
|
/** Take the entire event queue leaving the EventQueue' event queue empty.*/
|
|
bool takeEvents(Events& events);
|
|
|
|
/** Take the events that were recorded before with specified time queue.*/
|
|
bool takeEvents(Events& events, double cutOffTime);
|
|
|
|
/** Take a copy the entire event queue leaving the EventQueue' event queue intact.*/
|
|
bool copyEvents(Events& events) const;
|
|
|
|
/** Add events to end of event queue.*/
|
|
void appendEvents(Events& events);
|
|
|
|
/** Add an event to the end of the event queue.*/
|
|
void addEvent(Event* event);
|
|
|
|
|
|
/** Specify if mouse coordinates should be transformed into a pre defined input range, or whether they
|
|
* should be simply based on as local coordinates to the window that generated the mouse events.*/
|
|
void setUseFixedMouseInputRange(bool useFixedMouseInputRange) { _useFixedMouseInputRange = useFixedMouseInputRange; }
|
|
|
|
/** Get whether the mouse coordinates should be transformed into a pre defined input range.*/
|
|
bool getUseFixedMouseInputRange() { return _useFixedMouseInputRange; }
|
|
|
|
|
|
/** Set the graphics context associated with this event queue.*/
|
|
void setGraphicsContext(osg::GraphicsContext* context) { getCurrentEventState()->setGraphicsContext(context); }
|
|
|
|
osg::GraphicsContext* getGraphicsContext() { return getCurrentEventState()->getGraphicsContext(); }
|
|
|
|
const osg::GraphicsContext* getGraphicsContext() const { return getCurrentEventState()->getGraphicsContext(); }
|
|
|
|
/** Read the window record dimensions from the graphics context. */
|
|
void syncWindowRectangleWithGraphicsContext();
|
|
|
|
|
|
/** Set the mouse input range.*/
|
|
void setMouseInputRange(float xMin, float yMin, float xMax, float yMax) { getCurrentEventState()->setInputRange(xMin, yMin, xMax, yMax); }
|
|
|
|
|
|
/** Method for adapting window resize event, placing this event on the back of the event queue. */
|
|
osgGA::GUIEventAdapter* windowResize(int x, int y, int width, int height) { return windowResize(x,y,width,height,getTime()); }
|
|
|
|
/** Method for adapting window resize event, placing this event on the back of the event queue, with specified time. */
|
|
osgGA::GUIEventAdapter* windowResize(int x, int y, int width, int height, double time);
|
|
|
|
|
|
/** Method for adapting mouse scroll wheel events, placing this event on the back of the event queue. */
|
|
osgGA::GUIEventAdapter* mouseScroll(GUIEventAdapter::ScrollingMotion sm) { return mouseScroll(sm,getTime()); }
|
|
|
|
/** Method for adapting mouse scroll wheel events, placing this event on the back of the event queue, with specified time. */
|
|
osgGA::GUIEventAdapter* mouseScroll(GUIEventAdapter::ScrollingMotion sm, double time);
|
|
|
|
|
|
/** Method for adapting mouse scroll wheel events, placing this event on the back of the event queue. */
|
|
osgGA::GUIEventAdapter* mouseScroll2D(float x, float y) { return mouseScroll2D(x, y, getTime()); }
|
|
|
|
/** Method for adapting mouse scroll wheel events, placing this event on the back of the event queue. */
|
|
osgGA::GUIEventAdapter* mouseScroll2D(float x, float y, double time);
|
|
|
|
|
|
/** Method for adapting pen pressure events, placing this event on the back of the event queue.*/
|
|
osgGA::GUIEventAdapter* penPressure(float pressure) { return penPressure(pressure, getTime()); }
|
|
|
|
/** Method for adapting pen pressure events, placing this event on the back of the event queue, with specified time.*/
|
|
osgGA::GUIEventAdapter* penPressure(float pressure, double time);
|
|
|
|
/** Method for adapting pen orientation events, placing this event on the back of the event queue.*/
|
|
osgGA::GUIEventAdapter* penOrientation(float tiltX, float tiltY, float rotation) { return penOrientation(tiltX, tiltY, rotation, getTime()); }
|
|
|
|
/** Method for adapting pen orientation events, placing this event on the back of the event queue, with specified time.*/
|
|
osgGA::GUIEventAdapter* penOrientation(float tiltX, float tiltY, float rotation, double time);
|
|
|
|
/** Method for adapting pen proximity events, placing this event on the back of the event queue.*/
|
|
osgGA::GUIEventAdapter* penProximity(GUIEventAdapter::TabletPointerType pt, bool isEntering) { return penProximity(pt, isEntering, getTime()); }
|
|
|
|
/** Method for adapting pen proximity events, placing this event on the back of the event queue, with specified time.*/
|
|
osgGA::GUIEventAdapter* penProximity(GUIEventAdapter::TabletPointerType pt, bool isEntering, double time);
|
|
|
|
|
|
/** Method for updating in response to a mouse warp. Note, just moves the mouse position without creating a new event for it.*/
|
|
void mouseWarped(float x, float y);
|
|
|
|
|
|
/** Method for adapting mouse motion events, placing this event on the back of the event queue.*/
|
|
osgGA::GUIEventAdapter* mouseMotion(float x, float y) { return mouseMotion(x,y, getTime()); }
|
|
|
|
/** Method for adapting mouse motion events, placing this event on the back of the event queue, with specified time.*/
|
|
osgGA::GUIEventAdapter* mouseMotion(float x, float y, double time);
|
|
|
|
|
|
/** Method for adapting mouse button pressed events, placing this event on the back of the event queue.
|
|
* Button numbering is 1 for left mouse button, 2 for middle, 3 for right. */
|
|
osgGA::GUIEventAdapter* mouseButtonPress(float x, float y, unsigned int button) { return mouseButtonPress(x, y, button, getTime()); }
|
|
|
|
/** Method for adapting mouse button pressed events, placing this event on the back of the event queue, with specified time.
|
|
* Button numbering is 1 for left mouse button, 2 for middle, 3 for right. */
|
|
osgGA::GUIEventAdapter* mouseButtonPress(float x, float y, unsigned int button, double time);
|
|
|
|
|
|
/** Method for adapting mouse button pressed events, placing this event on the back of the event queue.
|
|
* Button numbering is 1 for left mouse button, 2 for middle, 3 for right. */
|
|
osgGA::GUIEventAdapter* mouseDoubleButtonPress(float x, float y, unsigned int button) { return mouseDoubleButtonPress(x, y, button, getTime()); }
|
|
|
|
/** Method for adapting mouse button pressed events, placing this event on the back of the event queue, with specified time.
|
|
* Button numbering is 1 for left mouse button, 2 for middle, 3 for right. */
|
|
osgGA::GUIEventAdapter* mouseDoubleButtonPress(float x, float y, unsigned int button, double time);
|
|
|
|
|
|
/** Method for adapting mouse button release events, placing this event on the back of the event queue.
|
|
* Button numbering is 1 for left mouse button, 2 for middle, 3 for right. */
|
|
osgGA::GUIEventAdapter* mouseButtonRelease(float x, float y, unsigned int button) { return mouseButtonRelease(x, y, button, getTime()); }
|
|
|
|
/** Method for adapting mouse button release events, placing this event on the back of the event queue, with specified time.
|
|
* Button numbering is 1 for left mouse button, 2 for middle, 3 for right. */
|
|
osgGA::GUIEventAdapter* mouseButtonRelease(float x, float y, unsigned int button, double time);
|
|
|
|
|
|
/** Method for adapting keyboard press events. Note, special keys such as Ctrl/Function keys should be adapted to GUIEventAdapter::KeySymbol mappings.*/
|
|
osgGA::GUIEventAdapter* keyPress(int key, int unmodifiedKey = 0) { return keyPress(key, getTime(), unmodifiedKey); }
|
|
|
|
/** Method for adapting keyboard press events. Note, special keys such as Ctrl/Function keys should be adapted to GUIEventAdapter::KeySymbol mappings, with specified time.*/
|
|
osgGA::GUIEventAdapter* keyPress(int key, double time, int unmodifiedKey = 0);
|
|
|
|
|
|
/** Method for adapting keyboard press events. Note, special keys such as Ctrl/Function keys should be adapted to GUIEventAdapter::KeySymbol mappings.*/
|
|
osgGA::GUIEventAdapter* keyRelease(int key, int unmodifiedKey = 0) { return keyRelease(key, getTime(), unmodifiedKey); }
|
|
|
|
/** Method for adapting keyboard press events. Note, special keys such as Ctrl/Function keys should be adapted to GUIEventAdapter::KeySymbol mappings, with specified time.*/
|
|
osgGA::GUIEventAdapter* keyRelease(int key, double time, int unmodifiedKey = 0);
|
|
|
|
GUIEventAdapter* touchBegan(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y, double time);
|
|
GUIEventAdapter* touchBegan(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y) {
|
|
return touchBegan(id, phase, x, y, getTime());
|
|
}
|
|
|
|
GUIEventAdapter* touchMoved(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y, double time);
|
|
GUIEventAdapter* touchMoved(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y) {
|
|
return touchMoved(id, phase, x, y, getTime());
|
|
}
|
|
|
|
GUIEventAdapter* touchEnded(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y, unsigned int tap_count, double time);
|
|
GUIEventAdapter* touchEnded(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y, unsigned int tap_count) {
|
|
return touchEnded(id, phase, x, y, tap_count, getTime());
|
|
}
|
|
|
|
|
|
|
|
/** Method for adapting close window events.*/
|
|
osgGA::GUIEventAdapter* closeWindow() { return closeWindow(getTime()); }
|
|
|
|
/** Method for adapting close window event with specified event time.*/
|
|
osgGA::GUIEventAdapter* closeWindow(double time);
|
|
|
|
|
|
/** Method for adapting application quit events.*/
|
|
osgGA::GUIEventAdapter* quitApplication() { return quitApplication(getTime()); }
|
|
|
|
/** Method for adapting application quit events with specified event time.*/
|
|
osgGA::GUIEventAdapter* quitApplication(double time);
|
|
|
|
|
|
/** Method for adapting frame events.*/
|
|
osgGA::GUIEventAdapter* frame(double time);
|
|
|
|
|
|
void setStartTick(osg::Timer_t tick) { _startTick = tick; clear(); }
|
|
osg::Timer_t getStartTick() const { return _startTick; }
|
|
|
|
double getTime() const { return osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()); }
|
|
|
|
/** clear all events from queue. */
|
|
void clear();
|
|
|
|
/** convenience method for create an event ready to fill in. Clones the getCurrentEventState() to produce a up to date event state. */
|
|
GUIEventAdapter* createEvent();
|
|
|
|
|
|
void setCurrentEventState(GUIEventAdapter* ea) { _accumulateEventState = ea; }
|
|
GUIEventAdapter* getCurrentEventState() { return _accumulateEventState.get(); }
|
|
const GUIEventAdapter* getCurrentEventState() const { return _accumulateEventState.get(); }
|
|
|
|
/** Method for adapting user defined events */
|
|
GUIEventAdapter* userEvent(osg::Referenced* userEventData) { return userEvent(userEventData, getTime()); }
|
|
|
|
/** Method for adapting user defined events with specified event time */
|
|
GUIEventAdapter* userEvent(osg::Referenced* userEventData, double time);
|
|
|
|
void setFirstTouchEmulatesMouse(bool b) { _firstTouchEmulatesMouse = b; }
|
|
bool getFirstTouchEmulatesMouse() const { return _firstTouchEmulatesMouse; }
|
|
|
|
protected:
|
|
|
|
virtual ~EventQueue();
|
|
|
|
/** Prevent unwanted copy operator.*/
|
|
EventQueue& operator = (const EventQueue&) { return *this; }
|
|
|
|
osg::ref_ptr<GUIEventAdapter> _accumulateEventState;
|
|
|
|
bool _useFixedMouseInputRange;
|
|
|
|
osg::Timer_t _startTick;
|
|
mutable OpenThreads::Mutex _eventQueueMutex;
|
|
Events _eventQueue;
|
|
bool _firstTouchEmulatesMouse;
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|