OpenSceneGraph/src/osgPlugins/osgWidget/WindowManager.cpp
2008-12-18 11:06:57 +00:00

33 lines
953 B
C++

// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
// $Id: WindowManager.cpp 50 2008-05-06 05:06:36Z cubicool $
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
#include <osgDB/FileUtils>
#include <osgWidget/WindowManager>
bool osgWidget_WindowManager_readData(osg::Object& /*obj*/, osgDB::Input& fr)
{
osgWidget::warn() << "WindowManager read" << std::endl;
return false;
}
bool osgWidget_WindowManager_writeData(const osg::Object& /*obj*/, osgDB::Output& fw)
{
// const osgWidget::WindowManager& model = static_cast<const osgWidget::WindowManager&>(obj);
fw.indent() << fw.wrapString("WindowManager stuff...") << std::endl;
return true;
}
osgDB::RegisterDotOsgWrapperProxy g_osgWidget_WindowManagerProxy(
new osgWidget::WindowManager(),
"osgWidget::WindowManager",
"Object Node Group Switch osgWidget::WindowManager",
&osgWidget_WindowManager_readData,
&osgWidget_WindowManager_writeData
);