OpenSceneGraph/examples/osgviewerIPhone/CMakeLists.txt
Robert Osfield 0754a78ddb From Ulrich Hertlein, "Attached; here's a summary of the changes:
- CMakeLists.txt
-- don't look for GL when compiling for iOS (device or simulator), look for OGLES instead
-- use architecture i386 for simulator
-- removed iphoneos-version-min for simulator

- examples/osgviewerIPhone/CMakeLists.txt
-- added build dependencies for osgdb_osg, osgdb_freetype, osgdb_imageio
-- added framework QuartzCore link dependency

- src/osgDB/CMakeLists.txt
-- don't link against Carbon on iOS (device or simulator)

- src/osgPlugins/freetype/CMakeLists.txt
-- don't link against OpenGL on iOS device or simulator

- src/osgViewer/CMakeLists.txt
-- link against OpenGLES on iOS (device or simulator)

- src/osgPlugins/imageio/CMakeLists.txt
-- compile ReaderWriterImageIO_IOS.cpp as Objective-C++

"
2010-12-02 14:20:52 +00:00

18 lines
568 B
CMake

SET(TARGET_SRC
iphoneViewerAppDelegate.h
iphoneViewerAppDelegate.mm
main.m
osgPlugins.h
osgIPhoneViewer-Info.plist
)
SET(TARGET_ADDED_LIBRARIES osgdb_osg osgdb_freetype osgdb_imageio)
#backup setting
SET(TMP_OSG_BUILD_APPLICATION_BUNDLES {$OSG_BUILD_APPLICATION_BUNDLES})
SET(OSG_BUILD_APPLICATION_BUNDLES TRUE)
SETUP_EXAMPLE(osgViewerIPhone)
#restore setting
SET(OSG_BUILD_APPLICATION_BUNDLES {$TMP_OSG_BUILD_APPLICATION_BUNDLES})
SET(CMAKE_EXE_LINKER_FLAGS "-framework QuartzCore -framework Foundation -framework OpenGLES -framework UIKit")