335 lines
12 KiB
C++
335 lines
12 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGTERRAIN_LAYER
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#define OSGTERRAIN_LAYER 1
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#include <osg/Image>
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#include <osg/Shape>
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#include <osg/Array>
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#include <osgTerrain/Locator>
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#include <osgTerrain/ValidDataOperator>
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namespace osgTerrain {
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class OSGTERRAIN_EXPORT Layer : public osg::Object
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{
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public:
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Layer();
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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Layer(const Layer&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgTerrain, Layer);
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virtual void setFileName(const std::string& filename) { _filename = filename; }
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virtual const std::string& getFileName() const { return _filename; }
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void setLocator(Locator* locator) { _locator = locator; }
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Locator* getLocator() { return _locator.get(); }
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const Locator* getLocator() const { return _locator.get(); }
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void setValidDataOperator(ValidDataOperator* validDataOp) { _validDataOperator = validDataOp; }
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ValidDataOperator* getValidDataOperator() { return _validDataOperator.get(); }
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const ValidDataOperator* getValidDataOperator() const { return _validDataOperator.get(); }
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virtual unsigned int getNumColumns() const { return 0; }
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virtual unsigned int getNumRows() const { return 0; }
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void setDefaultValue(const osg::Vec4& value) { _defaultValue = value; }
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const osg::Vec4& getDefaultValue() const { return _defaultValue; }
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virtual bool transform(float offset, float scale) { return false; }
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virtual bool getValue(unsigned int /*i*/, unsigned int /*j*/, float& /*value*/) const { return false; }
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virtual bool getValue(unsigned int /*i*/, unsigned int /*j*/, osg::Vec2& /*value*/) const { return false; }
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virtual bool getValue(unsigned int /*i*/, unsigned int /*j*/, osg::Vec3& /*value*/) const { return false; }
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virtual bool getValue(unsigned int /*i*/, unsigned int /*j*/, osg::Vec4& /*value*/) const { return false; }
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inline bool getValidValue(unsigned int i, unsigned int j, float& value) const
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{
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if (getValue(i,j,value)) return _validDataOperator.valid() ? (*_validDataOperator)(value) : true;
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return false;
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}
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inline bool getValidValue(unsigned int i, unsigned int j, osg::Vec2& value) const
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{
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if (getValue(i,j,value)) return _validDataOperator.valid() ? (*_validDataOperator)(value) : true;
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return false;
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}
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inline bool getValidValue(unsigned int i, unsigned int j, osg::Vec3& value) const
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{
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if (getValue(i,j,value)) return _validDataOperator.valid() ? (*_validDataOperator)(value) : true;
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return false;
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}
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inline bool getValidValue(unsigned int i, unsigned int j, osg::Vec4& value) const
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{
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if (getValue(i,j,value)) return _validDataOperator.valid() ? (*_validDataOperator)(value) : true;
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return false;
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}
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inline void computeIndices(double ndc_x, double ndc_y, unsigned int& i, unsigned int& j, double& ir, double& jr)
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{
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ndc_x *= double(getNumColumns()-1);
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ndc_y *= double(getNumRows()-1);
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i = (unsigned int)(ndc_x);
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j = (unsigned int)(ndc_y);
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ir = ndc_x - double(i);
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jr = ndc_y - double(j);
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}
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inline bool getInterpolatedValue(double ndc_x, double ndc_y, float& value)
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{
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unsigned int i,j;
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double ir, jr;
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computeIndices(ndc_x, ndc_y, i, j, ir, jr);
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value = 0.0f;
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double div = 0.0f;
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float v,r;
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r = (1.0f-ir)*(1.0f-jr);
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if (r>0.0 && getValue(i,j,v))
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{
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value += v*r;
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div += r;
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}
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r = (ir)*(1.0f-jr);
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if (r>0.0 && getValue(i+1,j,v))
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{
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value += v*r;
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div += r;
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}
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r = (ir)*(jr);
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if (r>0.0 && getValue(i+1,j+1,v))
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{
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value += v*r;
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div += r;
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}
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r = (1.0f-ir)*(jr);
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if (r>0.0 && getValue(i,j+1,v))
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{
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value += v*r;
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div += r;
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}
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if (div != 0.0)
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{
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value /= div;
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return true;
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}
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value = 0.0;
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return false;
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}
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/** increment the modified count."*/
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virtual void dirty() {};
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/** Set the modified count value. */
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virtual void setModifiedCount(unsigned int /*value*/) {};
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/** Get modified count value. */
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virtual unsigned int getModifiedCount() const { return 0; }
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virtual osg::BoundingSphere computeBound() const;
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protected:
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virtual ~Layer();
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std::string _filename;
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osg::ref_ptr<Locator> _locator;
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osg::ref_ptr<ValidDataOperator> _validDataOperator;
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osg::Vec4 _defaultValue;
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};
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class OSGTERRAIN_EXPORT ImageLayer : public Layer
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{
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public:
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ImageLayer();
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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ImageLayer(const ImageLayer& imageLayer,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgTerrain, ImageLayer);
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void setFileName(const std::string& filename) { _filename = filename; if (_image.valid()) _image->setFileName(filename); }
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virtual const std::string& getFileName() const { return _image.get() ? _image->getFileName() : _filename; }
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virtual bool transform(float offset, float scale);
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void setImage(osg::Image* image);
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osg::Image* getImage() { return _image.get(); }
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const osg::Image* getImage() const { return _image.get(); }
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virtual unsigned int getNumColumns() const { return _image.valid() ? _image->s() : 0; }
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virtual unsigned int getNumRows() const { return _image.valid() ? _image->t() : 0; }
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virtual bool getValue(unsigned int i, unsigned int j, float& value) const;
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virtual bool getValue(unsigned int i, unsigned int j, osg::Vec2& value) const;
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virtual bool getValue(unsigned int i, unsigned int j, osg::Vec3& value) const;
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virtual bool getValue(unsigned int i, unsigned int j, osg::Vec4& value) const;
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virtual void dirty();
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virtual void setModifiedCount(unsigned int value);
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virtual unsigned int getModifiedCount() const;
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protected:
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virtual ~ImageLayer() {}
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osg::ref_ptr<osg::Image> _image;
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};
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class OSGTERRAIN_EXPORT HeightFieldLayer : public Layer
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{
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public:
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HeightFieldLayer();
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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HeightFieldLayer(const HeightFieldLayer& hfLayer,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgTerrain, HeightFieldLayer);
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void setFileName(const std::string& filename) { _filename = filename; }
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virtual const std::string& getFileName() const { return _filename; }
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virtual bool transform(float offset, float scale);
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void setHeightField(osg::HeightField* hf);
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osg::HeightField* getHeightField() { return _heightField.get(); }
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const osg::HeightField* getHeightField() const { return _heightField.get(); }
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virtual unsigned int getNumColumns() const { return _heightField.valid() ? _heightField->getNumColumns() : 0; }
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virtual unsigned int getNumRows() const { return _heightField.valid() ? _heightField->getNumRows() : 0; }
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virtual bool getValue(unsigned int i, unsigned int j, float& value) const;
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virtual bool getValue(unsigned int i, unsigned int j, osg::Vec2& value) const;
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virtual bool getValue(unsigned int i, unsigned int j, osg::Vec3& value) const;
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virtual bool getValue(unsigned int i, unsigned int j, osg::Vec4& value) const;
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virtual void dirty();
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virtual void setModifiedCount(unsigned int value);
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virtual unsigned int getModifiedCount() const;
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protected:
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virtual ~HeightFieldLayer() {}
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unsigned int _modifiedCount;
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osg::ref_ptr<osg::HeightField> _heightField;
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};
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class OSGTERRAIN_EXPORT CompositeLayer : public Layer
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{
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public:
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CompositeLayer();
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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CompositeLayer(const CompositeLayer& compositeLayer,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgTerrain, CompositeLayer);
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void clear();
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void setFileName(unsigned int i, const std::string& filename) { _layers[i].first = filename; if (_layers[i].second.valid()) _layers[i].second->setFileName(filename); }
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const std::string& getFileName(unsigned int i) const { return _layers[i].second.valid() ? _layers[i].second->getFileName() : _layers[i].first; }
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void setLayer(unsigned int i, Layer* layer) { _layers[i].second = layer; }
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Layer* getLayer(unsigned int i) { return _layers[i].second.get(); }
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const Layer* getLayer(unsigned int i) const { return _layers[i].second.get(); }
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void addLayer(const std::string& filename) { _layers.push_back(FileNameLayerPair(filename,0)); }
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void addLayer(Layer* layer) { _layers.push_back(FileNameLayerPair(layer->getFileName(),layer)); }
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void removeLayer(unsigned int i) { _layers.erase(_layers.begin()+i); }
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unsigned int getNumLayers() const { return _layers.size(); }
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protected:
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virtual ~CompositeLayer() {}
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typedef std::pair< std::string, osg::ref_ptr<Layer> > FileNameLayerPair;
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typedef std::vector< FileNameLayerPair > Layers;
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Layers _layers;
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};
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class OSGTERRAIN_EXPORT ProxyLayer : public Layer
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{
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public:
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ProxyLayer();
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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ProxyLayer(const ProxyLayer& proxyLayer,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgTerrain, ProxyLayer);
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/** Return if this ProxyLayer is attached to valid file handle.*/
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virtual bool isOpen() const { return false; }
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/** Open a file.*/
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void openFile(const std::string& fileName)
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{
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if (_filename!=fileName)
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{
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if (isOpen()) close();
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_filename = fileName;
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}
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if (!isOpen()) open();
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}
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/** Open the any associated file handle.*/
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virtual void open() {}
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/** Open the any associated file handle.*/
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virtual void close() {}
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/** Extract an ImageLayer from the ProxyLayer.*/
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virtual ImageLayer* extractImageLayer(unsigned int /*sourceMinX*/, unsigned int /*sourceMinY*/, unsigned int /*sourceMaxX*/, unsigned int /*sourceMaxY*/, unsigned int /*targetWidth*/=0, unsigned int /*targetHeight*/=0) { return 0; }
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protected:
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virtual ~ProxyLayer();
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};
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}
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#endif
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