OpenSceneGraph/include/osgTerrain
Robert Osfield ae5883dd23 Fixed Locator::setTransform method so it takes a const Matrixd&, and improved
the setting of Locator in the gdal plugin.
2007-09-16 17:48:07 +00:00
..
Export Updated copyright years. 2006-07-18 15:21:48 +00:00
GeometryTechnique Seperated out GeometryTechnique .osg support. 2007-09-11 13:32:46 +00:00
Layer Further refinement of ProxyLayer API 2007-08-30 10:15:35 +00:00
Locator Fixed Locator::setTransform method so it takes a const Matrixd&, and improved 2007-09-16 17:48:07 +00:00
Terrain Renamed osgTerrain::TerrainNode to osgTerrain::Terrain and introduced basic 2007-08-07 19:53:57 +00:00
TerrainTechnique Renamed osgTerrain::TerrainNode to osgTerrain::Terrain and introduced basic 2007-08-07 19:53:57 +00:00
TileSystem Added export for Windows build 2007-08-31 12:14:39 +00:00
ValidDataOperator From Mike Wittman, "Just found another issue building the C# wrappers: the osgTerrain ValidDataOperator file uses osg::Vec2, osg::Vec3, and osg::Vec4, but does not include their headers. The file with the relevant includes is attached. 2007-06-01 19:10:59 +00:00
Version From David Callu, improved consistency of Version strings and add version support 2007-09-05 17:12:24 +00:00