bfd1286b25
the CubeMapGenerator::set_pixel() method.
199 lines
5.7 KiB
C++
199 lines
5.7 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef __OSG_MATH
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#define __OSG_MATH
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#include <math.h>
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// for OSX users :
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// comment in if you want backwards compatibility with 10.1.x versions
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// otherwise you'll have problems with missing floorf and __isnan*()
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// #define APPLE_PRE_10_2
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#if defined(_MSC_VER) && (_MSC_VER >= 1300)
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#include <float.h>
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#endif
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#if (defined(WIN32) && !(defined(_MSC_VER) && (_MSC_VER >= 1300)) && !defined(__MINGW32__) ) || \
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defined (sun) || \
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defined (__APPLE__)
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#include <float.h>
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// PJA MAC OSX
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// This appears to be the simplest way to get these defined under MACOSX
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// where they arent in math.h
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#ifndef acosf
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#define acosf (float)acos
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#endif
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#ifndef asinf
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#define asinf (float)asin
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#endif
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#ifndef cosf
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#define cosf (float)cos
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#endif
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#ifndef sinf
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#define sinf (float)sin
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#endif
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#ifndef logf
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#define logf (float)log
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#endif
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#ifndef powf
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#define powf (float)pow
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#endif
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#ifndef sqrtf
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#define sqrtf (float)sqrt
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#endif
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#ifndef fabsf
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#define fabsf (float)fabs
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#endif
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#ifndef atan2f
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#define atan2f (float)atan2
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#endif
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#endif
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#if (defined(WIN32) && !(defined(_MSC_VER) && (_MSC_VER >= 1300)) && !defined(__MINGW32__) ) || \
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defined (sun)
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#ifndef isnanf
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#define isnanf (float)isnan
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#endif
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#endif
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#if (defined(WIN32) && !(defined(_MSC_VER) && (_MSC_VER >= 1300)) && !defined(__MINGW32__) ) || \
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defined (sun) || \
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defined (__hpux__) || \
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defined (APPLE_PRE_10_2)
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#ifndef floorf
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#define floorf (float)floor
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#endif
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#endif
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namespace osg {
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// define the stand trig values
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#ifdef PI
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#undef PI
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#undef PI_2
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#undef PI_4
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#endif
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const double PI = 3.14159265358979323846;
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const double PI_2 = 1.57079632679489661923;
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const double PI_4 = 0.78539816339744830962;
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/** return the minimum of two values, equivilant to std::min.
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* std::min not used because of STL implementation under IRIX contains no std::min.*/
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template<typename T>
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inline T absolute(T v) { return v<(T)0?-v:v; }
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/** return true if float lhs and rhs are equivalent, meaning that the difference between then is less than an epsilon value which default to 1e-6.*/
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inline float equivalent(float lhs,float rhs,float epsilon=1e-6) { float delta = rhs-lhs; return delta<0.0f?delta>=-epsilon:delta<=epsilon; }
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/** return true if double lhs and rhs are equivalent, meaning that the difference between then is less than an epsilon value which default to 1e-6.*/
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inline double equivalent(double lhs,double rhs,double epsilon=1e-6) { double delta = rhs-lhs; return delta<0.0?delta>=-epsilon:delta<=epsilon; }
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/** return the minimum of two values, equivilant to std::min.
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* std::min not used because of STL implementation under IRIX contains no std::min.*/
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template<typename T>
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inline T minimum(T lhs,T rhs) { return lhs<rhs?lhs:rhs; }
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/** return the maximum of two values, equivilant to std::max.
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* std::max not used because of STL implementation under IRIX contains no std::max.*/
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template<typename T>
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inline T maximum(T lhs,T rhs) { return lhs>rhs?lhs:rhs; }
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template<typename T>
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inline T clampTo(T v,T minimum,T maximum) { return v<minimum?minimum:v>maximum?maximum:v; }
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template<typename T>
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inline T clampAbove(T v,T minimum) { return v<minimum?minimum:v; }
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template<typename T>
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inline T clampBelow(T v,T maximum) { return v>maximum?maximum:v; }
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template<typename T>
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inline T clampBetween(T v,T minimum, T maximum) { return clampBelow(clampAbove(v,minimum),maximum); }
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template<typename T>
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inline T sign(T v) { return v<(T)0?(T)-1:(T)1; }
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template<typename T>
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inline T square(T v) { return v*v; }
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template<typename T>
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inline T signedSquare(T v) { return v<(T)0?-v*v:v*v;; }
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inline float inDegrees(float angle) { return angle*(float)PI/180.0f; }
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inline double inDegrees(double angle) { return angle*PI/180.0; }
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template<typename T>
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inline T inRadians(T angle) { return angle; }
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inline float DegreesToRadians(float angle) { return angle*(float)PI/180.0f; }
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inline double DegreesToRadians(double angle) { return angle*PI/180.0; }
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inline float RadiansToDegrees(float angle) { return angle*180.0f/(float)PI; }
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inline double RadiansToDegrees(double angle) { return angle*180.0/PI; }
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#if defined(WIN32) && !defined(__CYGWIN__) && !defined(__MWERKS__)
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inline bool isNaN(float v) { return _isnan(v)!=0; }
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inline bool isNaN(double v) { return _isnan(v)!=0; }
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#else
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# if defined(__APPLE__) && !defined (APPLE_PRE_10_2)
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inline bool isNaN(float v) { return __isnanf(v); }
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inline bool isNaN(double v) { return __isnand(v); }
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#else
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inline bool isNaN(float v) { return isnan(v); }
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inline bool isNaN(double v) { return isnan(v); }
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#endif
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#endif
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/** compute the volume of tetrahedron */
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template<typename T>
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inline float computeVolume(const T& a,const T& b,const T& c,const T& d)
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{
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return fabsf(((b-c)^(a-b))*(d-b));
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}
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/** compute the volume of prism */
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template<typename T>
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inline float computeVolume(const T& f1,const T& f2,const T& f3,
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const T& b1,const T& b2,const T& b3)
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{
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return computeVolume(f1,f2,f3,b1)+
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computeVolume(b1,b2,b3,f2)+
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computeVolume(b1,b3,f2,f3);
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}
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}
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#endif // __OSG_MATH
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