OpenSceneGraph/src/osg/LightSource.cpp
Robert Osfield 360247225e Added new osg::DrawPixels class with encapsulates glDrawPixels as and
osg::Drawable.  Added osg::Image::readPixels to osg::Image.

Made osg::LightSource to default to cullActive set to false to that LightSource
nodes don't get culled by default.
2002-04-10 21:51:34 +00:00

27 lines
542 B
C++

#include <osg/LightSource>
using namespace osg;
LightSource::LightSource()
{
// switch off culling of light source nodes by default.
setCullingActive(false);
}
LightSource::~LightSource()
{
// ref_ptr<> automactially decrements the reference count of attached lights.
}
const bool LightSource::computeBound() const
{
// note, don't do anything right now as the light itself is not
// visualised, just having an effect on the lighting of geodes.
_bsphere.init();
_bsphere_computed = true;
return true;
}