OpenSceneGraph/include/osg/LightSource
2001-09-22 02:42:08 +00:00

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#ifndef OSG_LIGHTSOURCE
#define OSG_LIGHTSOURCE 1
#include <osg/MemoryAdapter>
#include <osg/NodeVisitor>
#include <osg/Light>
namespace osg {
/** Leaf Node for defining a light in the scene.*/
class SG_EXPORT LightSource : public Node
{
public:
LightSource();
META_Node(LightSource);
/** Set the attached light.*/
inline void setLight(Light* light) { _light = light; }
/** Get the attached light.*/
inline Light* getLight() { return _light.get(); }
/** Get the const attached light.*/
inline const Light* getLight() const { return _light.get(); }
protected:
virtual ~LightSource();
virtual const bool computeBound() const;
ref_ptr<Light> _light;
};
};
#endif