OpenSceneGraph/src/osgVolume
2017-01-16 17:18:58 +00:00
..
Shaders Updated shaders from OpenSceneGraph-Data with refactor of workaround to NVidia driver bug 2015-08-12 10:18:09 +00:00
CMakeLists.txt Added osgVolume::VolumeSettings object 2014-07-02 16:26:18 +00:00
FixedFunctionTechnique.cpp Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage. 2016-01-20 17:49:10 +00:00
Layer.cpp Introduced a cast(T) method into the ImageUtils template functor to allow code reading images to handle casting from source data to a form that a user can use more conviently 2013-11-06 09:23:21 +00:00
Locator.cpp Added Dragger::applyAppropriateFrontFace(StateSet*) to make it easy to handle inverted matrices by toggling the FrontFace to sure the correct face is visible. 2016-11-11 17:18:13 +00:00
MultipassTechnique.cpp Removed unused class 2017-01-16 17:18:58 +00:00
Property.cpp Fixed warning 2016-09-02 19:09:13 +01:00
RayTracedTechnique.cpp Fixed handling of Locator's with negative extents 2016-11-11 14:01:40 +00:00
Version.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Volume.cpp Fixed "Using invalid iterator" bug in getTile() methods, detected by Covertity. 2016-06-09 11:41:14 +01:00
VolumeScene.cpp Fixed unused parameter warning. 2016-06-08 09:06:42 +01:00
VolumeSettings.cpp Added setting of the IsoSurfaceProperty in VolumeSettings 2014-09-03 15:54:47 +00:00
VolumeTechnique.cpp Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage. 2016-01-20 17:49:10 +00:00
VolumeTile.cpp Removed unnceccesary setNumChildrenRequiringUpdateTraversal from VolumeTile constructor. 2013-09-20 15:43:24 +00:00