OpenSceneGraph/src/osgTerrain
2017-03-13 11:44:34 +00:00
..
shaders Removed redudent shaders, and updated remaining shaders to match OpenSceneGraph-Data/shaders 2015-02-20 15:04:56 +00:00
CMakeLists.txt Renamed ShaderTerrain to DisplacementMappingTechnique and moved it from the osgterrain example testbed into the osgTerrain NodeKit 2014-11-26 14:04:20 +00:00
DisplacementMappingTechnique.cpp Fixed unused parameter warning. 2016-06-08 09:43:05 +01:00
GeometryPool.cpp Added lazy state updating for vertex array object binding/unbinding 2017-03-13 11:44:34 +00:00
GeometryTechnique.cpp Fixed smallTile test as it was checking against <=2^14 rather than <2^16 which is more conservative than required for a ushort container 2017-01-07 13:03:22 +00:00
Layer.cpp From David Callu, warning fixes and removal of spaces at end of lines. 2013-06-28 12:00:43 +00:00
Locator.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Terrain.cpp Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage. 2016-01-20 17:49:10 +00:00
TerrainTechnique.cpp Fixed shadows warnings 2016-05-25 10:26:35 +01:00
TerrainTile.cpp Fixed shadows warnings 2016-05-25 10:26:35 +01:00
Version.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00