OpenSceneGraph/src/osgPresentation/Cursor.cpp

256 lines
8.1 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgPresentation/Cursor>
#include <osgUtil/CullVisitor>
#include <osgGA/EventVisitor>
#include <osgDB/ReadFile>
#include <osgDB/FileUtils>
#include <osgViewer/View>
#include <osg/Texture2D>
#include <osg/io_utils>
using namespace osgPresentation;
Cursor::Cursor():
_size(0.05f),
_cursorDirty(true)
{
setDataVariance(osg::Object::DYNAMIC);
setCullingActive(false);
setNumChildrenRequiringEventTraversal(1);
setNumChildrenRequiringUpdateTraversal(1);
}
Cursor::Cursor(const std::string& filename, float size):
_cursorDirty(true)
{
setDataVariance(osg::Object::DYNAMIC);
setCullingActive(false);
setNumChildrenRequiringEventTraversal(1);
setNumChildrenRequiringUpdateTraversal(1);
setFilename(filename);
setSize(size);
}
Cursor::Cursor(const Cursor& rhs,const osg::CopyOp& copyop):
osg::Group(rhs, copyop),
_filename(rhs._filename),
_size(rhs._size),
_cursorDirty(true)
{
setDataVariance(osg::Object::DYNAMIC);
setCullingActive(false);
}
Cursor::~Cursor()
{
}
void Cursor::initializeCursor()
{
if (!_cursorDirty) return;
if (_filename.empty()) return;
removeChildren(0, getNumChildren()-1);
OSG_INFO<<"Curosr::initializeCursor()"<<std::endl;
_cursorDirty = false;
_transform = new osg::AutoTransform;
_transform->setAutoRotateMode(osg::AutoTransform::ROTATE_TO_CAMERA);
_transform->setAutoScaleToScreen(true);
osg::ref_ptr<osg::Geode> geode = new osg::Geode;
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(osgDB::findDataFile(_filename));
osg::ref_ptr<osg::Texture2D> texture = (image.valid()) ? new osg::Texture2D(image.get()) : 0;
// full cursor
{
osg::ref_ptr<osg::Geometry> geom = osg::createTexturedQuadGeometry(osg::Vec3(-_size*0.5f,-_size*0.5f,0.0f),osg::Vec3(_size,0.0f,0.0f),osg::Vec3(0.0f,_size,0.0f));
geode->addDrawable(geom.get());
osg::StateSet* stateset = geom->getOrCreateStateSet();
stateset->setMode(GL_BLEND,osg::StateAttribute::ON|osg::StateAttribute::PROTECTED);
stateset->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
stateset->setRenderBinDetails(1001, "DepthSortedBin");
if (texture.valid()) stateset->setTextureAttributeAndModes(0, texture.get(), osg::StateAttribute::ON|osg::StateAttribute::PROTECTED);
}
{
osg::ref_ptr<osg::Geometry> geom = osg::createTexturedQuadGeometry(osg::Vec3(-_size*0.5f,-_size*0.5f,0.0f),osg::Vec3(_size,0.0f,0.0f),osg::Vec3(0.0f,_size,0.0f));
geode->addDrawable(geom.get());
osg::Vec4Array* colors = new osg::Vec4Array;
colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,0.25f));
geom->setColorArray(colors, osg::Array::BIND_OVERALL);
osg::StateSet* stateset = geom->getOrCreateStateSet();
stateset->setMode(GL_BLEND,osg::StateAttribute::ON|osg::StateAttribute::PROTECTED);
stateset->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
stateset->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);
stateset->setRenderBinDetails(1000, "DepthSortedBin");
if (texture.valid()) stateset->setTextureAttributeAndModes(0, texture.get(), osg::StateAttribute::ON|osg::StateAttribute::PROTECTED);
}
_transform->addChild(geode.get());
addChild(_transform.get());
}
void Cursor::updatePosition()
{
if (!_camera)
{
OSG_INFO<<"Cursor::updatePosition() : Update position failed, no camera assigned"<<std::endl;
return;
}
double distance = 1.0f;
osgViewer::View* view = dynamic_cast<osgViewer::View*>(_camera->getView());
if (view)
{
osg::DisplaySettings* ds = (view->getDisplaySettings()!=0) ? view->getDisplaySettings() : osg::DisplaySettings::instance().get();
double sd = ds->getScreenDistance();
double fusionDistance = sd;
switch(view->getFusionDistanceMode())
{
case(osgUtil::SceneView::USE_FUSION_DISTANCE_VALUE):
fusionDistance = view->getFusionDistanceValue();
break;
case(osgUtil::SceneView::PROPORTIONAL_TO_SCREEN_DISTANCE):
fusionDistance *= view->getFusionDistanceValue();
break;
}
distance = fusionDistance;
}
osg::Matrix VP = _camera->getViewMatrix() * _camera->getProjectionMatrix();
osg::Matrix inverse_VP;
inverse_VP.invert(VP);
osg::Vec3d eye(0.0,0.0,0.0);
osg::Vec3d farpoint(_cursorXY.x(), _cursorXY.y(), 1.0);
osg::Vec3d eye_world = eye * osg::Matrix::inverse(_camera->getViewMatrix());
osg::Vec3d farpoint_world = farpoint * inverse_VP;
osg::Vec3d normal = farpoint_world-eye_world;
normal.normalize();
osg::Vec3d cursorPosition = eye_world + normal * distance;
_transform->setPosition(cursorPosition);
}
void Cursor::traverse(osg::NodeVisitor& nv)
{
if (nv.getVisitorType()==osg::NodeVisitor::UPDATE_VISITOR)
{
if (_cursorDirty) initializeCursor();
// updatePosition();
// traverse the subgraph
Group::traverse(nv);
}
else if (nv.getVisitorType()==osg::NodeVisitor::EVENT_VISITOR)
{
osgGA::EventVisitor* ev = nv.asEventVisitor();
if (!ev) return;
osgGA::EventQueue::Events& events = ev->getEvents();
for(osgGA::EventQueue::Events::iterator itr = events.begin();
itr != events.end();
++itr)
{
osgGA::GUIEventAdapter* event = (*itr)->asGUIEventAdapter();
if (!event) continue;
switch(event->getEventType())
{
case(osgGA::GUIEventAdapter::PUSH):
case(osgGA::GUIEventAdapter::RELEASE):
case(osgGA::GUIEventAdapter::MOVE):
case(osgGA::GUIEventAdapter::DRAG):
{
if (event->getNumPointerData()>=1)
{
const osgGA::PointerData* pd = event->getPointerData(event->getNumPointerData()-1);
osg::Camera* camera = pd->object.valid() ? pd->object->asCamera() : 0;
_cursorXY.set(pd->getXnormalized(), pd->getYnormalized());
_camera = camera;
}
else
{
osgViewer::View* view = dynamic_cast<osgViewer::View*>(ev->getActionAdapter());
osg::Camera* camera = (view!=0) ? view->getCamera() : 0;
_cursorXY.set(event->getXnormalized(), event->getYnormalized());
_camera = camera;
}
break;
}
case(osgGA::GUIEventAdapter::KEYDOWN):
{
if (event->getKey()=='c')
{
for(unsigned int i=0; i< getNumChildren(); ++i)
{
osg::Node* node = getChild(i);
node->setNodeMask(node->getNodeMask()!=0 ? 0 : 0xffffff);
}
}
break;
}
default:
break;
}
}
Group::traverse(nv);
}
else if (nv.getVisitorType()==osg::NodeVisitor::CULL_VISITOR)
{
#if 0
if (!_camera)
{
osgUtil::CullVisitor* cv = nv.asCullVisitor();
if (cv)
{
_camera = cv->getCurrentCamera();
}
}
#endif
if (_camera.valid())
{
updatePosition();
Group::traverse(nv);
}
}
}