de040e44a0
"generic" property mechanism for osg::Object. The main problem I have found is that InputStream and OutputStream only takes the stream when you call start method, and in that case it attaches to the stream buffer some stuff, useful for files but not for runtime/gui usage. I have added a simple setInputIterator and setOutputIterator to the classes so now you can easily serialize values without version and other stuff. Writing matrix: osgDB::OutputStream os(0); std::stringstream sstream; os.setOutputIterator(new AsciiOutputIterator(&sstream)); os << matrix; std::string value = sstream.str(); Reading matrix: osgDB::InputStream is(0); std::stringstream sstream(value); is.setInputIterator(new AsciiInputIterator(&sstream)); osg::Matrixf mat2; is >> mat2; From Robert Osfield, added doxygen comments to clarify the role of the methods.
197 lines
8.2 KiB
C++
197 lines
8.2 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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// Written by Wang Rui, (C) 2010
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#ifndef OSGDB_OUTPUTSTREAM
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#define OSGDB_OUTPUTSTREAM
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#include <osg/Vec2>
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#include <osg/Vec3>
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#include <osg/Vec4>
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#include <osg/Quat>
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#include <osg/Matrix>
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#include <osg/Array>
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#include <osg/PrimitiveSet>
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#include <osgDB/ReaderWriter>
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#include <osgDB/StreamOperator>
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#include <iostream>
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#include <sstream>
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namespace osgDB
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{
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class OutputException : public osg::Referenced
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{
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public:
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OutputException( const std::vector<std::string>& fields, const std::string& err ) : _error(err)
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{
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for ( unsigned int i=0; i<fields.size(); ++i )
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{
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_field += fields[i];
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_field += " ";
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}
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}
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const std::string& getField() const { return _field; }
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const std::string& getError() const { return _error; }
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protected:
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std::string _field;
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std::string _error;
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};
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class OSGDB_EXPORT OutputStream
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{
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public:
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typedef std::map<const osg::Array*, unsigned int> ArrayMap;
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typedef std::map<const osg::Object*, unsigned int> ObjectMap;
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enum WriteType
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{
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WRITE_UNKNOWN = 0,
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WRITE_SCENE,
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WRITE_IMAGE,
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WRITE_OBJECT
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};
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enum WriteImageHint
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{
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WRITE_USE_IMAGE_HINT = 0, /*!< Use image hint, write inline data or use external */
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WRITE_USE_EXTERNAL, /*!< Use external file on disk and write only the filename */
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WRITE_INLINE_DATA, /*!< Write Image::data() to stream */
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WRITE_INLINE_FILE, /*!< Write the image file itself to stream */
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WRITE_EXTERNAL_FILE /*!< Write Image::data() to disk and use it as external file */
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};
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OutputStream( const osgDB::Options* options );
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virtual ~OutputStream();
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bool isBinary() const { return _out->isBinary(); }
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const std::string& getSchemaName() const { return _schemaName; }
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const osgDB::Options* getOptions() const { return _options.get(); }
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void setWriteImageHint( WriteImageHint hint ) { _writeImageHint = hint; }
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WriteImageHint getWriteImageHint() const { return _writeImageHint; }
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// Serialization related functions
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OutputStream& operator<<( bool b ) { _out->writeBool(b); return *this; }
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OutputStream& operator<<( char c ) { _out->writeChar(c); return *this; }
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OutputStream& operator<<( unsigned char c ) { _out->writeUChar(c); return *this; }
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OutputStream& operator<<( short s ) { _out->writeShort(s); return *this; }
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OutputStream& operator<<( unsigned short s ) { _out->writeUShort(s); return *this; }
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OutputStream& operator<<( int i ) { _out->writeInt(i); return *this; }
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OutputStream& operator<<( unsigned int i ) { _out->writeUInt(i); return *this; }
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OutputStream& operator<<( long l ) { _out->writeLong(l); return *this; }
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OutputStream& operator<<( unsigned long l ) { _out->writeULong(l); return *this; }
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OutputStream& operator<<( float f ) { _out->writeFloat(f); return *this; }
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OutputStream& operator<<( double d ) { _out->writeDouble(d); return *this; }
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OutputStream& operator<<( const std::string& s ) { _out->writeString(s); return *this; }
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OutputStream& operator<<( const char* s ) { _out->writeString(s); return *this; }
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OutputStream& operator<<( std::ostream& (*fn)(std::ostream&) ) { _out->writeStream(fn); return *this; }
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OutputStream& operator<<( std::ios_base& (*fn)(std::ios_base&) ) { _out->writeBase(fn); return *this; }
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OutputStream& operator<<( const ObjectGLenum& value ) { _out->writeGLenum(value); return *this; }
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OutputStream& operator<<( const ObjectProperty& prop ) { _out->writeProperty(prop); return *this; }
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OutputStream& operator<<( const ObjectMark& mark ) { _out->writeMark(mark); return *this; }
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OutputStream& operator<<( const osg::Vec2b& v );
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OutputStream& operator<<( const osg::Vec3b& v );
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OutputStream& operator<<( const osg::Vec4b& v );
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OutputStream& operator<<( const osg::Vec4ub& v );
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OutputStream& operator<<( const osg::Vec2s& v );
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OutputStream& operator<<( const osg::Vec3s& v );
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OutputStream& operator<<( const osg::Vec4s& v );
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OutputStream& operator<<( const osg::Vec2f& v );
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OutputStream& operator<<( const osg::Vec3f& v );
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OutputStream& operator<<( const osg::Vec4f& v );
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OutputStream& operator<<( const osg::Vec2d& v );
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OutputStream& operator<<( const osg::Vec3d& v );
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OutputStream& operator<<( const osg::Vec4d& v );
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OutputStream& operator<<( const osg::Quat& q );
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OutputStream& operator<<( const osg::Plane& p );
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OutputStream& operator<<( const osg::Matrixf& mat );
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OutputStream& operator<<( const osg::Matrixd& mat );
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OutputStream& operator<<( const osg::Array* a ) { writeArray(a); return *this; }
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OutputStream& operator<<( const osg::Image* img ) { writeImage(img); return *this; }
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OutputStream& operator<<( const osg::PrimitiveSet* p ) { writePrimitiveSet(p); return *this; }
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OutputStream& operator<<( const osg::Object* obj ) { writeObject(obj); return *this; }
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OutputStream& operator<<( const osg::ref_ptr<osg::Array>& ptr ) { writeArray(ptr.get()); return *this; }
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OutputStream& operator<<( const osg::ref_ptr<osg::Image>& ptr ) { writeImage(ptr.get()); return *this; }
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OutputStream& operator<<( const osg::ref_ptr<osg::PrimitiveSet>& ptr ) { writePrimitiveSet(ptr.get()); return *this; }
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template<typename T> OutputStream& operator<<( const osg::ref_ptr<T>& ptr )
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{ writeObject(ptr.get()); return *this; }
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// Convenient methods for writing
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void writeWrappedString( const std::string& str ) { _out->writeWrappedString(str); }
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void writeCharArray( const char* s, unsigned int size ) { _out->writeCharArray(s, size); }
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// method for converting all data structure sizes to unsigned int to ensure architecture portability.
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template<typename T>
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void writeSize(T size) { *this<<static_cast<unsigned int>(size); }
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// Global writing functions
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void writeArray( const osg::Array* a );
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void writePrimitiveSet( const osg::PrimitiveSet* p );
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void writeImage( const osg::Image* img );
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void writeObject( const osg::Object* obj );
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void writeObjectFields( const osg::Object* obj );
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/// set an output iterator, used directly when not using OutputStream with a traditional file releated stream.
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void setOutputIterator( OutputIterator* oi ) { _out = oi; }
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/// start writing to OutputStream treating it as a traditional file releated stream, handles headers and versioning
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void start( OutputIterator* outIterator, WriteType type );
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void compress( std::ostream* ostream );
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// Schema handlers
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void writeSchema( std::ostream& fout );
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// Exception handlers
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inline void throwException( const std::string& msg );
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const OutputException* getException() const { return _exception.get(); }
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protected:
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template<typename T>
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void writeArrayImplementation( const T*, int write_size, unsigned int numInRow=1 );
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unsigned int findOrCreateArrayID( const osg::Array* array, bool& newID );
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unsigned int findOrCreateObjectID( const osg::Object* obj, bool& newID );
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ArrayMap _arrayMap;
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ObjectMap _objectMap;
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WriteImageHint _writeImageHint;
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bool _useSchemaData;
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std::map<std::string, std::string> _inbuiltSchemaMap;
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std::vector<std::string> _fields;
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std::string _schemaName;
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std::string _compressorName;
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std::stringstream _compressSource;
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osg::ref_ptr<OutputIterator> _out;
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osg::ref_ptr<OutputException> _exception;
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osg::ref_ptr<const osgDB::Options> _options;
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};
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void OutputStream::throwException( const std::string& msg )
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{
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_exception = new OutputException(_fields, msg);
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}
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}
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#endif
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