OpenSceneGraph/include/osg/BoundsChecking
2004-09-07 10:07:11 +00:00

217 lines
8.9 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_BOUNDSCHECKING
#define OSG_BOUNDSCHECKING 1
#include <osg/Notify>
namespace osg {
/** If value is greater than or equal to minValue do nothing - legal value,
* Otherwise set value to minValue, and warn that valueName was clamped.
* Note this is effectively A=max(A,B). */
template <class T>
inline void clampGEQUAL(T& value,const T minValue,const char* valueName)
{
if (value<minValue)
{
notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is below permitted minimum, clampping to "<<minValue<<"."<< std::endl;
value = minValue;
}
}
/** If value is less than or equal to maxValue do nothing - legal value,
* Otherwise set value to maxValue, and warn that valueName was clamped.
* Note this is effectively A=min(A,B). */
template <class T>
inline void clampLEQUAL(T& value,const T maxValue,const char* valueName)
{
if (value>maxValue)
{
notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is above permitted maximum, clampping to "<<maxValue<<"."<< std::endl;
value = maxValue;
}
}
/** If value is between or equal to minValue and maxValue do nothing - legal
* value, Otherwise clamp value to specified range and warn that valueName
* was clamped. Equivilant to calling
* clampGEQUAL( value, minValue, valueName );
* clampLEQUAL( value, maxValue, valueName ); */
template <class T>
inline void clampBetweenRange(T& value,const T minValue,const T maxValue,const char* valueName)
{
if (value<minValue)
{
notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is below permitted minimum, clampping to "<<minValue<<"."<< std::endl;
value = minValue;
}
else
if (value>maxValue)
{
notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is above permitted maximum, clampping to "<<maxValue<<"."<< std::endl;
value = maxValue;
}
}
/** If value[i] is greater than or equal to minValue do nothing - legal value,
* Otherwise set value[i] to minValue, and warn that valueName[i] was clamped.
* Note this is effectively A[i]=max(A[i],B). */
template <class A, class T>
inline void clampArrayElementGEQUAL(A& value,unsigned int i,const T minValue,const char* valueName)
{
if (value[i]<minValue)
{
notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is below permitted minimum, clampping to "<<minValue<<"."<< std::endl;
value[i] = minValue;
}
}
/** If value[i] is less than or equal to maxValue do nothing - legal value,
* Otherwise set value[i] to maxValue, and warn that valueName[i] was clamped.
* Note this is effectively A[i]=min(A[i],B). */
template <class A, class T>
inline void clampArrayElementLEQUAL(A& value,unsigned int i,const T maxValue,const char* valueName)
{
if (value[i]>maxValue)
{
notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is above permitted maximum, clampping to "<<maxValue<<"."<< std::endl;
value = maxValue;
}
}
/** If value[i] is between or equal to minValue and maxValue do nothing - legal
* value, Otherwise clamp value[i] to specified range and warn that
* valueName[i] was clamped. Equivilant to calling
* clampArrayElementGEQUAL( value, i, minValue, valueName );
* clampArrayElementLEQUAL( value, i, maxValue, valueName ); */
template <class A, class T>
inline void clampArrayElementBetweenRange(A& value,unsigned int i,const T minValue,const T maxValue,const char* valueName)
{
if (value[i]<minValue)
{
notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is below permitted minimum, clampping to "<<minValue<<"."<< std::endl;
value[i] = minValue;
}
else
if (value[i]>maxValue)
{
notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is above permitted maximum, clampping to "<<maxValue<<"."<< std::endl;
value[i] = maxValue;
}
}
/** For each element of value[] in the range (first,last), if the element is
* greater than or equal to minValue do nothing - legal value, Otherwise
* clamp the element to minValue, and warn that valueName[i] was clamped. */
template <class A, class T>
inline void clampArrayElementsGEQUAL(A& value,unsigned int first,unsigned int last,const T minValue,const char* valueName)
{
for(unsigned int i=first;i<=last;++i)
clampArrayElementGEQUAL(value,i,minValue,valueName);
}
/** For each element of value[] in the range (first,last), if the element is
* less than or equal to maxValue do nothing - legal value, Otherwise clamp
* the element to maxValue, and warn that valueName[i] was clamped. */
template <class A, class T>
inline void clampArrayElementsLEQUAL(A& value,unsigned int first,unsigned int last,const T maxValue,const char* valueName)
{
for(unsigned int i=first;i<=last;++i)
clampArrayElementLEQUAL(value,i,maxValue,valueName);
}
/** For each element of value[] in the range (first,last), if the element is
* between or equal to minValue and maxValue do nothing - legal value,
* Otherwise clamp the element to the range and warn that valueName[i] was
* clamped. Equivalent to calling
* clampArrayElementsGEQUAL( value, first, last, minValue, valueName);
* clampArrayElementsLEQUAL( value, first, last, maxValue, valueName); */
template <class A, class T>
inline void clampArrayElementsBetweenRange(A& value,unsigned int first,unsigned int last,const T minValue,const T maxValue,const char* valueName)
{
for(unsigned int i=first;i<=last;++i)
clampArrayElementBetweenRange(value,i,minValue,maxValue,valueName);
}
/** For each element of the three-element array value[], if the element is
* greater than or equal to minValue do nothing - legal value, Otherwise
* clamp the element to minValue, and warn that valueName[i] was clamped. */
template <class A, class T>
inline void clampArray3GEQUAL(A& value,const T minValue,const char* valueName)
{
clampArrayElementsGEQUAL(value,0u,2u,minValue,valueName);
}
/** For each element of the three-element array value[], if the element is
* less than or equal to maxValue do nothing - legal value, Otherwise clamp
* the element to maxValue, and warn that valueName[i] was clamped. */
template <class A, class T>
inline void clampArray3LEQUAL(A& value,const T maxValue,const char* valueName)
{
clampArrayElementsLEQUAL(value,0u,2u,maxValue,valueName);
}
/** For each element of the three-element array value[], if the element is
* between or equal to minValue and maxValue do nothing - legal value,
* Otherwise clamp the element to the range and warn that valueName[i] was
* clamped. Equivalent to calling
* clampArray3GEQUAL( value, minValue, valueName);
* clampArray3LEQUAL( value, maxValue, valueName); */
template <class A, class T>
inline void clampArray3BetweenRange(A& value,const T minValue,const T maxValue,const char* valueName)
{
clampArrayElementsBetweenRange(value,0u,2u,minValue,maxValue,valueName);
}
/** For each element of the four-element array value[], if the element is
* greater than or equal to minValue do nothing - legal value, Otherwise
* clamp the element to minValue, and warn that valueName[i] was clamped. */
template <class A, class T>
inline void clampArray4GEQUAL(A& value,const T minValue,const char* valueName)
{
clampArrayElementsGEQUAL(value,0u,3u,minValue,valueName);
}
/** For each element of the four-element array value[], if the element is
* less than or equal to maxValue do nothing - legal value, Otherwise clamp
* the element to maxValue, and warn that valueName[i] was clamped. */
template <class A, class T>
inline void clampArray4LEQUAL(A& value,unsigned int first,unsigned int last,const T maxValue,const char* valueName)
{
clampArrayElementsLEQUAL(value,0u,3u,maxValue,valueName);
}
/** For each element of the four-element array value[], if the element is
* between or equal to minValue and maxValue do nothing - legal value,
* Otherwise clamp the element to the range and warn that valueName[i] was
* clamped. Equivalent to calling
* clampArray4GEQUAL( value, minValue, valueName);
* clampArray4LEQUAL( value, maxValue, valueName); */
template <class A, class T>
inline void clampArray4BetweenRange(A& value,const T minValue,const T maxValue,const char* valueName)
{
clampArrayElementsBetweenRange(value,0u,3u,minValue,maxValue,valueName);
}
}
#endif