OpenSceneGraph/include/osgViewer/HelpHandler
Robert Osfield abd0c7fe67 Added support for sorting the graphics contexts so that the first context/window
returned from Viewer::getContexts/getWindows will be the left most window on the lowest screen number.

Added ability for StatsHandler and HelpHandler to support end users setting their
Camera's graphics context.
2007-04-20 16:17:48 +00:00

67 lines
2.2 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVIEWER_HELPHANDLER
#define OSGVIEWER_HELPHANDLER 1
#include <osgViewer/Viewer>
#include <osg/ApplicationUsage>
namespace osgViewer {
class OSGVIEWER_EXPORT HelpHandler : public osgGA::GUIEventHandler
{
public:
HelpHandler(osg::ApplicationUsage* au=0);
void setApplicationUsage(osg::ApplicationUsage* au) { _applicationUsage = au; }
osg::ApplicationUsage* getApplicationUsage() { return _applicationUsage.get(); }
const osg::ApplicationUsage* getApplicationUsage() const { return _applicationUsage.get(); }
void setKeyEventTogglesOnScreenHelp(int key) { _keyEventTogglesOnScreenHelp = key; }
int getKeyEventTogglesOnScreenHelp() const { return _keyEventTogglesOnScreenHelp; }
void reset();
osg::Camera* getCamera() { return _camera.get(); }
const osg::Camera* getCamera() const { return _camera.get(); }
bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected:
void setUpHUDCamera(osgViewer::Viewer* viewer);
void setUpScene(osgViewer::Viewer* viewer);
osg::ref_ptr<osg::ApplicationUsage> _applicationUsage;
int _keyEventTogglesOnScreenHelp;
bool _helpEnabled;
bool _initialized;
osg::ref_ptr<osg::Camera> _camera;
osg::ref_ptr<osg::Switch> _switch;
};
}
#endif