OpenSceneGraph/src/osgText/CMakeLists.txt

54 lines
1.1 KiB
CMake

IF(DYNAMIC_OPENSCENEGRAPH)
ADD_DEFINITIONS(-DOSGTEXT_LIBRARY)
ELSE()
ADD_DEFINITIONS(-DOSG_LIBRARY_STATIC)
ENDIF()
SET(LIB_NAME osgText)
SET(HEADER_PATH ${OpenSceneGraph_SOURCE_DIR}/include/${LIB_NAME})
SET(LIB_PUBLIC_HEADERS
${HEADER_PATH}/Export
${HEADER_PATH}/Font
${HEADER_PATH}/Font3D
${HEADER_PATH}/FadeText
${HEADER_PATH}/Glyph
${HEADER_PATH}/KerningType
${HEADER_PATH}/String
${HEADER_PATH}/Style
${HEADER_PATH}/TextBase
${HEADER_PATH}/Text
${HEADER_PATH}/Text3D
${HEADER_PATH}/Version
)
# FIXME: For OS X, need flag for Framework or dylib
ADD_LIBRARY(${LIB_NAME}
${OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC}
${LIB_PUBLIC_HEADERS}
DefaultFont.cpp
DefaultFont.h
GlyphGeometry.h
GlyphGeometry.cpp
Font.cpp
FadeText.cpp
Glyph.cpp
String.cpp
Style.cpp
TextBase.cpp
Text.cpp
Text3D.cpp
Version.cpp
${OPENSCENEGRAPH_VERSIONINFO_RC}
)
LINK_INTERNAL(${LIB_NAME}
osgDB
osg
osgUtil
OpenThreads
)
LINK_CORELIB_DEFAULT(${LIB_NAME})
INCLUDE(ModuleInstall OPTIONAL)