OpenSceneGraph/src/osgText
Robert Osfield 74cf034404 Unified more of the 2D and 3D text setup, fixed bugs in Text3D setup
which address the problems of black 3D text and the kerning causing problems with font positioning.
2011-01-11 11:39:31 +00:00
..
CMakeLists.txt Moved TextNode from osgText into example/osgtext3D in prep for 3.0 2010-11-23 17:33:43 +00:00
DefaultFont.cpp Moved TextNode into osgText. 2010-09-07 18:18:35 +00:00
DefaultFont.h Refactored to use a typedef of Font to Font3D rather than have a separate Font3D class 2010-09-03 09:08:19 +00:00
FadeText.cpp converted osg::notify to OSG_INFO etc. 2010-05-28 16:00:45 +00:00
Font.cpp From Hartwig Wiesmann, fix to font search path under OSX. 2010-11-22 10:41:04 +00:00
Glyph.cpp Unified more of the 2D and 3D text setup, fixed bugs in Text3D setup 2011-01-11 11:39:31 +00:00
GlyphGeometry.cpp Added check for invalid face size to prevent a crash 2011-01-05 11:43:37 +00:00
GlyphGeometry.h From Jean-Sebastien Guay, build fixes for windows. 2010-11-24 20:20:57 +00:00
String.cpp converted osg::notify to OSG_INFO etc. 2010-05-28 16:00:45 +00:00
Style.cpp Moved Style and Bevel classes out into their own include/osgText/Style header. 2010-09-24 12:57:55 +00:00
Text3D.cpp Unified more of the 2D and 3D text setup, fixed bugs in Text3D setup 2011-01-11 11:39:31 +00:00
Text.cpp Unified more of the 2D and 3D text setup, fixed bugs in Text3D setup 2011-01-11 11:39:31 +00:00
TextBase.cpp Unified more of the 2D and 3D text setup, fixed bugs in Text3D setup 2011-01-11 11:39:31 +00:00
Version.cpp Unified the setup of version numbers so that they all are based on the version 2007-04-22 20:19:43 +00:00