53 lines
1.6 KiB
Plaintext
53 lines
1.6 KiB
Plaintext
//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield
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//Distributed under the terms of the GNU Library General Public License (LGPL)
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//as published by the Free Software Foundation.
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#ifndef OSG_OCCLUDERNODE
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#define OSG_OCCLUDERNODE 1
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#include <osg/Group>
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#include <osg/ConvexPlanerOccluder>
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namespace osg {
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/** OccluderNode is a Group node which allows OccluderNodeing between children.
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Typical uses would be for objects which might need to be rendered
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differently at different times, for instance a OccluderNode could be used
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to represent the different states of a traffic light.
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*/
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class SG_EXPORT OccluderNode : public Group
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{
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public :
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OccluderNode();
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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OccluderNode(const OccluderNode&,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
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META_Node(osg, OccluderNode);
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/** Attach a ConvexPlanerOccluder to an OccluderNode.*/
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void setOccluder(ConvexPlanerOccluder* occluder) { _occluder = occluder; }
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/** Get the ConvexPlanerOccluder* attached to a OccluderNode. */
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ConvexPlanerOccluder* getOccluder() { return _occluder.get(); }
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/** Get the const ConvexPlanerOccluder* attached to a OccluderNode.*/
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const ConvexPlanerOccluder* getOccluder() const { return _occluder.get(); }
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protected :
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virtual ~OccluderNode() {}
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/** Override's Group's computeBound.*/
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virtual const bool computeBound() const;
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ref_ptr<ConvexPlanerOccluder> _occluder;
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};
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}
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#endif
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