OpenSceneGraph/include
2017-11-28 20:38:54 +01:00
..
OpenThreads Added missing export 2016-10-07 12:17:03 +01:00
osg override compile and createVAS in order to do nothing 2017-11-28 20:38:54 +01:00
osgAnimation Small readability improvements 2017-11-11 12:45:55 +00:00
osgDB Replacement of commas with semicolons 2017-10-22 15:04:33 +02:00
osgFX Changed osgFX::MultiTextureControl so that it uses an osg::FloatArray internally to enable sharing with osg::Uniform. 2015-01-23 13:51:09 +00:00
osgGA Add a comment explaining some confusing code in UpdateVisitor and EventVisitor 2017-02-03 17:39:56 +01:00
osgManipulator osgManiputor: TranslateInLineCommand wants Vec3d instead of Vec3 2016-12-08 10:12:17 -05:00
osgParticle misc. typo fixes 2017-08-15 12:23:49 -04:00
osgPresentation added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
osgShadow Added template addShader() method to make it easier to pass ref_ptr<osg::Shader> 2017-11-27 15:40:21 +00:00
osgSim Refactored ImpostorSprite so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
osgTerrain Added VAO support to osgTerrain::GeometryPool 2016-10-11 20:11:39 +01:00
osgText Fixed typo 2017-11-21 13:59:51 +00:00
osgUI fix colliding include guards and spurious #define OSGUI_EXPORT 2016-08-29 09:40:21 +02:00
osgUtil Merge pull request #372 from openscenegraph/text_improvements 2017-10-26 14:26:01 +01:00
osgViewer Fixed GLX EGL build 2017-10-16 10:47:47 +01:00
osgVolume Added Texture2D include to resolve VS build issue 2017-03-29 09:12:14 +01:00
osgWidget Removed dead code 2016-06-22 11:58:45 +01:00