OpenSceneGraph/include/osg/Geode

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#ifndef OSG_GEODE
#define OSG_GEODE 1
#include <osg/Node>
#include <osg/NodeVisitor>
#include <osg/Drawable>
namespace osg {
/** Leaf Node for grouping Drawables.*/
class SG_EXPORT Geode : public Node
{
public:
typedef std::vector< ref_ptr<Drawable> > DrawableList;
Geode();
META_Node(Geode);
/** Add Drawable to Geode.
* If gset is not NULL and is not contained in Geode then increment its
* reference count, add it to the drawables list and dirty the bounding
* sphere to force it to recompute on next getBound() and return true for success.
* Otherwise return false.
*/
virtual const bool addDrawable( Drawable *drawable );
/** Remove Drawable from Geode.
* If gset is contained in Geode then remove it from the geoset
* list and decrement its reference count, and dirty the
* bounding sphere to force it to recompute on next getBound() and
* return true for success. If gset is not found then return false
* and do not change the reference count of gset.
*/
virtual const bool removeDrawable( Drawable *drawable );
/** Replace specified Drawable with another Drawable.
* Decrement the reference count origGSet and increments the
* reference count of newGset, and dirty the bounding sphere
* to force it to recompute on next getBound() and returns true.
* If origDrawable is not found then return false and do not
* add newGset. If newGset is NULL then return false and do
* not remove origGset.
*/
virtual const bool replaceDrawable( Drawable *origDraw, Drawable *newDraw );
/** return the number of geoset's.*/
inline const int getNumDrawables() const { return _drawables.size(); }
/** return geoset at position i.*/
inline Drawable* getDrawable( const int i ) { return _drawables[i].get(); }
/** return geoset at position i.*/
inline const Drawable* getDrawable( const int i ) const { return _drawables[i].get(); }
/** return true if geoset is contained within Geode.*/
inline const bool containsDrawable(const Drawable* gset) const
{
for (DrawableList::const_iterator itr=_drawables.begin();
itr!=_drawables.end();
++itr)
{
if (itr->get()==gset) return true;
}
return false;
}
/** return the iterator position for specified Drawable.
* return _geoset.end() if gset not is contained in Geode.
*/
inline DrawableList::iterator findDrawable(const Drawable* gset)
{
for (DrawableList::iterator itr=_drawables.begin();
itr!=_drawables.end();
++itr)
{
if (itr->get()==gset) return itr;
}
return _drawables.end();
}
/** return the const_iterator position for specified Drawable.
* return _geoset.end() if gset not is contained in Geode.
*/
inline DrawableList::const_iterator findDrawable(const Drawable* gset) const
{
for (DrawableList::const_iterator itr=_drawables.begin();
itr!=_drawables.end();
++itr)
{
if (itr->get()==gset) return itr;
}
return _drawables.end();
}
/** compile OpenGL Display List for each geoset.*/
void compileDrawables(State& state);
protected:
virtual ~Geode();
virtual const bool computeBound() const;
DrawableList _drawables;
};
};
#endif