74 lines
1.9 KiB
Plaintext
74 lines
1.9 KiB
Plaintext
#ifndef OSG_ALPHAFUNC
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#define OSG_ALPHAFUNC 1
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#include <osg/StateAttribute>
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#include <osg/StateSet>
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namespace osg {
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/** Encapsulate OpenGL glAlphaFunc.
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*/
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class SG_EXPORT AlphaFunc : public StateAttribute
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{
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public :
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AlphaFunc();
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META_StateAttribute(AlphaFunc,ALPHAFUNC);
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/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
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virtual int compare(const StateAttribute& sa) const
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{
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// check the types are equal and then create the rhs variable
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// used by the COMPARE_StateAttribute_Paramter macro's below.
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COMPARE_StateAttribute_Types(AlphaFunc,sa)
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// compare each paramter in turn against the rhs.
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COMPARE_StateAttribute_Parameter(_comparisonFunc)
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COMPARE_StateAttribute_Parameter(_referenceValue)
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return 0; // passed all the above comparison macro's, must be equal.
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}
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virtual void setStateSetModes(StateSet& ds,const GLModeValue value) const
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{
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ds.setMode(GL_ALPHA_TEST,value);
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}
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enum ComparisonFunction {
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NEVER = GL_NEVER,
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LESS = GL_LESS,
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EQUAL = GL_EQUAL,
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LEQUAL = GL_LEQUAL,
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GREATER = GL_GREATER,
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NOTEQUAL = GL_NOTEQUAL,
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GEQUAL = GL_GEQUAL,
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ALWAYS = GL_ALWAYS
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};
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inline void setFunction(const ComparisonFunction func,const float ref)
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{
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_comparisonFunc = func;
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_referenceValue = ref;
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}
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inline const ComparisonFunction getFunction() const { return _comparisonFunc; }
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inline const float getReferenceValue() const { return _referenceValue; }
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virtual void apply(State& state) const;
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protected:
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virtual ~AlphaFunc();
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ComparisonFunction _comparisonFunc;
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float _referenceValue;
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};
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};
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#endif
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