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AccelOperator
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Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define
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2004-10-24 20:04:00 +00:00 |
AngularAccelOperator
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Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define
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2004-10-24 20:04:00 +00:00 |
CenteredPlacer
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |
Counter
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |
Emitter
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |
ExplosionDebriEffect
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Improved ParticleEffects
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2005-04-04 07:54:52 +00:00 |
ExplosionEffect
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Improved ParticleEffects
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2005-04-04 07:54:52 +00:00 |
Export
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Addd high level introductory docs for all the libs
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2004-11-26 16:01:04 +00:00 |
FireEffect
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Improved ParticleEffects
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2005-04-04 07:54:52 +00:00 |
FluidFrictionOperator
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Improved ParticleEffects
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2005-04-04 07:54:52 +00:00 |
FluidProgram
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Renamed _A and _B to make them more meanigful
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2005-04-04 20:25:57 +00:00 |
ForceOperator
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Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define
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2004-10-24 20:04:00 +00:00 |
Interpolator
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |
LinearInterpolator
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |
ModularEmitter
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |
ModularProgram
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |
MultiSegmentPlacer
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |
Operator
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Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define
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2004-10-24 20:04:00 +00:00 |
Particle
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Improved ParticleEffects
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2005-04-04 07:54:52 +00:00 |
ParticleEffect
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Improved ParticleEffects
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2005-04-04 07:54:52 +00:00 |
ParticleProcessor
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Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define
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2004-10-24 20:04:00 +00:00 |
ParticleSystem
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Improved ParticleEffects
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2005-04-04 07:54:52 +00:00 |
ParticleSystemUpdater
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From Marco Jez, updates to osgParticle, with integration of changes from Tom
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2004-03-17 20:31:55 +00:00 |
Placer
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |
PointPlacer
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |
Program
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |
RadialShooter
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Merged changed to osgParticle from Marco Jez, the changes are (quoted from
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2003-09-02 20:39:41 +00:00 |
RandomRateCounter
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Added the beginings of new osgParticle Explosion, Fire and SmokeEffects.
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2004-05-13 22:09:23 +00:00 |
range
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From Tom Jolly. a couple of small changes to osgParticle.
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2004-08-02 07:25:28 +00:00 |
SectorPlacer
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From Tom Jolly. a couple of small changes to osgParticle.
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2004-08-02 07:25:28 +00:00 |
SegmentPlacer
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |
Shooter
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |
SmokeEffect
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Improved ParticleEffects
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2005-04-04 07:54:52 +00:00 |
VariableRateCounter
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Changed the Viewer::realize() calls across to not using the threading paramter
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2003-04-08 15:18:45 +00:00 |
Version
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Added new Copyright/License notice to header and source files.
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2003-01-21 16:45:36 +00:00 |