OpenSceneGraph/include/osgParticle
2005-04-04 20:25:57 +00:00
..
AccelOperator Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define 2004-10-24 20:04:00 +00:00
AngularAccelOperator Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define 2004-10-24 20:04:00 +00:00
CenteredPlacer Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Counter Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Emitter Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
ExplosionDebriEffect Improved ParticleEffects 2005-04-04 07:54:52 +00:00
ExplosionEffect Improved ParticleEffects 2005-04-04 07:54:52 +00:00
Export Addd high level introductory docs for all the libs 2004-11-26 16:01:04 +00:00
FireEffect Improved ParticleEffects 2005-04-04 07:54:52 +00:00
FluidFrictionOperator Improved ParticleEffects 2005-04-04 07:54:52 +00:00
FluidProgram Renamed _A and _B to make them more meanigful 2005-04-04 20:25:57 +00:00
ForceOperator Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define 2004-10-24 20:04:00 +00:00
Interpolator Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
LinearInterpolator Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
ModularEmitter Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
ModularProgram Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
MultiSegmentPlacer Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Operator Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define 2004-10-24 20:04:00 +00:00
Particle Improved ParticleEffects 2005-04-04 07:54:52 +00:00
ParticleEffect Improved ParticleEffects 2005-04-04 07:54:52 +00:00
ParticleProcessor Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define 2004-10-24 20:04:00 +00:00
ParticleSystem Improved ParticleEffects 2005-04-04 07:54:52 +00:00
ParticleSystemUpdater From Marco Jez, updates to osgParticle, with integration of changes from Tom 2004-03-17 20:31:55 +00:00
Placer Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
PointPlacer Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Program Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
RadialShooter Merged changed to osgParticle from Marco Jez, the changes are (quoted from 2003-09-02 20:39:41 +00:00
RandomRateCounter Added the beginings of new osgParticle Explosion, Fire and SmokeEffects. 2004-05-13 22:09:23 +00:00
range From Tom Jolly. a couple of small changes to osgParticle. 2004-08-02 07:25:28 +00:00
SectorPlacer From Tom Jolly. a couple of small changes to osgParticle. 2004-08-02 07:25:28 +00:00
SegmentPlacer Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Shooter Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
SmokeEffect Improved ParticleEffects 2005-04-04 07:54:52 +00:00
VariableRateCounter Changed the Viewer::realize() calls across to not using the threading paramter 2003-04-08 15:18:45 +00:00
Version Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00