OpenSceneGraph/include/osgText
Robert Osfield 31a947fda6 From Terry Welsh, "Okay, here are the mods I wrote for drawing a filled bounding box
behind osgText::Text.  I made it so the box would get drawn using
whichever BackdropImplementation was selected.  However, I did not
implement STENCIL_BUFFER.  In that case it defaults to drawing the
bounding box using POLYGON_OFFSET instead.

Also made it so the BOUNDINGBOX and FILLEDBOUNDINGBOX are drawn with a
settable color and margin size.

While I was at it I tightened up the values applied with DEPTH_RANGE
and POLYGON_OFFSET, not just for drawing the bounding box but also for
drawing backdrop text (these values must be coupled since the bounding
box has to be drawn deeper in Z than the backdrop text).  The values
in use before seemed like overkill and I was seeing some z-clipping
with my background scenery in the case of DEPTH_RANGE.  If there was a
good reason for the large values please let me know...."
2009-07-24 14:59:51 +00:00
..
Export Improved the doxygen docs over the various namespaces 2008-08-05 19:17:09 +00:00
FadeText Added FadeText::setFadeSpeed and made internal data structures protected. 2006-10-24 09:06:28 +00:00
Font Refactored the mutex usage in osgText and freetype plugin to prevent multi-thread crash 2008-02-25 12:54:54 +00:00
Font3D From David Callu, "Problem: 2009-03-10 10:56:00 +00:00
KerningType Convert osgText and freetype plugin across to keeping the font size as state that 2007-12-23 18:15:54 +00:00
String From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)." 2007-12-10 17:30:18 +00:00
Text From Terry Welsh, "Okay, here are the mods I wrote for drawing a filled bounding box 2009-07-24 14:59:51 +00:00
Text3D From David Callu, "Problem: 2009-03-10 10:56:00 +00:00
TextBase From Terry Welsh, "Okay, here are the mods I wrote for drawing a filled bounding box 2009-07-24 14:59:51 +00:00
Version From David Callu, improved consistency of Version strings and add version support 2007-09-05 17:12:24 +00:00