OpenSceneGraph/VisualStudio
Robert Osfield 7290f793f1 Added osgText::Paragraph which is a subclass from Geode which composes a
list of text drawables as a paragraph block, handles breaking of text into
individual lines automatically.

Changed the osg::Node::setUserData so that the data type has to be an
osg::Referenced, and removes the dependancy on osg::MemoryAdapter.  I have
done this since it simplifies the OSG side of the interface and makes it
less like that the user might abuse the memory managment of the data. It
does however mean that user data will have by subclassed from Referenced,
and therefor may require users to have their own adapter to do this.
However, this little nuasance is worth the extra cleaness and robustness
afforded by going the osg::Referenced route.
2001-11-09 15:06:01 +00:00
..
Demos Updates to the visual studio files for osgText. 2001-10-24 22:29:38 +00:00
osg Updated MSVC Workspace files to fix build problems. 2001-10-09 20:03:51 +00:00
osgDB Merged Ben Discoe's clean up of the MSVC files. 2001-10-09 14:18:47 +00:00
osgGLUT Added new osgGLUT::Window base class which is very basic right now, all it does 2001-10-23 15:55:01 +00:00
osgPlugins Fixes for Win32 compilation. 2001-10-16 16:48:19 +00:00
osgText Added osgText::Paragraph which is a subclass from Geode which composes a 2001-11-09 15:06:01 +00:00
osgUtil Added osgUtil::Optimizer which contains four visitor each designed for doing 2001-10-19 14:22:02 +00:00
osgWX Merged Ben Discoe's clean up of the MSVC files. 2001-10-09 14:18:47 +00:00
VisualStudio.dsw Completed work on osgText compilation under Win32. We now 2001-10-24 23:15:15 +00:00