61 lines
1.7 KiB
CMake
61 lines
1.7 KiB
CMake
# OpenThreads is a C++ based threading library. Its largest userbase
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# seems to OpenSceneGraph so you might notice I accept OSGDIR as an
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# environment path.
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# I consider this part of the Findosg* suite used to find OpenSceneGraph
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# components.
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# Each component is separate and you must opt in to each module.
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#
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# Locate OpenThreads
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# This module defines
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# OPENTHREADS_LIBRARY
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# OPENTHREADS_FOUND, if false, do not try to link to OpenThreads
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# OPENTHREADS_INCLUDE_DIR, where to find the headers
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#
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# $OPENTHREADS_DIR is an environment variable that would
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# correspond to the ./configure --prefix=$OPENTHREADS_DIR
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# used in building osg.
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#
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# Created by Eric Wing.
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# Header files are presumed to be included like
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# #include <OpenThreads/Thread>
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# Try the user's environment request before anything else.
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FIND_PATH(OPENTHREADS_INCLUDE_DIR OpenThreads/Thread
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$ENV{OPENTHREADS_DIR}/include
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$ENV{OSG_DIR}/include
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~/Library/Frameworks
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/Library/Frameworks
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/usr/local/include
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/usr/include
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/sw/include # Fink
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/opt/local/include # DarwinPorts
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/opt/csw/include # Blastwave
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/opt/include
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[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/include
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)
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FIND_LIBRARY(OPENTHREADS_LIBRARY
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NAMES OpenThreads OpenThreadsWin32
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PATHS
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$ENV{OPENTHREADS_DIR}/lib
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$ENV{OSG_DIR}/lib
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~/Library/Frameworks
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/Library/Frameworks
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/usr/local/lib
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/usr/lib
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/sw/lib
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/opt/local/lib
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/opt/csw/lib
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/opt/lib
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[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/lib
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)
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SET(OPENTHREADS_FOUND "NO")
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IF(OPENTHREADS_INCLUDE_DIR AND OPENTHREADS_LIBRARY)
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SET(OPENTHREADS_FOUND "YES")
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ENDIF(OPENTHREADS_INCLUDE_DIR AND OPENTHREADS_LIBRARY)
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