OpenSceneGraph/CMakeModules/FindOpenThreads.cmake

61 lines
1.7 KiB
CMake

# OpenThreads is a C++ based threading library. Its largest userbase
# seems to OpenSceneGraph so you might notice I accept OSGDIR as an
# environment path.
# I consider this part of the Findosg* suite used to find OpenSceneGraph
# components.
# Each component is separate and you must opt in to each module.
#
# Locate OpenThreads
# This module defines
# OPENTHREADS_LIBRARY
# OPENTHREADS_FOUND, if false, do not try to link to OpenThreads
# OPENTHREADS_INCLUDE_DIR, where to find the headers
#
# $OPENTHREADS_DIR is an environment variable that would
# correspond to the ./configure --prefix=$OPENTHREADS_DIR
# used in building osg.
#
# Created by Eric Wing.
# Header files are presumed to be included like
# #include <OpenThreads/Thread>
# Try the user's environment request before anything else.
FIND_PATH(OPENTHREADS_INCLUDE_DIR OpenThreads/Thread
$ENV{OPENTHREADS_DIR}/include
$ENV{OSG_DIR}/include
~/Library/Frameworks
/Library/Frameworks
/usr/local/include
/usr/include
/sw/include # Fink
/opt/local/include # DarwinPorts
/opt/csw/include # Blastwave
/opt/include
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/include
)
FIND_LIBRARY(OPENTHREADS_LIBRARY
NAMES OpenThreads OpenThreadsWin32
PATHS
$ENV{OPENTHREADS_DIR}/lib
$ENV{OSG_DIR}/lib
~/Library/Frameworks
/Library/Frameworks
/usr/local/lib
/usr/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/lib
)
SET(OPENTHREADS_FOUND "NO")
IF(OPENTHREADS_INCLUDE_DIR AND OPENTHREADS_LIBRARY)
SET(OPENTHREADS_FOUND "YES")
ENDIF(OPENTHREADS_INCLUDE_DIR AND OPENTHREADS_LIBRARY)