OpenSceneGraph/include
Daniel Trstenjak 71997fa747 OcclusionQueryNode: ensure a valid query geometry
If the query geometry is invalid then don't do any occlusion queries and
never traverse the subgraphs.
2019-02-21 14:42:35 +01:00
..
OpenThreads Fix typos and spelling. 2018-04-20 18:18:22 +02:00
osg OcclusionQueryNode: ensure a valid query geometry 2019-02-21 14:42:35 +01:00
osgAnimation Fix typos and spelling. 2018-04-20 18:18:22 +02:00
osgDB Added derpecated and thread unsafe warning message to docs of ObjectCache::getgetFromObjectCache() 2019-01-14 11:55:24 +00:00
osgFX Fixed crash on exit issues with osgFX, osgParticle, osgSim and the osgforest example 2019-01-08 19:35:29 +00:00
osgGA Removed unneccessary FIX ME statement. 2018-07-31 09:13:20 +01:00
osgManipulator Cleaned up includes 2018-04-17 09:20:23 +01:00
osgParticle Fixed typo 2019-01-23 08:52:44 +00:00
osgPresentation As the author of all the files in osgPresentation and present3D have rectified the license notices to reflect their intended license rather than histoical license they had prior to being merged into the OpenSceneGraph project. OSGPL was always intended but missed during merge. 2018-05-31 14:48:54 +01:00
osgShadow Fix typos and spelling. 2018-04-20 18:18:22 +02:00
osgSim Fixed crash on exit issues with osgFX, osgParticle, osgSim and the osgforest example 2019-01-08 19:35:29 +00:00
osgTerrain Changed Layer::get*Value(..) methods to const 2018-03-30 12:39:52 +01:00
osgText Fixed hang using a ReentrantMutex 2018-09-11 11:24:24 +01:00
osgUI
osgUtil Moved resizeGLObjects/releaseGLObjects out of Referenced to avoid multiple inheritance warnings 2019-01-12 11:28:25 +00:00
osgViewer Support for macOS 10.14 2019-02-07 19:18:11 +01:00
osgVolume Added Texture2D include to resolve VS build issue 2017-03-29 09:12:14 +01:00
osgWidget Removed reprecated C++ usage 2018-11-01 09:14:35 +00:00