142 lines
5.7 KiB
Plaintext
142 lines
5.7 KiB
Plaintext
OSG TODO List
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=============
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Main categories
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===============
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o Core OSG Library
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- the core OSG library itself (include/OSG and src/)
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o Reader/writer plug-ins
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- the reader/writers plug-ins for third party file formats.
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o Viewers & Application plug-ins
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- osg viewers and plug-ins to third party applications such as Netscape.
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o Under development
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- listing of TODO items which are currently under developement.
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o Work completed
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- listing of TODO items which have been done and hence removed
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from the above TODO catagories.
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--
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o Core OSG Library
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================
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- General
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. Header & code documentation/reference guide.
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. Programming guide.
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. Naming conventions.
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. mutli-threading/shared memory support.
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- Maths
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. full maths support in osg::Matrix class.
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. double matrix class.
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. osg::Plane class.
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- Nodes
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. create a base class to provide interface to objects which can render,
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derive osg::GeoSet from this.
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. add osg::Sequence for basic animation.
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. add osg::Morph for interpolating between geometries.
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. add support for Multi-texturing into osg::GeoSet/osg::GeoState.
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. add support for multi-pass rendering.
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. utilise stl vectors for osg::GeoSets?
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. improve osg::GeoState.
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. add osg::State for mainting image of the OpenGL state.
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. add osg::Terrain node.
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. add osg::EarthSky class for rendering earth and sky backgrounds.
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. add proxy node for lazy loading of nodes, when needed.
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. implement visual proximity to assist loading of proxied data
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when the view frustum nears an unloaded proxy node, and deleting
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of unused proxied data.
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. implement support for modified status/lazy evaluation of node data
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and observer style pattern.
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. manipulator decoration nodes?
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. spacial subdivision decoration nodes?
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- Visitors
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. improve state sorting of opaque bins in osg::RenderVistor.
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. add statistics visitor for logging the stats of the scene graph.
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. add OpenGL picking visitor.
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- IO/Plug-in support
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. improve the ascii parsing class osg::Field, osg::FieldReader etc.
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. change the osg::Registry to timestamp registrations of objects/RW's.
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. add support for file path logging into osg::Input.
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. add binary data reading and writing into osg::Input/osg::Output to
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support part binary .osg files.
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. return error messages of on failed loading/saving.
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o Reader/writer plug-ins
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=======================
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- .iv/.wrl Inventor/VRML ascii.
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- .obj Alias wavefront's format.
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- .dxf Autocads ascii format.
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- .3ds 3D Studio format.
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- .dem digital elevation map.
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- .d3d? MS's Direct 3D file formats if they have one..
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- .bmp Windows Bitmap files.
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- .gz Automatic unzipping of GNU zipped files.
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- .zip Automatic unzipping of windows zipped files.
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- .Z Automatic unzipping of Unix Compress files.
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- .tar Automatic unpacking of directories and loading of contents.
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o Viewers & Application plug-ins
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===============================
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- OSG scene graph viewer - sgv.
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. add command line reading for specifying data search paths and data,
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-D for data search path, -d for data.
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. add command line reading for specifying library search paths and
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libraries/plug-ins, -D for library search path, -l for libraries.
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- Internet Explorer plug-in.
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- .osg to Inventor file plug-in.
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- Tutorials example programs.
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o Under development
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=================
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Sign up here if would like to take on a task :-)
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- add osg::Billboard for trees etc.
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- .pfb loader for Performer binary files.
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- full maths support in osg::Matrix class.
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- Netscape plug-in.
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- add osg::Channel/sgCamera class.
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- .flt Open Flight format.
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- autoconf/configure support to aid portabilty to other unix's.
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- CVS support for when source is made fully public.
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o Work completed
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==============
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- osg namespace implemented.
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- reduce the STL platform specific #ifdef's.
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- remove using namespace from all header files, so not to pollute user space.
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- remove the sg prefix from sgNode etc, now that the osg namespaces exits.
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- FAQ for distribution and web site.
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- full maths support in osg::Vec2, osg::Vec3 and osg::Vec4.
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- change the osg::Registry to use plug-in RW's on loading a plug-in
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instead of the plug-in functions found in sg.cxx.
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- add support for removal of plug-ins from osg::Registry,
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- add .osg support into DCS node.
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- clean up inheritance relationship between osg::Node, osg::Object etc.
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- add osg::Switch for handling optional rendering of children.
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- add osg::LOD (level of detail) group node for load management.
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- add view frustrum culling into osg::RenderVisitor.
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- add support for mutliply referenced nodes into osg::Input.
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- add a quaternion class.
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- improve osg::BoundingBox and osg::BoundingSphere.
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- add hit and intersect classes for collision detection.
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- add intersect visitor.
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- add camera manipualotors for trackball, drive and flight mouse control.
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- add compile OpenGL display lists visitor (currently in sgv).
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- library version and description functions.
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- add support for OpenGL Vertex Array into osg::GeoSet.
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- .gif GIF Images!
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- .jpg JPEG Images.
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- .tiff TIFF Images.
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- .png PNG Images.
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- .tga TGA Images.
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- .pic PIC Images.
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- add timing/timestamp class.
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- document how to get the OSG compiled and running under all
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platforms, Win32 being priority as it's the least obvious.
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