.. |
AlphaFunc
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
AnimationPath
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From Alan Dickinson, change methods to virtual.
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2008-09-18 13:54:13 +00:00 |
ApplicationUsage
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From Chris Hanson, typo and comment clean ups
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2009-07-24 14:45:44 +00:00 |
ArgumentParser
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From Eric Sokolowski and Robert Osfield, moved command line option usage setup
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2008-05-12 10:55:55 +00:00 |
Array
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Refactored osg::Geometry::drawImplementation(..) to use new osg::ArrayDispatchers that encapsulate the task
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2009-10-20 19:34:24 +00:00 |
ArrayDispatchers
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
AudioStream
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<iterator>, <stdlib.h> and <ctype.h> includes required for QNX compiler
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2009-11-17 14:06:07 +00:00 |
AutoTransform
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Converted AutoTransform to use doubles.
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2008-08-28 09:43:00 +00:00 |
Billboard
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
BlendColor
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
BlendEquation
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From Konstantin Sinitsyn, support for GL_EXT_blend_equation_separate extension like in osg::BlendEquation.
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2009-06-08 13:46:39 +00:00 |
BlendFunc
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
BoundingBox
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Fixes for doxgen warnings
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2009-02-11 10:41:55 +00:00 |
BoundingSphere
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From Paul Obermeier, "Please find enclosed some changed OSG header files.
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2009-05-18 10:37:03 +00:00 |
BoundsChecking
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buffered_value
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BufferObject
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Fixed warnigns
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2009-10-07 09:39:45 +00:00 |
Camera
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From Wojciech Lewandowski, "Building on earlier Paul's submission "[osg-users] Main branch MSFBO support change", I have added implicit buffer mask variables to DisplaySettings for setting global defaults for Camera FBOs. These mask variables are named after variables in Camera class. In Paul's submission they were named _renderBufferMask & _resolveBufferMask but I renamed them to _implicitBufferAttachmentRenderMask & _implicitBufferAttachmentResolveMask. DisplaySettings implementation includes reading of environment vars and command line options. Setters and getters follow typical OSG naming convention. I also updated names of ImplictBufferAttachment enum bits to match changed naming scheme.
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2009-11-19 10:10:50 +00:00 |
CameraNode
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CameraView
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
ClampColor
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From Paul Martz, changes for compiling against OpenGL 3.x
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2009-11-03 16:34:54 +00:00 |
ClearNode
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ClipNode
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Added ClipNode::set/getReferenceFrame();
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2008-12-19 15:29:59 +00:00 |
ClipPlane
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Added EGL support into build system for GLES1 + GLES2.
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2009-10-30 15:17:38 +00:00 |
ClusterCullingCallback
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CollectOccludersVisitor
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Introduce NodeVisitor::className and libraryName()
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2008-12-17 12:13:15 +00:00 |
ColorMask
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ColorMatrix
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ComputeBoundsVisitor
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Introduce NodeVisitor::className and libraryName()
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2008-12-17 12:13:15 +00:00 |
ConvexPlanarOccluder
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ConvexPlanarPolygon
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From Tim Moore, removed redundent forward declartion of BoundingBox and BoundingSphere
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2008-11-07 13:18:40 +00:00 |
CoordinateSystemNode
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From Ronald van Maarseveen and Robert Osfield, changed compute of up vector and localToWorld transform so that it takes in to account the geographic latitude.
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2009-08-20 14:19:10 +00:00 |
CopyOp
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From Cedric Pinson, "Here a patch to be able to clone stateattribute, in order to do that i
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2009-10-22 10:33:16 +00:00 |
CullFace
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CullingSet
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CullSettings
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From Wojciech Lewandowski, support for FBO's without colour or depth attachments.
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2009-08-21 09:34:48 +00:00 |
CullStack
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Moved push/popCulling set it public scope.
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2009-01-28 15:15:19 +00:00 |
DeleteHandler
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
Depth
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
DisplaySettings
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From Wojciech Lewandowski, "Building on earlier Paul's submission "[osg-users] Main branch MSFBO support change", I have added implicit buffer mask variables to DisplaySettings for setting global defaults for Camera FBOs. These mask variables are named after variables in Camera class. In Paul's submission they were named _renderBufferMask & _resolveBufferMask but I renamed them to _implicitBufferAttachmentRenderMask & _implicitBufferAttachmentResolveMask. DisplaySettings implementation includes reading of environment vars and command line options. Setters and getters follow typical OSG naming convention. I also updated names of ImplictBufferAttachment enum bits to match changed naming scheme.
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2009-11-19 10:10:50 +00:00 |
Drawable
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Added CMake support for specifying what OpenGL target and features that the OpenSceneGraph build should use.
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2009-10-23 13:19:57 +00:00 |
DrawPixels
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Endian
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From Mathias Froehlich, "Fix possible problem with aliasing rules.. and fix a gcc warning :)Use a union to determine if we are on a little endian or big endian machine."
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2009-06-25 13:26:26 +00:00 |
Export
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Added a couple more pragma's to resolve final Windows warnings
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2009-02-06 15:39:44 +00:00 |
fast_back_stack
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Fog
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
FragmentProgram
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Introduced new osg::discardDeletedOpenGLObjects() methods, and usage of it in
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2008-01-08 13:24:29 +00:00 |
FrameBufferObject
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Introduced OSG_GL*_FEATURES macros defined in include/GL that are set to 0 or 1 according to what the assocoated version of GL is compiled against.
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2009-11-10 17:01:08 +00:00 |
FrameStamp
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
FrontFace
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
Geode
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Added asSwitch and asGeode convinience methods to Node
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2008-12-09 09:24:47 +00:00 |
Geometry
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Removed, now inappropriate, references to glBegin/glEnd.
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2009-10-22 12:04:26 +00:00 |
GL
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Introduced OSG_GL*_FEATURES macros defined in include/GL that are set to 0 or 1 according to what the assocoated version of GL is compiled against.
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2009-11-10 17:01:08 +00:00 |
GL2Extensions
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Added EGL support into build system for GLES1 + GLES2.
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2009-10-30 15:17:38 +00:00 |
GLBeginEndAdapter
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Adapted GLBeginEndAdapter to use state.drawQuad(..) rather than use it's local GL_QUADS emulation.
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2009-11-12 14:35:44 +00:00 |
GLExtensions
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Added checked from the ARG version of glDraw*Instanced().
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2009-01-08 11:19:21 +00:00 |
GLObjects
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Introduced new osg::discardDeletedOpenGLObjects() methods, and usage of it in
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2008-01-08 13:24:29 +00:00 |
GLU
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Introduced optional build against the GLU library, using optional compile paths to enable/disable GLU related function.
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2009-10-07 19:42:32 +00:00 |
GraphicsContext
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Added missing export
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2009-11-13 09:56:47 +00:00 |
GraphicsThread
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Added optional bool keep to BarrierOperation to make it more resuable
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2008-11-18 15:18:34 +00:00 |
Group
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Fixed warnings, updated NEWS
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2009-01-30 10:55:28 +00:00 |
Hint
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From Mathias Froehlich, fixed typo
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2008-05-12 10:16:40 +00:00 |
Image
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Introduced new BufferObject design + implementation in preperation of implementing a pool system for buffer objects
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2009-10-01 20:19:42 +00:00 |
ImageSequence
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From Cedric Pinson, "Here a patch to be able to clone stateattribute, in order to do that i
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2009-10-22 10:33:16 +00:00 |
ImageStream
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From Tanguy Fautre,
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2009-03-11 15:12:46 +00:00 |
ImageUtils
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Moved osgVolume::ImageUtils to osg::ImageUtils, updated wrappers, and started moving osgvolume example across to create osgVolume subgraphs
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2009-01-09 15:19:25 +00:00 |
io_utils
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
KdTree
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Fixed warnings, updated NEWS
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2009-01-30 10:55:28 +00:00 |
Light
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Added EGL support into build system for GLES1 + GLES2.
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2009-10-30 15:17:38 +00:00 |
LightModel
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
LightSource
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LineSegment
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Added double versions of intersect methods
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2008-03-13 16:05:40 +00:00 |
LineStipple
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
LineWidth
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LOD
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Introduced CMake build option for compiling double or float versions of osg::BoundingSphere and osg::BoundingBox.
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2008-04-03 18:36:50 +00:00 |
LogicOp
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
Material
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
Math
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From Mathias Froechlich, "Attached the collected fixes I needed to compile with all of them.
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2009-11-18 12:15:29 +00:00 |
Matrix
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From Mathias Froehlich, moved optional config variables into include/osg/Config file that
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2008-06-20 15:50:53 +00:00 |
Matrixd
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From Mathias Froehlich, "This is a generic optimization that does not depend on any cpu or instruction
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2008-09-17 16:14:28 +00:00 |
Matrixf
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From Mathias Froehlich, "This is a generic optimization that does not depend on any cpu or instruction
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2008-09-17 16:14:28 +00:00 |
MatrixTransform
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MixinVector
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Simplified the MixinVector class so that it no longer supports custom allocators,
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2008-06-27 12:44:41 +00:00 |
Multisample
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
Node
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Tweak of NodeMask docs
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2009-07-28 06:00:23 +00:00 |
NodeCallback
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NodeTrackerCallback
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<iterator>, <stdlib.h> and <ctype.h> includes required for QNX compiler
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2009-11-17 14:06:07 +00:00 |
NodeVisitor
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Moved Registry::ReadFileCallback + WriteFileCallback, and osgDB::ReaderWriter::Options into their own separate Options file and into the osgDB namespace.
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2009-05-11 11:39:12 +00:00 |
Notify
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From Maciej Krol,"With advent of GUI applications in OSG there is a growing need to redirect notification messages to third party systems. For example windows applications do not have console output, it would be appropriate to redirect notifications to GUI widget or debug output. I have revamped notification system to fit this need. New notification stream is using NotifyHandler as a message sink. Handler is called whenever stream is synchronized (i.e. after <<std::endl). Standard streams std::cout and std::cerr are no longer used although by default StandardNotifyHandler is a message sink. Custom notification handler can be set with osg::setNotifyHandler(NotifyHandler *) function.
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2009-05-18 12:04:07 +00:00 |
Object
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From Michael Platings, "the DAE importer was crashing when calling osg::Object::setName with a null pointer argument. Rather than trying to fix all the places this might happen and probably missing a few, I thought it would be better to trivially validate the input in setName. With this fix if setName is called with a null pointer then the name is cleared."
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2009-08-22 17:13:19 +00:00 |
observer_ptr
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Changed the const get(), operator*() and operator->() methods to return non const T versions
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2008-03-14 11:06:35 +00:00 |
OccluderNode
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OcclusionQueryNode
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From Paul Martz, fixed get/set methods API
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2008-02-27 11:43:58 +00:00 |
OperationThread
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Fixed warnings, updated NEWS
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2009-01-30 10:55:28 +00:00 |
PagedLOD
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Added the ability to turn off the external paging in of PagedLOD children.
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2009-07-16 10:13:41 +00:00 |
Plane
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From Mathias Froehlich, moved optional config variables into include/osg/Config file that
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2008-06-20 15:50:53 +00:00 |
Point
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
PointSprite
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PolygonMode
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
PolygonOffset
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Ported osgUtil, osgDB, osgGA, NodeKits and plugins to compile against OpenGL ES 1.1 and OpenGL ES 2.0.
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2009-10-28 20:31:57 +00:00 |
PolygonStipple
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
Polytope
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Changed setting of stack back assigned to push_back to fix bug with cull mask management.
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2009-05-07 18:30:33 +00:00 |
PositionAttitudeTransform
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PrimitiveSet
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From Paul Martz, "A recent change to add the new geometry shader primitive types has broken the build on Windows. On Windows, those types are declared in the header GL2Extensions, but the PrimitiveSet header (which uses those types) fails to include that header, causing compile errors.
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2009-10-11 05:52:11 +00:00 |
Program
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Ported osg::Geometry across to supporting the aliasing of vertex, color and normal etc. calls to Vertex Attributes.
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2009-10-16 16:26:27 +00:00 |
Projection
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ProxyNode
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From Mathias Froehlich, "attached is a change to the ProxyNode that also includes ProxyNode local
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2009-06-12 10:08:15 +00:00 |
Quat
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ref_ptr
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From Piotr Rak, "added bool conversion for ref_ptr, when no implicit conversion to T* is used."
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2008-11-25 16:24:50 +00:00 |
Referenced
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Added depends_on template and usage in RenderBin to help with static variable destruction ordering
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2009-06-05 11:48:35 +00:00 |
RenderInfo
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Added Camera::g/setIntialDrawCallback and g/setFinalDrawCallback(), and added
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2008-02-29 15:25:57 +00:00 |
Scissor
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Sequence
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From Jason Daly, "I'm still having a problem with SWING animations on sequences. Here's
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2007-12-24 14:45:31 +00:00 |
ShadeModel
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
Shader
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Added osg::ShaderBinary::readShaderBinaryFile(..) static method
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2009-11-18 11:25:28 +00:00 |
ShadowVolumeOccluder
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
Shape
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From Chris Hanson, typo and comment clean ups
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2009-07-24 14:45:44 +00:00 |
ShapeDrawable
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Removed todo entry
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2008-08-18 10:47:43 +00:00 |
State
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Fixed primCount default value
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2009-11-18 12:50:03 +00:00 |
StateAttribute
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From Cedric Pinson, "Here a patch to be able to clone stateattribute, in order to do that i
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2009-10-22 10:33:16 +00:00 |
StateAttributeCallback
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From Cedric Pinson, new StateAttributeCallback replacing StateAttribute::Callback
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2009-10-22 12:01:06 +00:00 |
StateSet
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Fixed warnings, updated NEWS
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2009-01-30 10:55:28 +00:00 |
Stats
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Fixed warnings, updated NEWS
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2009-01-30 10:55:28 +00:00 |
Stencil
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StencilTwoSided
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Fixed warnings
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2008-12-17 16:13:23 +00:00 |
Switch
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Added asSwitch and asGeode convinience methods to Node
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2008-12-09 09:24:47 +00:00 |
TemplatePrimitiveFunctor
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Fixed warnings
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2009-01-07 10:32:59 +00:00 |
TexEnv
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
TexEnvCombine
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
TexEnvFilter
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
TexGen
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From Paul Martz, changes for compiling against OpenGL 3.x
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2009-11-03 16:34:54 +00:00 |
TexGenNode
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From Mathias Froehlich, "attached is a change to TexGenNode rev 10060 that removes a private member
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2009-04-22 13:07:02 +00:00 |
TexMat
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Texture
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From Wojciech Lewandowski, "I have extended a list of texture targets that can be used with shadow comparison. These targets are avaialble in in OpenGL 3.x shadow sampler variants. Changes are based on current SVN."
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2009-11-24 13:24:30 +00:00 |
Texture1D
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
Texture2D
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Removed the mutable from the _image variable
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2008-04-23 20:49:19 +00:00 |
Texture2DArray
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Various warning fixes
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2008-10-27 13:09:43 +00:00 |
Texture3D
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Fixed warnings
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2008-12-17 16:13:23 +00:00 |
TextureCubeMap
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TextureRectangle
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From Mathias Froehlich, Changed osg::TextureRectangle to use osg::Texutre::applyTexParameters() to take advantage of texture shadow extension settings for texture rectangle
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2009-04-24 09:07:22 +00:00 |
Timer
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Added stats collection to new Texture Pool code, and improved TexturePool implementation.
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2009-09-25 18:05:54 +00:00 |
TransferFunction
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Refactored osg::TransferFunction1D to use an std::map internally which is kept in sync with the actual osg::Image that is passed to the GPU.
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2009-02-02 14:43:27 +00:00 |
Transform
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Added EGL support into build system for GLES1 + GLES2.
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2009-10-30 15:17:38 +00:00 |
TriangleFunctor
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |
TriangleIndexFunctor
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Uniform
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Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
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2009-10-25 11:52:01 +00:00 |
Vec2
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Vec2b
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From Paul Obermeier, "Please find enclosed some changed OSG header files.
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2009-05-18 10:37:03 +00:00 |
Vec2d
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec2f
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec2s
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec3
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Vec3b
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From Paul Obermeier, "Please find enclosed some changed OSG header files.
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2009-05-18 10:37:03 +00:00 |
Vec3d
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec3f
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec3s
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec4
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Vec4b
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From Paul Obermeier, "Please find enclosed some changed OSG header files.
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2009-05-18 10:37:03 +00:00 |
Vec4d
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec4f
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec4s
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Rewrote the Vec *= Vec and Vec /= Vec implementations using inline Vec componentMultiply(Vec,Vec) and Vec componentDivide(Vec,Vec) to avoid confusion about the what the operation does.
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2009-11-24 13:28:07 +00:00 |
Vec4ub
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From Paul Obermeier, "Please find enclosed some changed OSG header files.
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2009-05-18 10:37:03 +00:00 |
Version
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Updated version
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2009-11-23 09:54:28 +00:00 |
VertexProgram
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Fixed warnings
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2008-12-17 15:32:35 +00:00 |
View
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Fixed warnings, updated NEWS
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2009-01-30 10:55:28 +00:00 |
Viewport
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From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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2007-12-10 17:30:18 +00:00 |