OpenSceneGraph/doc/osg/TexEnv.html
2001-01-10 16:32:10 +00:00

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<TITLE>class SG_EXPORT osg::TexEnv</TITLE>
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::TexEnv</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
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<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CTexEnv,MTexEnv.html">
<param name=before value="M,M,M">
<param name=after value="Md_SP,Md_,M">
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<A HREF="#DOC.2.53.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>TexEnvMode</B>
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<A HREF="#DOC.2.53.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>TexEnv</B>( void )
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<A HREF="#DOC.2.53.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="TexEnv.html#DOC.2.53.2">TexEnv</A>* <B>instance</B>()
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<A HREF="#DOC.2.53.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
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<A HREF="#DOC.2.53.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
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<A HREF="#DOC.2.53.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
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<A HREF="#DOC.2.53.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setMode</B>( <!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A> mode )
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<A HREF="#DOC.2.53.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>( void )
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<A HREF="#DOC.2.53.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A> <B>_mode</B>
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<DT><H3>Protected Methods</H3><DD><DT>
<A HREF="#DOC.2.53.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~TexEnv</B>( void )
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<A HREF="#DOC.2.53.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>&amp; fr)
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<A HREF="#DOC.2.53.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>&amp; fw)
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<A HREF="#DOC.2.53.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchModeStr</B>(const char* str, <!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A>&amp; mode)
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<A HREF="#DOC.2.53.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const char* <B>getModeStr</B>(<!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A> mode)
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<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
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<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>&amp; fr)
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>&amp; fw)
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<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&amp; <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
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<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
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<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
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<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
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<H2>Documentation</H2>
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<A NAME="TexEnvMode">
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum TexEnvMode</B></TT>
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<A NAME="DECAL">
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DECAL</B></TT>
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<A NAME="MODULATE">
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MODULATE</B></TT>
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<A NAME="BLEND">
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BLEND</B></TT>
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<A NAME="TexEnv">
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TexEnv( void )</B></TT>
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<A NAME="instance">
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="TexEnv.html#DOC.2.53.2">TexEnv</A>* instance()</B></TT>
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<A NAME="clone">
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
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<A NAME="isSameKindAs">
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
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<A NAME="className">
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
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<A NAME="setMode">
<A NAME="DOC.2.53.7">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setMode( <!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A> mode )</B></TT>
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<A NAME="apply">
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply( void )</B></TT>
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<A NAME="~TexEnv">
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~TexEnv( void )</B></TT>
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<A NAME="readLocalData">
<A NAME="DOC.2.53.10">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>&amp; fr)</B></TT>
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<A NAME="writeLocalData">
<A NAME="DOC.2.53.11">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>&amp; fw)</B></TT>
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<A NAME="matchModeStr">
<A NAME="DOC.2.53.12">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchModeStr(const char* str, <!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A>&amp; mode)</B></TT>
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<A NAME="getModeStr">
<A NAME="DOC.2.53.13">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const char* getModeStr(<!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A> mode)</B></TT>
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<A NAME="_mode">
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A> _mode</B></TT>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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