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OpenThreads
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From Mathias Froehlich, "Tha attached change adapt previous attemps to get our application using osg
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2009-10-10 11:00:35 +00:00 |
osg
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From Tugkan Calapoglu, "we started to have problems with textures after a recent svn update. I
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2009-11-19 12:39:04 +00:00 |
osgAnimation
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<iterator>, <stdlib.h> and <ctype.h> includes required for QNX compiler
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2009-11-17 14:06:07 +00:00 |
osgDB
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From Mathias Froechlich, "Attached the collected fixes I needed to compile with all of them.
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2009-11-18 12:15:29 +00:00 |
osgFX
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From Paul Martz, changes for compiling against OpenGL 3.x
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2009-11-03 16:34:54 +00:00 |
osgGA
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Ported osgUtil, osgDB, osgGA, NodeKits and plugins to compile against OpenGL ES 1.1 and OpenGL ES 2.0.
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2009-10-28 20:31:57 +00:00 |
osgIntrospection
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From Philip Lowman, "Here's the promised cleanup of the OSG's CMakeLists.txt files for the src/ folder. I'll submit the others separately.
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2009-03-23 16:01:02 +00:00 |
osgManipulator
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Ported osgUtil, osgDB, osgGA, NodeKits and plugins to compile against OpenGL ES 1.1 and OpenGL ES 2.0.
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2009-10-28 20:31:57 +00:00 |
osgParticle
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From Paul Martz, changes for compiling against OpenGL 3.x
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2009-11-03 16:34:54 +00:00 |
osgPlugins
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From Jan Ciger, build fixes to work with OpenVRML 0.18.3.
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2009-11-19 16:06:30 +00:00 |
osgPresentation
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<iterator>, <stdlib.h> and <ctype.h> includes required for QNX compiler
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2009-11-17 14:06:07 +00:00 |
osgShadow
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<iterator>, <stdlib.h> and <ctype.h> includes required for QNX compiler
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2009-11-17 14:06:07 +00:00 |
osgSim
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From Mathias Froechlich, "Attached the collected fixes I needed to compile with all of them.
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2009-11-18 12:15:29 +00:00 |
osgTerrain
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Fixed the compute of the extents/bounding sphere
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2009-08-27 19:25:23 +00:00 |
osgText
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<iterator>, <stdlib.h> and <ctype.h> includes required for QNX compiler
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2009-11-17 14:06:07 +00:00 |
osgUtil
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From Fabien Lavignotte, "I have used the osgUtil::DelaunayTriangulator to insert roads into a
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2009-11-19 11:16:58 +00:00 |
osgViewer
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From Jean-Sebastien Guay, "I've made a change to the ScreenCaptureHandler's addCallbackToViewer method, so that it iterates over GraphicsContexts instead of GraphicsWindows. When the viewer has a pbuffer (for offscreen rendering without a window) then it wouldn't add the WindowCaptureCallback to that context since it wasn't in the list returned by ViewerBase::getWindows(). And anyways, I originally wrote the code, and I didn't see any reason why I did it with windows instead of contexts...
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2009-11-19 12:01:49 +00:00 |
osgVolume
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Added return at end of to fix warning
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2009-09-24 10:11:32 +00:00 |
osgWidget
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<iterator>, <stdlib.h> and <ctype.h> includes required for QNX compiler
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2009-11-17 14:06:07 +00:00 |
osgWrappers
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From Michael Platings, "This plugin adds support for the Autodesk FBX file format. It imports animations, including skeletal and morph animations, hence all my previous submissions to osgAnimation. The plugin won't build without the changes made in the "osgAnimation small additions" submission (14th August).
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2009-11-19 11:44:44 +00:00 |
CMakeLists.txt
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Refactored preset3D/p3d plugin so that common scene graph extensions and classes now live in a separate osgPresenttation NodeKit.
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2009-06-24 16:03:49 +00:00 |