238 lines
7.5 KiB
C++
238 lines
7.5 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2004 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef __OSG_MATH
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#define __OSG_MATH
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#include <math.h>
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//certain math functions were not defined until 10.2
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//so this code checks the version so it can add in workarounds for older versions.
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#ifdef __APPLE__
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// Using std::isnan will work for OS X, but use of <cmath>
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// and std:: are not necessarily portible with other systems so
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// the include of <cmath> is isolated here.
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#include <cmath>
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#include <AvailabilityMacros.h>
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#if !defined(MAC_OS_X_VERSION_10_2) || (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_2)
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// One extra check to verify the gcc version.
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// The assumption is that there is no possible way to use gcc 4+
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// on anything less than 10.3.9. So if gcc 4 is in use, this means
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// pre-10.2 support is not intended and we need not define APPLE_PRE_10_2.
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// The reason for this extra check is that if the user relies on default
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// settings, MAC_OS_X_VERSION_MIN_REQUIRED will be set to 1010 and hit
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// this code path, but this is probably not what they want if using gcc 4+.
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#if (__GNUC__ < 4)
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#define APPLE_PRE_10_2
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#endif
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#endif
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#endif
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#if defined(_MSC_VER)
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#include <float.h>
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#endif
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#if defined (sun) || defined (__APPLE__)
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#include <float.h>
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#ifndef acosf
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inline float acosf(float value) { return static_cast<float>(acos(value)); }
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#endif
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#ifndef asinf
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inline float asinf(float value) { return static_cast<float>(asin(value)); }
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#endif
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#ifndef cosf
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inline float cosf(float value) { return static_cast<float>(cos(value)); }
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#endif
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#ifndef sinf
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inline float sinf(float value) { return static_cast<float>(sin(value)); }
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#endif
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#ifndef logf
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inline float logf(float value) { return static_cast<float>(log(value)); }
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#endif
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#ifndef powf
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inline float powf(float value1,float value2) { return static_cast<float>(pow(value1,value2)); }
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#endif
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#ifndef sqrtf
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inline float sqrtf(float value) { return static_cast<float>(sqrt(value)); }
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#endif
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#ifndef fabsf
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inline float fabsf(float value) { return static_cast<float>(fabs(value)); }
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#endif
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#ifndef atan2f
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inline float atan2f(float value1, float value2) { return static_cast<float>(atan2(value1,value2)); }
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#endif
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#ifndef tanf
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inline float tanf(float value) { return static_cast<float>(tan(value)); }
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#endif
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#endif
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#if defined (sun) || \
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defined (__hpux) || \
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defined (APPLE_PRE_10_2)
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#ifndef floorf
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inline float floorf(float value) { return static_cast<float>(floor(value)); }
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#endif
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#ifndef ceilf
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inline float ceilf(float value) { return static_cast<float>(ceil(value)); }
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#endif
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#endif
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namespace osg {
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// define the standard trig values
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#ifdef PI
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#undef PI
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#undef PI_2
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#undef PI_4
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#endif
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const double PI = 3.14159265358979323846;
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const double PI_2 = 1.57079632679489661923;
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const double PI_4 = 0.78539816339744830962;
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const double LN_2 = 0.69314718055994530942;
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const double INVLN_2 = 1.0 / LN_2;
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/** return the minimum of two values, equivalent to std::min.
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* std::min not used because of STL implementation under IRIX not
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* containing std::min.
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*/
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template<typename T>
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inline T absolute(T v) { return v<(T)0?-v:v; }
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/** return true if float lhs and rhs are equivalent,
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* meaning that the difference between them is less than an epsilon value
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* which defaults to 1e-6.
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*/
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inline bool equivalent(float lhs,float rhs,float epsilon=1e-6)
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{ float delta = rhs-lhs; return delta<0.0f?delta>=-epsilon:delta<=epsilon; }
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/** return true if double lhs and rhs are equivalent,
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* meaning that the difference between them is less than an epsilon value
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* which defaults to 1e-6.
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*/
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inline bool equivalent(double lhs,double rhs,double epsilon=1e-6)
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{ double delta = rhs-lhs; return delta<0.0?delta>=-epsilon:delta<=epsilon; }
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/** return the minimum of two values, equivilent to std::min.
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* std::min not used because of STL implementation under IRIX not containing
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* std::min.
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*/
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template<typename T>
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inline T minimum(T lhs,T rhs) { return lhs<rhs?lhs:rhs; }
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/** return the maximum of two values, equivilent to std::max.
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* std::max not used because of STL implementation under IRIX not containing
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* std::max.
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*/
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template<typename T>
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inline T maximum(T lhs,T rhs) { return lhs>rhs?lhs:rhs; }
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template<typename T>
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inline T clampTo(T v,T minimum,T maximum)
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{ return v<minimum?minimum:v>maximum?maximum:v; }
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template<typename T>
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inline T clampAbove(T v,T minimum) { return v<minimum?minimum:v; }
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template<typename T>
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inline T clampBelow(T v,T maximum) { return v>maximum?maximum:v; }
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template<typename T>
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inline T clampBetween(T v,T minimum, T maximum)
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{ return clampBelow(clampAbove(v,minimum),maximum); }
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template<typename T>
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inline T sign(T v) { return v<(T)0?(T)-1:(T)1; }
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template<typename T>
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inline T signOrZero(T v) { return v<(T)0 ? (T)-1 : ( v>(T)0 ? (T)1 : 0 ); }
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template<typename T>
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inline T square(T v) { return v*v; }
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template<typename T>
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inline T signedSquare(T v) { return v<(T)0?-v*v:v*v;; }
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inline float inDegrees(float angle) { return angle*(float)PI/180.0f; }
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inline double inDegrees(double angle) { return angle*PI/180.0; }
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template<typename T>
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inline T inRadians(T angle) { return angle; }
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inline float DegreesToRadians(float angle) { return angle*(float)PI/180.0f; }
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inline double DegreesToRadians(double angle) { return angle*PI/180.0; }
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inline float RadiansToDegrees(float angle) { return angle*180.0f/(float)PI; }
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inline double RadiansToDegrees(double angle) { return angle*180.0/PI; }
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inline float round(float v) { return v>=0.0f?floorf(v+0.5f):ceilf(v-0.5f); }
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inline double round(double v) { return v>=0.0?floor(v+0.5):ceil(v-0.5); }
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inline float log2(float v) { return logf(v) * static_cast<float>(INVLN_2); }
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inline double log2(double v) { return log(v) * INVLN_2; }
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inline float log2(int v) { return log2(static_cast<float>(v)); }
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inline float log2(unsigned int v) { return log2(static_cast<float>(v)); }
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#if defined(WIN32) && !defined(__CYGWIN__) && !defined(__MWERKS__)
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inline bool isNaN(float v) { return _isnan(v)!=0; }
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inline bool isNaN(double v) { return _isnan(v)!=0; }
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#else
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#if defined(__APPLE__)
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inline bool isNaN(float v) { return std::isnan(v); }
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inline bool isNaN(double v) { return std::isnan(v); }
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#else
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// Need to use to std::isnan to avoid undef problem from <cmath>
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inline bool isNaN(float v) { return isnan(v); }
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inline bool isNaN(double v) { return isnan(v); }
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#endif
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#endif
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/** compute the volume of a tetrahedron. */
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template<typename T>
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inline float computeVolume(const T& a,const T& b,const T& c,const T& d)
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{
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return fabsf(((b-c)^(a-b))*(d-b));
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}
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/** compute the volume of a prism. */
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template<typename T>
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inline float computeVolume(const T& f1,const T& f2,const T& f3,
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const T& b1,const T& b2,const T& b3)
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{
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return computeVolume(f1,f2,f3,b1)+
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computeVolume(b1,b2,b3,f2)+
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computeVolume(b1,b3,f2,f3);
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}
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}
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#endif // __OSG_MATH
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