OpenSceneGraph/src/osgDB/OutputStream.cpp
Robert Osfield 6d66e1abaa Added support for using GL_UNPACK_ROW_LENGTH in conjunction with texture's + osg::Image via new RowLength
parameter in osg::Image.  To support this Image::setData(..) now has a new optional rowLength parameter which
defaults to 0, which provides the original behaviour, Image::setRowLength(int) and int Image::getRowLength() are also provided.

With the introduction of RowLength support in osg::Image it is now possible to create a sub image where
the t size of the image are smaller than the row length, useful for when you have a large image on the CPU
and which to use a small portion of it on the GPU.  However, when these sub images are created the data
within the image is no longer contiguous so data access can no longer assume that all the data is in
one block.  The new method Image::isDataContiguous() enables the user to check whether the data is contiguous,
and if not one can either access the data row by row using Image::data(column,row,image) accessor, or use the
new Image::DataIterator for stepping through each block on memory assocatied with the image.

To support the possibility of non contiguous osg::Image usage of image objects has had to be updated to
check DataContiguous and handle the case or use access via the DataIerator or by row by row.  To achieve
this a relatively large number of files has had to be modified, in particular the texture classes and
image plugins that doing writing.
2012-01-24 14:34:02 +00:00

723 lines
25 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
// Written by Wang Rui, (C) 2010
#include <osg/Version>
#include <osg/Notify>
#include <osgDB/FileUtils>
#include <osgDB/WriteFile>
#include <osgDB/ObjectWrapper>
#include <fstream>
#include <sstream>
using namespace osgDB;
OutputStream::OutputStream( const osgDB::Options* options )
: _writeImageHint(WRITE_USE_IMAGE_HINT), _useSchemaData(false)
{
if ( !options ) return;
_options = options;
if ( options->getPluginStringData("SchemaData")=="true" )
_useSchemaData = true;
if ( !options->getPluginStringData("SchemaFile").empty() )
_schemaName = options->getPluginStringData("SchemaFile");
if ( !options->getPluginStringData("Compressor").empty() )
_compressorName = options->getPluginStringData("Compressor");
if ( !options->getPluginStringData("WriteImageHint").empty() )
{
std::string hintString = options->getPluginStringData("WriteImageHint");
if ( hintString=="IncludeData" ) _writeImageHint = WRITE_INLINE_DATA;
else if ( hintString=="IncludeFile" ) _writeImageHint = WRITE_INLINE_FILE;
else if ( hintString=="UseExternal" ) _writeImageHint = WRITE_USE_EXTERNAL;
else if ( hintString=="WriteOut" ) _writeImageHint = WRITE_EXTERNAL_FILE;
}
}
OutputStream::~OutputStream()
{
}
OutputStream& OutputStream::operator<<( const osg::Vec2b& v )
{ *this << v.x() << v.y(); return *this; }
OutputStream& OutputStream::operator<<( const osg::Vec3b& v )
{ *this << v.x() << v.y() << v.z(); return *this; }
OutputStream& OutputStream::operator<<( const osg::Vec4b& v )
{ *this << v.x() << v.y() << v.z() << v.w(); return *this; }
OutputStream& OutputStream::operator<<( const osg::Vec4ub& v )
{ *this << v.r() << v.g() << v.b() << v.a(); return *this; }
OutputStream& OutputStream::operator<<( const osg::Vec2s& v )
{ *this << v.x() << v.y(); return *this; }
OutputStream& OutputStream::operator<<( const osg::Vec3s& v )
{ *this << v.x() << v.y() << v.z(); return *this; }
OutputStream& OutputStream::operator<<( const osg::Vec4s& v )
{ *this << v.x() << v.y() << v.z() << v.w(); return *this; }
OutputStream& OutputStream::operator<<( const osg::Vec2f& v )
{ *this << v.x() << v.y(); return *this; }
OutputStream& OutputStream::operator<<( const osg::Vec3f& v )
{ *this << v.x() << v.y() << v.z(); return *this; }
OutputStream& OutputStream::operator<<( const osg::Vec4f& v )
{ *this << v.x() << v.y() << v.z() << v.w(); return *this; }
OutputStream& OutputStream::operator<<( const osg::Vec2d& v )
{ *this << v.x() << v.y(); return *this; }
OutputStream& OutputStream::operator<<( const osg::Vec3d& v )
{ *this << v.x() << v.y() << v.z(); return *this; }
OutputStream& OutputStream::operator<<( const osg::Vec4d& v )
{ *this << v.x() << v.y() << v.z() << v.w(); return *this; }
OutputStream& OutputStream::operator<<( const osg::Quat& q )
{ *this << q.x() << q.y() << q.z() << q.w(); return *this; }
OutputStream& OutputStream::operator<<( const osg::Plane& p )
{ *this << (double)p[0] << (double)p[1] << (double)p[2] << (double)p[3]; return *this; }
#if 0
OutputStream& OutputStream::operator<<( const osg::Matrixf& mat )
{
*this << PROPERTY("Matrixf")<<BEGIN_BRACKET << std::endl;
for ( int r=0; r<4; ++r )
{
*this << mat(r, 0) << mat(r, 1)
<< mat(r, 2) << mat(r, 3) << std::endl;
}
*this << END_BRACKET << std::endl;
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Matrixd& mat )
{
*this << PROPERTY("Matrixd")<<BEGIN_BRACKET << std::endl;
for ( int r=0; r<4; ++r )
{
*this << mat(r, 0) << mat(r, 1)
<< mat(r, 2) << mat(r, 3) << std::endl;
}
*this << END_BRACKET << std::endl;
return *this;
}
#else
OutputStream& OutputStream::operator<<( const osg::Matrixf& mat )
{
*this << BEGIN_BRACKET << std::endl;
for ( int r=0; r<4; ++r )
{
*this << (double)mat(r, 0) << (double)mat(r, 1)
<< (double)mat(r, 2) << (double)mat(r, 3) << std::endl;
}
*this << END_BRACKET << std::endl;
return *this;
}
OutputStream& OutputStream::operator<<( const osg::Matrixd& mat )
{
*this << BEGIN_BRACKET << std::endl;
for ( int r=0; r<4; ++r )
{
*this << mat(r, 0) << mat(r, 1)
<< mat(r, 2) << mat(r, 3) << std::endl;
}
*this << END_BRACKET << std::endl;
return *this;
}
#endif
void OutputStream::writeArray( const osg::Array* a )
{
if ( !a ) return;
bool newID = false;
unsigned int id = findOrCreateArrayID( a, newID );
*this << PROPERTY("ArrayID") << id;
if ( !newID ) // Shared array
{
*this << std::endl;
return;
}
switch ( a->getType() )
{
case osg::Array::ByteArrayType:
*this << MAPPEE(ArrayType, ID_BYTE_ARRAY);
writeArrayImplementation( static_cast<const osg::ByteArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::UByteArrayType:
*this << MAPPEE(ArrayType, ID_UBYTE_ARRAY);
writeArrayImplementation( static_cast<const osg::UByteArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::ShortArrayType:
*this << MAPPEE(ArrayType, ID_SHORT_ARRAY);
writeArrayImplementation( static_cast<const osg::ShortArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::UShortArrayType:
*this << MAPPEE(ArrayType, ID_USHORT_ARRAY);
writeArrayImplementation( static_cast<const osg::UShortArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::IntArrayType:
*this << MAPPEE(ArrayType, ID_INT_ARRAY);
writeArrayImplementation( static_cast<const osg::IntArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::UIntArrayType:
*this << MAPPEE(ArrayType, ID_UINT_ARRAY);
writeArrayImplementation( static_cast<const osg::UIntArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::FloatArrayType:
*this << MAPPEE(ArrayType, ID_FLOAT_ARRAY);
writeArrayImplementation( static_cast<const osg::FloatArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::DoubleArrayType:
*this << MAPPEE(ArrayType, ID_DOUBLE_ARRAY);
writeArrayImplementation( static_cast<const osg::DoubleArray*>(a), a->getNumElements(), 4 );
break;
case osg::Array::Vec2bArrayType:
*this << MAPPEE(ArrayType, ID_VEC2B_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec2bArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec3bArrayType:
*this << MAPPEE(ArrayType, ID_VEC3B_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec3bArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec4bArrayType:
*this << MAPPEE(ArrayType, ID_VEC4B_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec4bArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec4ubArrayType:
*this << MAPPEE(ArrayType, ID_VEC4UB_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec4ubArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec2sArrayType:
*this << MAPPEE(ArrayType, ID_VEC2S_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec2sArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec3sArrayType:
*this << MAPPEE(ArrayType, ID_VEC3S_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec3sArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec4sArrayType:
*this << MAPPEE(ArrayType, ID_VEC4S_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec4sArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec2ArrayType:
*this << MAPPEE(ArrayType, ID_VEC2_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec2Array*>(a), a->getNumElements() );
break;
case osg::Array::Vec3ArrayType:
*this << MAPPEE(ArrayType, ID_VEC3_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec3Array*>(a), a->getNumElements() );
break;
case osg::Array::Vec4ArrayType:
*this << MAPPEE(ArrayType, ID_VEC4_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec4Array*>(a), a->getNumElements() );
break;
case osg::Array::Vec2dArrayType:
*this << MAPPEE(ArrayType, ID_VEC2D_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec2dArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec3dArrayType:
*this << MAPPEE(ArrayType, ID_VEC3D_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec3dArray*>(a), a->getNumElements() );
break;
case osg::Array::Vec4dArrayType:
*this << MAPPEE(ArrayType, ID_VEC4D_ARRAY);
writeArrayImplementation( static_cast<const osg::Vec4dArray*>(a), a->getNumElements() );
break;
default:
throwException( "OutputStream::writeArray(): Unsupported array type." );
}
}
void OutputStream::writePrimitiveSet( const osg::PrimitiveSet* p )
{
if ( !p ) return;
switch ( p->getType() )
{
case osg::PrimitiveSet::DrawArraysPrimitiveType:
*this << MAPPEE(PrimitiveType, ID_DRAWARRAYS);
{
const osg::DrawArrays* da = static_cast<const osg::DrawArrays*>(p);
*this << MAPPEE(PrimitiveType, da->getMode())
<< da->getFirst() << da->getCount() << std::endl;
}
break;
case osg::PrimitiveSet::DrawArrayLengthsPrimitiveType:
*this << MAPPEE(PrimitiveType, ID_DRAWARRAY_LENGTH);
{
const osg::DrawArrayLengths* dl = static_cast<const osg::DrawArrayLengths*>(p);
*this << MAPPEE(PrimitiveType, dl->getMode()) << dl->getFirst();
writeArrayImplementation( dl, dl->size(), 4 );
}
break;
case osg::PrimitiveSet::DrawElementsUBytePrimitiveType:
*this << MAPPEE(PrimitiveType, ID_DRAWELEMENTS_UBYTE);
{
const osg::DrawElementsUByte* de = static_cast<const osg::DrawElementsUByte*>(p);
*this << MAPPEE(PrimitiveType, de->getMode());
writeArrayImplementation( de, de->size(), 4 );
}
break;
case osg::PrimitiveSet::DrawElementsUShortPrimitiveType:
*this << MAPPEE(PrimitiveType, ID_DRAWELEMENTS_USHORT);
{
const osg::DrawElementsUShort* de = static_cast<const osg::DrawElementsUShort*>(p);
*this << MAPPEE(PrimitiveType, de->getMode());
writeArrayImplementation( de, de->size(), 4 );
}
break;
case osg::PrimitiveSet::DrawElementsUIntPrimitiveType:
*this << MAPPEE(PrimitiveType, ID_DRAWELEMENTS_UINT);
{
const osg::DrawElementsUInt* de = static_cast<const osg::DrawElementsUInt*>(p);
*this << MAPPEE(PrimitiveType, de->getMode());
writeArrayImplementation( de, de->size(), 4 );
}
break;
default:
throwException( "OutputStream::writePrimitiveSet(): Unsupported primitive type." );
}
}
void OutputStream::writeImage( const osg::Image* img )
{
if ( !img ) return;
// std::string name = img->libraryName();
// name += std::string("::") + img->className();
bool newID = false;
unsigned int id = findOrCreateObjectID( img, newID );
// *this << name << BEGIN_BRACKET << std::endl; // Write object name
*this << PROPERTY("UniqueID") << id << std::endl; // Write image ID
if ( getException() ) return;
if (newID)
{
int decision = IMAGE_EXTERNAL;
switch ( _writeImageHint )
{
case OutputStream::WRITE_INLINE_DATA: decision = IMAGE_INLINE_DATA; break;
case OutputStream::WRITE_INLINE_FILE: decision = IMAGE_INLINE_FILE; break;
case OutputStream::WRITE_EXTERNAL_FILE: decision = IMAGE_WRITE_OUT; break;
case OutputStream::WRITE_USE_EXTERNAL: decision = IMAGE_EXTERNAL; break;
default:
if ( img->getWriteHint()==osg::Image::EXTERNAL_FILE )
decision = IMAGE_EXTERNAL;
else if ( isBinary() )
decision = IMAGE_INLINE_DATA;
break;
}
std::string imageFileName = img->getFileName();
if ( decision==IMAGE_WRITE_OUT || _writeImageHint==WRITE_EXTERNAL_FILE )
{
if (imageFileName.empty())
{
OSG_NOTICE<<"Empty Image::FileName resetting to image.dds"<<std::endl;
imageFileName = "image.dds";
}
bool result = osgDB::writeImageFile( *img, imageFileName );
OSG_NOTICE << "OutputStream::writeImage(): Write image data to external file " << imageFileName << std::endl;
if ( !result )
{
OSG_WARN << "OutputStream::writeImage(): Failed to write " << img->getFileName() << std::endl;
}
}
*this << PROPERTY("FileName"); writeWrappedString(imageFileName); *this << std::endl;
*this << PROPERTY("WriteHint") << (int)img->getWriteHint();
if ( getException() ) return;
*this << decision << std::endl;
switch ( decision )
{
case IMAGE_INLINE_DATA:
if ( isBinary() )
{
*this << img->getOrigin(); // _origin
*this << img->s() << img->t() << img->r(); // _s & _t & _r
*this << img->getInternalTextureFormat(); // _internalTextureFormat
*this << img->getPixelFormat(); // _pixelFormat
*this << img->getDataType(); // _dataType
*this << img->getPacking(); // _packing
*this << img->getAllocationMode(); // _allocationMode
// _data
unsigned int size = img->getTotalSizeInBytesIncludingMipmaps();
writeSize(size);
for(osg::Image::DataIterator img_itr(img); img_itr.valid(); ++img_itr)
{
writeCharArray( (char*)img_itr.data(), img_itr.size() );
}
// _mipmapData
unsigned int numMipmaps = img->getNumMipmapLevels()-1;
writeSize(numMipmaps);
int s = img->s();
int t = img->t();
int r = img->r();
unsigned int offset = 0;
for (unsigned int i=0; i<numMipmaps; ++i)
{
unsigned int size = osg::Image::computeImageSizeInBytes(s,t,r,img->getPixelFormat(),img->getDataType(),img->getPacking());
offset += size;
*this << offset;
s >>= 1;
t >>= 1;
r >>= 1;
if (s<1) s=1;
if (t<1) t=1;
if (r<1) r=1;
}
}
break;
case IMAGE_INLINE_FILE:
if ( isBinary() )
{
std::string fullPath = osgDB::findDataFile( img->getFileName() );
std::ifstream infile( fullPath.c_str(), std::ios::in|std::ios::binary );
if ( infile )
{
infile.seekg( 0, std::ios::end );
unsigned int size = infile.tellg();
writeSize(size);
if ( size>0 )
{
char* data = new char[size];
if ( !data )
{
throwException( "OutputStream::writeImage(): Out of memory." );
if ( getException() ) return;
}
infile.seekg( 0, std::ios::beg );
infile.read( data, size );
writeCharArray( data, size );
delete[] data;
}
infile.close();
}
else
{
OSG_WARN << "OutputStream::writeImage(): Failed to open image file "
<< img->getFileName() << std::endl;
*this << (unsigned int)0;
}
}
break;
case IMAGE_EXTERNAL:
break;
default:
break;
}
writeObjectFields( img );
}
// *this << END_BRACKET << std::endl;
}
void OutputStream::writeObject( const osg::Object* obj )
{
if ( !obj ) return;
std::string name = obj->libraryName();
name += std::string("::") + obj->className();
bool newID = false;
unsigned int id = findOrCreateObjectID( obj, newID );
*this << name << BEGIN_BRACKET << std::endl; // Write object name
*this << PROPERTY("UniqueID") << id << std::endl; // Write object ID
if ( getException() ) return;
if (newID)
{
writeObjectFields(obj);
}
*this << END_BRACKET << std::endl;
}
void OutputStream::writeObjectFields( const osg::Object* obj )
{
std::string name = obj->libraryName();
name += std::string("::") + obj->className();
ObjectWrapper* wrapper = Registry::instance()->getObjectWrapperManager()->findWrapper( name );
if ( !wrapper )
{
OSG_WARN << "OutputStream::writeObject(): Unsupported wrapper class "
<< name << std::endl;
return;
}
_fields.push_back( name );
const StringList& associates = wrapper->getAssociates();
for ( StringList::const_iterator itr=associates.begin(); itr!=associates.end(); ++itr )
{
const std::string& assocName = *itr;
ObjectWrapper* assocWrapper = Registry::instance()->getObjectWrapperManager()->findWrapper(assocName);
if ( !assocWrapper )
{
OSG_WARN << "OutputStream::writeObject(): Unsupported associated class "
<< assocName << std::endl;
continue;
}
else if ( _useSchemaData )
{
if ( _inbuiltSchemaMap.find(assocName)==_inbuiltSchemaMap.end() )
{
StringList properties;
std::vector<int> types;
assocWrapper->writeSchema( properties, types );
unsigned int size = osg::minimum( properties.size(), types.size() );
if ( size>0 )
{
std::stringstream propertiesStream;
for ( unsigned int i=0; i<size; ++i )
{
propertiesStream << properties[i] << ":" << types[i] << " ";
}
_inbuiltSchemaMap[assocName] = propertiesStream.str();
}
}
}
_fields.push_back( assocWrapper->getName() );
assocWrapper->write( *this, *obj );
if ( getException() ) return;
_fields.pop_back();
}
_fields.pop_back();
}
void OutputStream::start( OutputIterator* outIterator, OutputStream::WriteType type )
{
_fields.clear();
_fields.push_back( "Start" );
_out = outIterator;
if ( !_out )
throwException( "OutputStream: Null stream specified." );
if ( getException() ) return;
if ( isBinary() )
{
*this << (unsigned int)type << (unsigned int)OPENSCENEGRAPH_SOVERSION;
bool useCompressSource = false;
unsigned int attributes = 0;
if ( _useSchemaData )
{
attributes |= 0x2; // Record if we use inbuilt schema data or not
useCompressSource = true;
}
*this << attributes;
if ( !_compressorName.empty() )
{
BaseCompressor* compressor = Registry::instance()->getObjectWrapperManager()->findCompressor(_compressorName);
if ( !compressor )
{
OSG_WARN << "OutputStream::start(): No such compressor "
<< _compressorName << std::endl;
_compressorName.clear();
}
else
{
useCompressSource = true;
}
}
if ( !_compressorName.empty() ) *this << _compressorName;
else *this << std::string("0"); // No compressor
// Compressors and inbuilt schema use a new stream, which will be merged with the original one at the end.
if ( useCompressSource )
{
_out->flush();
_out->setStream( &_compressSource );
}
}
else
{
std::string typeString("Unknown");
switch ( type )
{
case WRITE_SCENE: typeString = "Scene"; break;
case WRITE_IMAGE: typeString = "Image"; break;
case WRITE_OBJECT: typeString = "Object"; break;
default: break;
}
*this << typeString << std::endl;
*this << PROPERTY("#Version") << (unsigned int)OPENSCENEGRAPH_SOVERSION << std::endl;
*this << PROPERTY("#Generator") << std::string("OpenSceneGraph")
<< std::string(osgGetVersion()) << std::endl;
*this << std::endl;
}
_fields.pop_back();
}
void OutputStream::compress( std::ostream* ostream )
{
_fields.clear();
if ( !isBinary() ) return;
std::stringstream schemaSource;
if ( _useSchemaData )
{
_fields.push_back( "SchemaData" );
std::string schemaData;
for ( std::map<std::string, std::string>::iterator itr=_inbuiltSchemaMap.begin();
itr!=_inbuiltSchemaMap.end(); ++itr )
{
schemaData += itr->first + '=';
schemaData += itr->second;
schemaData += '\n';
}
int size = schemaData.size();
schemaSource.write( (char*)&size, INT_SIZE );
schemaSource.write( schemaData.c_str(), size );
_inbuiltSchemaMap.clear();
_fields.pop_back();
}
if ( !_compressorName.empty() )
{
_fields.push_back( "Compression" );
BaseCompressor* compressor = Registry::instance()->getObjectWrapperManager()->findCompressor(_compressorName);
if ( !compressor || !ostream )
{
_fields.pop_back();
return;
}
if ( !compressor->compress(*ostream, schemaSource.str() + _compressSource.str()) )
throwException( "OutputStream: Failed to compress stream." );
if ( getException() ) return;
_fields.pop_back();
}
else if ( _useSchemaData )
{
std::string str = schemaSource.str() + _compressSource.str();
ostream->write( str.c_str(), str.size() );
}
}
void OutputStream::writeSchema( std::ostream& fout )
{
// Write to external ascii stream
const ObjectWrapperManager::WrapperMap& wrappers = Registry::instance()->getObjectWrapperManager()->getWrapperMap();
for ( ObjectWrapperManager::WrapperMap::const_iterator itr=wrappers.begin();
itr!=wrappers.end(); ++itr )
{
ObjectWrapper* wrapper = itr->second.get();
fout << itr->first << " =";
StringList properties;
std::vector<int> types;
wrapper->writeSchema( properties, types );
std::string propertiesString;
unsigned int size = osg::minimum( properties.size(), types.size() );
for ( unsigned int i=0; i<size; ++i )
{
fout << " " << properties[i] << ":" << types[i];
}
fout << std::endl;
}
}
// PROTECTED METHODS
template<typename T>
void OutputStream::writeArrayImplementation( const T* a, int write_size, unsigned int numInRow )
{
*this << write_size << BEGIN_BRACKET;
if ( numInRow>1 )
{
for ( int i=0; i<write_size; ++i )
{
if ( !(i%numInRow) )
{
*this << std::endl << (*a)[i];
}
else
*this << (*a)[i];
}
*this << std::endl;
}
else
{
*this << std::endl;
for ( int i=0; i<write_size; ++i )
*this << (*a)[i] << std::endl;
}
*this << END_BRACKET << std::endl;
}
unsigned int OutputStream::findOrCreateArrayID( const osg::Array* array, bool& newID )
{
ArrayMap::iterator itr = _arrayMap.find( array );
if ( itr==_arrayMap.end() )
{
unsigned int id = _arrayMap.size()+1;
_arrayMap[array] = id;
newID = true;
return id;
}
newID = false;
return itr->second;
}
unsigned int OutputStream::findOrCreateObjectID( const osg::Object* obj, bool& newID )
{
ObjectMap::iterator itr = _objectMap.find( obj );
if ( itr==_objectMap.end() )
{
unsigned int id = _objectMap.size()+1;
_objectMap[obj] = id;
newID = true;
return id;
}
newID = false;
return itr->second;
}