OpenSceneGraph/include/osgParticle/CompositePlacer
Robert Osfield 0259a340fd From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use.
All size() methods are now renamed to volume(). At present only the CompositePlacer will use it for randomly choose a place according to the volumes of all children.
 "
2010-09-15 09:24:45 +00:00

105 lines
3.1 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
// Written by Wang Rui, (C) 2010
#ifndef OSGPARTICLE_COMPOSITEPLACER
#define OSGPARTICLE_COMPOSITEPLACER
#include <osgParticle/Placer>
#include <osgParticle/Particle>
namespace osgParticle
{
/** A composite particle placer which allows particles to be generated from a union of placers. */
class CompositePlacer : public Placer
{
public:
CompositePlacer() : Placer() {}
CompositePlacer( const CompositePlacer& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY )
: Placer(copy, copyop), _placers(copy._placers) {}
META_Object( osgParticle, CompositePlacer );
// Set a child placer at specific index
void setPlacer( unsigned int i, Placer* p )
{
if (i<_placers.size()) _placers[i] = p;
else addPlacer(p);
}
/// Add a child placer
void addPlacer( Placer* p ) { _placers.push_back(p); }
/// Remove a child placer
void removePlacer( unsigned int i )
{ if (i<_placers.size()) _placers.erase(_placers.begin()+i); }
/// Get a child placer
Placer* getPlacer( unsigned int i ) { return _placers.at(i); }
const Placer* getPlacer( unsigned int i ) const { return _placers.at(i); }
/// Get number of placers
unsigned int getNumPlacers() const { return _placers.size(); }
/// Place a particle. Do not call it manually.
inline void place( Particle* P ) const;
/// return the volume of the box
inline float volume() const;
/// return the control position
inline osg::Vec3 getControlPosition() const;
protected:
virtual ~CompositePlacer() {}
CompositePlacer& operator=( const CompositePlacer& ) { return *this; }
typedef std::vector< osg::ref_ptr<Placer> > PlacerList;
PlacerList _placers;
};
// INLINE METHODS
inline void CompositePlacer::place( Particle* P ) const
{
rangef sizeRange( 0.0f, volume() );
float current = 0.0f, selected = sizeRange.get_random();
for ( PlacerList::const_iterator itr=_placers.begin(); itr!=_placers.end(); ++itr )
{
current += (*itr)->volume();
if ( selected<=current ) (*itr)->place( P );
}
}
inline float CompositePlacer::volume() const
{
float total_size = 0.0f;
for ( PlacerList::const_iterator itr=_placers.begin(); itr!=_placers.end(); ++itr )
total_size += (*itr)->volume();
return total_size;
}
inline osg::Vec3 CompositePlacer::getControlPosition() const
{
if ( !_placers.size() ) return osg::Vec3();
return _placers.front()->getControlPosition();
}
}
#endif