OpenSceneGraph/include/osgText/Text
Robert Osfield 12226e4371 Converted the instances of const built in types being returned from methods
and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00

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//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield
//Distributed under the terms of the GNU Library General Public License (LGPL)
//as published by the Free Software Foundation.
/* --------------------------------------------------------------------------
*
* openscenegraph textLib / FTGL wrapper (http://homepages.paradise.net.nz/henryj/code/)
*
* --------------------------------------------------------------------------
*
* prog: max rheiner;mrn@paus.ch
* date: 4/25/2001 (m/d/y)
*
* --------------------------------------------------------------------------
*
* --------------------------------------------------------------------------
*/
#ifndef OSGTEXT_TEXT
#define OSGTEXT_TEXT 1
#include <osg/Drawable>
#include <osg/GL>
#include <osg/Vec3>
#include <osg/Vec2>
#include <osgText/Font>
#include <string>
namespace osgText {
class OSGTEXT_EXPORT Text : public osg::Drawable
{
public:
enum AlignmentType
{ // from left to right, top to bottom
LEFT_TOP,
LEFT_CENTER,
LEFT_BOTTOM,
CENTER_TOP,
CENTER_CENTER,
CENTER_BOTTOM,
RIGHT_TOP,
RIGHT_CENTER,
RIGHT_BOTTOM,
};
enum BoundingBoxType
{
GEOMETRY,
GLYPH,
};
enum DrawModeType
{ // from left to right, top to bottom
TEXT = 1<<0,
BOUNDINGBOX = 1<<1,
ALIGNMENT = 1<<2,
DEFAULT = TEXT,
};
Text();
Text(const Text& text,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
Text(Font* font);
virtual osg::Object* cloneType() const { return new Text(); }
virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new Text(*this,copyop); }
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const Text*>(obj)!=NULL; }
virtual const char* className() const { return "Text"; }
virtual const char* libraryName() const { return "osgText"; }
void setPosition(const osg::Vec2& pos);
void setPosition(const osg::Vec3& pos);
const osg::Vec3& getPosition() const { return _pos; }
void setColor(const osg::Vec4& color) { _color = color; }
osg::Vec4& getColor() { return _color; }
const osg::Vec4& getColor() const { return _color; }
void setDrawMode(int mode) { _drawMode=mode; }
int getDrawMode() const { return _drawMode; }
void setBoundingBox(int mode);
int getBoundingBox() const { return _boundingBoxType; }
void setAlignment(int alignment);
int getAlignment() const { return _alignment; }
void setFont(Font* font);
Font* getFont() { return _font.get(); }
const Font* getFont() const { return _font.get(); }
void setText(const char* text) { _text=text; }
void setText(const std::string& text) { _text=text; }
const std::string& getText() const { return _text; }
virtual void drawImmediateMode(osg::State& state);
virtual void drawBoundingBox(void);
virtual void drawAlignment(void);
const osg::Vec3& getAlignmentPos() const { return _alignmentPos; };
protected:
enum FontType
{
UNDEF,
BITMAP,
PIXMAP,
OUTLINE,
POLYGON,
TEXTURE,
};
virtual ~Text();
virtual void setDefaults(void);
virtual bool computeBound(void) const;
virtual void calcBounds(osg::Vec3* min,osg::Vec3* max) const;
void initAlignment(osg::Vec3* min,osg::Vec3* max);
bool initAlignment(void);
osg::ref_ptr<Font> _font;
bool _init;
bool _initAlignment;
std::string _text;
int _fontType;
int _alignment;
int _drawMode;
int _boundingBoxType;
osg::Vec3 _pos;
osg::Vec3 _alignmentPos;
osg::Vec4 _color;
};
}
#endif // OSGTEXT_TEXT