OpenSceneGraph/src/osgPlugins/osg/MatrixTransform.cpp
2002-07-14 10:46:46 +00:00

83 lines
2.0 KiB
C++

#include "osg/MatrixTransform"
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"
using namespace osg;
using namespace osgDB;
// forward declare functions to use later.
bool MatrixTransform_readLocalData(Object& obj, Input& fr);
bool MatrixTransform_writeLocalData(const Object& obj, Output& fw);
// register the read and write functions with the osgDB::Registry.
RegisterDotOsgWrapperProxy g_MatrixTransformProxy
(
osgNew osg::MatrixTransform,
"MatrixTransform",
"Object Node Transform MatrixTransform Group",
&MatrixTransform_readLocalData,
&MatrixTransform_writeLocalData,
DotOsgWrapper::READ_AND_WRITE
);
// register old style 'DCS' read and write functions with the osgDB::Registry.
RegisterDotOsgWrapperProxy g_DCSProxy
(
osgNew osg::MatrixTransform,
"DCS",
"Object Node Group DCS",
&MatrixTransform_readLocalData,
NULL,
DotOsgWrapper::READ_ONLY
);
bool MatrixTransform_readLocalData(Object& obj, Input& fr)
{
bool iteratorAdvanced = false;
MatrixTransform& transform = static_cast<MatrixTransform&>(obj);
if (fr[0].matchWord("Type"))
{
if (fr[1].matchWord("DYNAMIC"))
{
transform.setDataVariance(osg::Object::DYNAMIC);
fr +=2 ;
iteratorAdvanced = true;
}
else if (fr[1].matchWord("STATIC"))
{
transform.setDataVariance(osg::Object::STATIC);
fr +=2 ;
iteratorAdvanced = true;
}
}
static Matrix s_matrix;
if (Matrix* tmpMatrix = static_cast<Matrix*>(fr.readObjectOfType(s_matrix)))
{
transform.setMatrix(*tmpMatrix);
osgDelete tmpMatrix;
iteratorAdvanced = true;
}
return iteratorAdvanced;
}
bool MatrixTransform_writeLocalData(const Object& obj, Output& fw)
{
const MatrixTransform& transform = static_cast<const MatrixTransform&>(obj);
fw.writeObject(transform.getMatrix());
return true;
}