OpenSceneGraph/include/osgTerrain
Robert Osfield 03749d5e34 Removed redundent TerrainGeometry classes, and adding double buffer of
internal data within GeometryTechinque in prep for support multi-threaded
set up and rendering of terrain.
2007-07-12 20:12:38 +00:00
..
Export Updated copyright years. 2006-07-18 15:21:48 +00:00
GeometryTechnique Removed redundent TerrainGeometry classes, and adding double buffer of 2007-07-12 20:12:38 +00:00
Layer Added dirty count support to osgTerrain::Layer clases. 2007-07-06 16:47:08 +00:00
Locator From Paul Melis, fixes to spelling mistakes/typos. 2007-07-11 15:51:17 +00:00
TerrainNode Renamed include/osg/OperationsThread to OperationThread. 2007-07-12 15:54:45 +00:00
TerrainTechnique Added TerrainNode::init() and s/getTreatBoundariesToValidDataAsDefaultValue flag. 2007-05-13 09:54:51 +00:00
ValidDataOperator From Mike Wittman, "Just found another issue building the C# wrappers: the osgTerrain ValidDataOperator file uses osg::Vec2, osg::Vec3, and osg::Vec4, but does not include their headers. The file with the relevant includes is attached. 2007-06-01 19:10:59 +00:00
Version Updated copyright years. 2006-07-18 15:21:48 +00:00