OpenSceneGraph/include
Robert Osfield 67ae23f2cf From Alexander Sinditskiy, "reason of this changes described in http://forum.openscenegraph.org/viewtopic.php?t=7596
and another problem is:
example osgkeyboard is not work (keys not highlight) if user have 2 keyboard layout native and english and current user layout is native

I try to explain my changes

we need something that is identify key without modifier keys and layout  -> this is UnmodifedKey

I think osg must have its own UnmodifiedKeys table. Code must be run same on different platforms. This can de guaranteed by UnmodifiedKeys table.

Mikhail Izmestev helped me. He implemented VirtualKey changes in GraphicsWindowX11"
2011-01-27 16:23:48 +00:00
..
OpenThreads Added automatic updating of the OpenThreads version number from the CMake version numbers 2010-03-10 09:37:04 +00:00
osg From Mathias Froehlich, build fixes 2011-01-24 21:12:25 +00:00
osgAnimation From Michael Platings, The attached file fixes 2 issues: 2010-06-09 13:09:40 +00:00
osgDB From Mathias Froehlich, build fix for Solaris 2011-01-26 16:45:36 +00:00
osgFX From Magnus Kessler, "After a closer look at this particular issue, I used some grep and sed magic 2010-09-30 16:57:02 +00:00
osgGA From Alexander Sinditskiy, "reason of this changes described in http://forum.openscenegraph.org/viewtopic.php?t=7596 2011-01-27 16:23:48 +00:00
osgManipulator From Wang Rui, "The osgManipulator serializers are ready now. I need to modify the 2010-04-28 20:16:44 +00:00
osgParticle Converted FrameStamp::g/setFrameNumber from int to uint 2010-12-22 20:11:05 +00:00
osgPresentation Converted FrameStamp::g/setFrameNumber from int to uint 2010-12-22 20:11:05 +00:00
osgQt Converted FrameStamp::g/setFrameNumber from int to uint 2010-12-22 20:11:05 +00:00
osgShadow From Wojciech Lewandowski, "1: fix for a issue with MinimalShadowMap and LightSpacePerspectiveShadowMapVB techniques ignoring minLightMargin parameter. 2010-11-24 10:09:04 +00:00
osgSim Converted FrameStamp::g/setFrameNumber from int to uint 2010-12-22 20:11:05 +00:00
osgTerrain Refactored the way that the DatabasePager passes the Terrain decorator node onto the TerrainTile. 2011-01-12 19:29:24 +00:00
osgText Unified more of the 2D and 3D text setup, fixed bugs in Text3D setup 2011-01-11 11:39:31 +00:00
osgUtil Implement first pass at texture compile estimation 2011-01-26 18:47:55 +00:00
osgViewer From Alexander Sinditskiy, "reason of this changes described in http://forum.openscenegraph.org/viewtopic.php?t=7596 2011-01-27 16:23:48 +00:00
osgVolume Fixed typos in method names 2010-05-18 10:12:30 +00:00
osgWidget From Magnus Kessler, "Attached are a number of files where I have tried to fix up some of the 2010-09-15 12:00:12 +00:00