OpenSceneGraph/include/osgTerrain
2008-03-27 11:55:03 +00:00
..
Export Updated copyright years. 2006-07-18 15:21:48 +00:00
GeometryTechnique Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers 2008-02-22 11:52:23 +00:00
Layer Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers 2008-02-22 11:52:23 +00:00
Locator Added Locator::s/getTransformScaledByResolution(bool) to assist with VPB integration 2007-12-13 17:51:43 +00:00
Terrain Renamed osgTerrain::TerrainSystem to osgTerrain::Terrain 2008-03-27 11:55:03 +00:00
TerrainTechnique Renamed osgTerrain::TerrainSystem to osgTerrain::Terrain 2008-03-27 11:55:03 +00:00
TerrainTile Renamed osgTerrain::TerrainSystem to osgTerrain::Terrain 2008-03-27 11:55:03 +00:00
TileSystem Renamed Terrain to TerrainTile 2008-03-27 10:55:39 +00:00
ValidDataOperator From Mike Wittman, "Just found another issue building the C# wrappers: the osgTerrain ValidDataOperator file uses osg::Vec2, osg::Vec3, and osg::Vec4, but does not include their headers. The file with the relevant includes is attached. 2007-06-01 19:10:59 +00:00
Version From David Callu, improved consistency of Version strings and add version support 2007-09-05 17:12:24 +00:00