OpenSceneGraph/examples/osgkeyboardmouse/osgkeyboardmouse.cpp

542 lines
19 KiB
C++

/* OpenSceneGraph example, osgkeyboardmouse.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
// Simple example of use of osgViewer::GraphicsWindow + Viewer
// example that provides the user with control over view position with basic picking.
#include <osg/Timer>
#include <osg/KdTree>
#include <osg/io_utils>
#include <osg/observer_ptr>
#include <osgUtil/IntersectionVisitor>
#include <osgUtil/PolytopeIntersector>
#include <osgUtil/LineSegmentIntersector>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgGA/TrackballManipulator>
#include <osgGA/StateSetManipulator>
#include <osgViewer/Viewer>
#include <osgFX/Scribe>
#include <iostream>
class CreateModelToSaveVisitor : public osg::NodeVisitor
{
public:
CreateModelToSaveVisitor():
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN)
{
_group = new osg::Group;
_addToModel = false;
}
virtual void apply(osg::Node& node)
{
osgFX::Scribe* scribe = dynamic_cast<osgFX::Scribe*>(&node);
if (scribe)
{
for(unsigned int i=0; i<scribe->getNumChildren(); ++i)
{
_group->addChild(scribe->getChild(i));
}
}
else
{
traverse(node);
}
}
osg::ref_ptr<osg::Group> _group;
bool _addToModel;
};
class SelectedNodesVisitor : public osg::NodeVisitor
{
public:
SelectedNodesVisitor():
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN)
{
}
virtual void apply(osg::Node& node)
{
osgFX::Scribe* scribe = dynamic_cast<osgFX::Scribe*>(&node);
if (scribe)
{
_selectedNodes.push_back(scribe);
}
else
{
traverse(node);
}
}
void pruneSelectedNodes()
{
for(SelectedNodes::iterator itr = _selectedNodes.begin();
itr != _selectedNodes.end();
++itr)
{
osg::Node* node = itr->get();
osg::Node::ParentList parents = node->getParents();
for(osg::Node::ParentList::iterator pitr = parents.begin();
pitr != parents.end();
++pitr)
{
(*pitr)->removeChild(node);
}
}
}
osg::ref_ptr<osg::Node> createSelectedNodeSubgraph()
{
if (_selectedNodes.empty()) return osg::ref_ptr<osg::Node>();
if (_selectedNodes.size()==1) return _selectedNodes[0];
// note code doesn't yet handle selected nodes being nested within transforms.
osg::ref_ptr<osg::Group> group;
for(SelectedNodes::iterator itr = _selectedNodes.begin();
itr != _selectedNodes.end();
++itr)
{
group->addChild(*itr);
}
return group;
}
typedef std::vector< osg::ref_ptr<osgFX::Scribe> > SelectedNodes;
SelectedNodes _selectedNodes;
};
// class to handle events with a pick
class PickHandler : public osgGA::GUIEventHandler
{
public:
PickHandler():
_mx(0.0),_my(0.0),
_usePolytopeIntersector(false),
_useWindowCoordinates(false),
_precisionHint(osgUtil::Intersector::USE_DOUBLE_CALCULATIONS),
_primitiveMask(osgUtil::PolytopeIntersector::ALL_PRIMITIVES) {}
~PickHandler() {}
void setPrimitiveMask(unsigned int primitiveMask) { _primitiveMask = primitiveMask; }
bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa)
{
osgViewer::Viewer* viewer = dynamic_cast<osgViewer::Viewer*>(&aa);
if (!viewer) return false;
switch(ea.getEventType())
{
case(osgGA::GUIEventAdapter::KEYUP):
{
if (ea.getKey()=='s')
{
saveSelectedModel(viewer->getSceneData());
}
else if (ea.getKey()=='o')
{
osg::notify(osg::NOTICE)<<"Saved model to file 'saved_model.osgt'"<<std::endl;
osgDB::writeNodeFile(*(viewer->getSceneData()), "saved_model.osgt");
}
else if (ea.getKey()=='s')
{
SelectedNodesVisitor snv;
viewer->getSceneData()->accept(snv);
osg::ref_ptr<osg::Node> selected = snv.createSelectedNodeSubgraph();
if (selected)
{
osg::notify(osg::NOTICE)<<"Saved selected to file 'saved_selected.osgt'"<<std::endl;
osgDB::writeNodeFile(*(viewer->getSceneData()), "saved_selected.osgt");
}
}
else if (ea.getKey()=='p')
{
_usePolytopeIntersector = !_usePolytopeIntersector;
if (_usePolytopeIntersector)
{
osg::notify(osg::NOTICE)<<"Using PolytopeIntersector"<<std::endl;
} else {
osg::notify(osg::NOTICE)<<"Using LineSegmentIntersector"<<std::endl;
}
}
else if (ea.getKey()=='c')
{
_useWindowCoordinates = !_useWindowCoordinates;
if (_useWindowCoordinates)
{
osg::notify(osg::NOTICE)<<"Using window coordinates for picking"<<std::endl;
} else {
osg::notify(osg::NOTICE)<<"Using projection coordinates for picking"<<std::endl;
}
}
else if (ea.getKey()=='a')
{
fullWindowIntersectionTest(viewer);
}
else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Delete || ea.getKey()==osgGA::GUIEventAdapter::KEY_BackSpace)
{
osg::notify(osg::NOTICE)<<"Delete"<<std::endl;
SelectedNodesVisitor dsnv;
viewer->getSceneData()->accept(dsnv);
dsnv.pruneSelectedNodes();
}
return false;
}
case(osgGA::GUIEventAdapter::PUSH):
case(osgGA::GUIEventAdapter::MOVE):
{
_mx = ea.getX();
_my = ea.getY();
return false;
}
case(osgGA::GUIEventAdapter::RELEASE):
{
if (_mx == ea.getX() && _my == ea.getY())
{
// only do a pick if the mouse hasn't moved
pick(ea,viewer);
}
return true;
}
default:
return false;
}
}
void fullWindowIntersectionTest(osgViewer::Viewer* viewer)
{
osg::ref_ptr<osgUtil::IntersectorGroup> intersectors = new osgUtil::IntersectorGroup;
osg::Viewport* viewport = viewer->getCamera()->getViewport();
unsigned int numX = 100;
unsigned int numY = 100;
double dx = viewport->width()/double(numX-1);
double dy = viewport->width()/double(numX-1);
double y = viewport->x();
for(unsigned int r=0; r<numY; ++r)
{
double x = viewport->x();
for(unsigned int c=0; c<numX; ++c)
{
osg::ref_ptr<osgUtil::Intersector> intersector;
if (_usePolytopeIntersector)
{
osg::ref_ptr<osgUtil::PolytopeIntersector> pi = new osgUtil::PolytopeIntersector( osgUtil::Intersector::WINDOW, x-dx*0.5, y-dy*0.5, x+dx*0.5, y+dy*0.5);
pi->setPrimitiveMask(_primitiveMask);
intersector = pi.get();
}
else
{
intersector = new osgUtil::LineSegmentIntersector( osgUtil::Intersector::WINDOW, x, y);
}
intersector->setPrecisionHint(_precisionHint);
intersectors->getIntersectors().push_back(intersector);
x += dx;
}
y += dy;
}
osgUtil::IntersectionVisitor iv(intersectors.get());
osg::ElapsedTime elapsedTime;
viewer->getCamera()->accept(iv);
OSG_NOTICE<<"Intersection traversal took "<<elapsedTime.elapsedTime_m()<<"ms for "<<intersectors->getIntersectors().size()<<" intersectors"<<std::endl;
}
void pick(const osgGA::GUIEventAdapter& ea, osgViewer::Viewer* viewer)
{
osg::Node* scene = viewer->getSceneData();
if (!scene) return;
osg::notify(osg::NOTICE)<<std::endl;
osg::Node* node = 0;
osg::Group* parent = 0;
if (_usePolytopeIntersector)
{
osgUtil::PolytopeIntersector* picker;
if (_useWindowCoordinates)
{
// use window coordinates
// remap the mouse x,y into viewport coordinates.
osg::Viewport* viewport = viewer->getCamera()->getViewport();
double mx = viewport->x() + (int)((double )viewport->width()*(ea.getXnormalized()*0.5+0.5));
double my = viewport->y() + (int)((double )viewport->height()*(ea.getYnormalized()*0.5+0.5));
// half width, height.
double w = 5.0f;
double h = 5.0f;
picker = new osgUtil::PolytopeIntersector( osgUtil::Intersector::WINDOW, mx-w, my-h, mx+w, my+h );
} else {
double mx = ea.getXnormalized();
double my = ea.getYnormalized();
double w = 0.05;
double h = 0.05;
picker = new osgUtil::PolytopeIntersector( osgUtil::Intersector::PROJECTION, mx-w, my-h, mx+w, my+h );
}
picker->setPrecisionHint(_precisionHint);
picker->setPrimitiveMask(_primitiveMask);
osgUtil::IntersectionVisitor iv(picker);
osg::ElapsedTime elapsedTime;
viewer->getCamera()->accept(iv);
OSG_NOTICE<<"PoltyopeIntersector traversal took "<<elapsedTime.elapsedTime_m()<<"ms"<<std::endl;
if (picker->containsIntersections())
{
osgUtil::PolytopeIntersector::Intersection intersection = picker->getFirstIntersection();
osg::notify(osg::NOTICE)<<"Picked "<<intersection.localIntersectionPoint<<std::endl
<<" Distance to ref. plane "<<intersection.distance
<<", max. dist "<<intersection.maxDistance
<<", primitive index "<<intersection.primitiveIndex
<<", numIntersectionPoints "
<<intersection.numIntersectionPoints
<<std::endl;
osg::NodePath& nodePath = intersection.nodePath;
node = (nodePath.size()>=1)?nodePath[nodePath.size()-1]:0;
parent = (nodePath.size()>=2)?dynamic_cast<osg::Group*>(nodePath[nodePath.size()-2]):0;
if (node) std::cout<<" Hits "<<node->className()<<" nodePath size "<<nodePath.size()<<std::endl;
toggleScribe(parent, node);
}
}
else
{
osgUtil::LineSegmentIntersector* picker;
if (!_useWindowCoordinates)
{
// use non dimensional coordinates - in projection/clip space
picker = new osgUtil::LineSegmentIntersector( osgUtil::Intersector::PROJECTION, ea.getXnormalized(),ea.getYnormalized() );
} else {
// use window coordinates
// remap the mouse x,y into viewport coordinates.
osg::Viewport* viewport = viewer->getCamera()->getViewport();
float mx = viewport->x() + (int)((float)viewport->width()*(ea.getXnormalized()*0.5f+0.5f));
float my = viewport->y() + (int)((float)viewport->height()*(ea.getYnormalized()*0.5f+0.5f));
picker = new osgUtil::LineSegmentIntersector( osgUtil::Intersector::WINDOW, mx, my );
}
picker->setPrecisionHint(_precisionHint);
osgUtil::IntersectionVisitor iv(picker);
osg::ElapsedTime elapsedTime;
viewer->getCamera()->accept(iv);
OSG_NOTICE<<"LineSegmentIntersector traversal took "<<elapsedTime.elapsedTime_m()<<"ms"<<std::endl;
if (picker->containsIntersections())
{
osgUtil::LineSegmentIntersector::Intersection intersection = picker->getFirstIntersection();
osg::notify(osg::NOTICE)<<"Picked "<<intersection.localIntersectionPoint<<std::endl
<<" primitive index "<<intersection.primitiveIndex
<<std::endl;
osg::NodePath& nodePath = intersection.nodePath;
node = (nodePath.size()>=1)?nodePath[nodePath.size()-1]:0;
parent = (nodePath.size()>=2)?dynamic_cast<osg::Group*>(nodePath[nodePath.size()-2]):0;
if (node) std::cout<<" Hits "<<node->className()<<" nodePath size"<<nodePath.size()<<std::endl;
toggleScribe(parent, node);
}
}
// now we try to decorate the hit node by the osgFX::Scribe to show that its been "picked"
}
void toggleScribe(osg::Group* parent, osg::Node* node) {
if (!parent || !node) return;
std::cout<<" parent "<<parent->className()<<std::endl;
osgFX::Scribe* parentAsScribe = dynamic_cast<osgFX::Scribe*>(parent);
if (!parentAsScribe)
{
// node not already picked, so highlight it with an osgFX::Scribe
osgFX::Scribe* scribe = new osgFX::Scribe();
scribe->addChild(node);
parent->replaceChild(node,scribe);
}
else
{
// node already picked so we want to remove scribe to unpick it.
osg::Node::ParentList parentList = parentAsScribe->getParents();
for(osg::Node::ParentList::iterator itr=parentList.begin();
itr!=parentList.end();
++itr)
{
(*itr)->replaceChild(parentAsScribe,node);
}
}
}
void saveSelectedModel(osg::Node* scene)
{
if (!scene) return;
CreateModelToSaveVisitor cmtsv;
scene->accept(cmtsv);
if (cmtsv._group->getNumChildren()>0)
{
std::cout<<"Writing selected components to 'selected_model.osgt'"<<std::endl;
osgDB::writeNodeFile(*cmtsv._group, "selected_model.osgt");
}
}
void setPrecisionHint(osgUtil::Intersector::PrecisionHint hint) { _precisionHint = hint; }
protected:
float _mx,_my;
bool _usePolytopeIntersector;
bool _useWindowCoordinates;
osgUtil::Intersector::PrecisionHint _precisionHint;
unsigned int _primitiveMask;
};
class ConvertPrimitives : public osg::NodeVisitor
{
public:
osg::PrimitiveSet::Mode _mode;
ConvertPrimitives(osg::PrimitiveSet::Mode mode):
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_mode(mode) {}
void apply(osg::Geometry& geometry)
{
if (!geometry.getVertexArray()) return;
unsigned int numVertices = geometry.getVertexArray()->getNumElements();
if (_mode==osg::PrimitiveSet::POINTS)
{
// remove previous primitive sets.
geometry.removePrimitiveSet(0, geometry.getNumPrimitiveSets());
geometry.addPrimitiveSet(new osg::DrawArrays(_mode, 0,numVertices));
}
else if (_mode==osg::PrimitiveSet::LINES)
{
geometry.removePrimitiveSet(0, geometry.getNumPrimitiveSets());
geometry.addPrimitiveSet(new osg::DrawArrays(_mode, 0,numVertices));
}
}
};
int main( int argc, char **argv )
{
osg::ArgumentParser arguments(&argc, argv);
osgViewer::Viewer viewer(arguments);
bool useKdTree = false;
while (arguments.read("--kdtree")) { useKdTree = true; }
osg::ref_ptr<PickHandler> pickhandler = new PickHandler;
while (arguments.read("--double")) { pickhandler->setPrecisionHint(osgUtil::Intersector::USE_DOUBLE_CALCULATIONS); }
while (arguments.read("--float")) { pickhandler->setPrecisionHint(osgUtil::Intersector::USE_FLOAT_CALCULATIONS); }
unsigned int mask = osgUtil::PolytopeIntersector::ALL_PRIMITIVES;
while (arguments.read("--prim-mask", mask) || arguments.read("--pm", mask)) { pickhandler->setPrimitiveMask(mask); }
// load model
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readRefNodeFile("dumptruck.osgt");
if (!loadedModel)
{
std::cout << argv[0] <<": No data loaded." << std::endl;
return 1;
}
while(arguments.read("--points")) { ConvertPrimitives cp(osg::PrimitiveSet::POINTS); loadedModel->accept(cp); }
while(arguments.read("--lines")) { ConvertPrimitives cp(osg::PrimitiveSet::LINES); loadedModel->accept(cp); }
if (useKdTree)
{
OSG_NOTICE<<"Building KdTrees"<<std::endl;
osg::ref_ptr<osg::KdTreeBuilder> builder = new osg::KdTreeBuilder;
loadedModel->accept(*builder);
}
// assign the scene graph to viewer
viewer.setSceneData(loadedModel);
// create a tracball manipulator to move the camera around in response to keyboard/mouse events
viewer.setCameraManipulator( new osgGA::TrackballManipulator );
osg::ref_ptr<osgGA::StateSetManipulator> statesetManipulator = new osgGA::StateSetManipulator(viewer.getCamera()->getStateSet());
viewer.addEventHandler(statesetManipulator.get());
// add the pick handler
viewer.addEventHandler(pickhandler.get());
viewer.realize();
// main loop (note, window toolkits which take control over the main loop will require a window redraw callback containing the code below.)
while(!viewer.done())
{
viewer.frame();
}
return 0;
}