OpenSceneGraph/include/osg/ShadowVolumeOccluder
2002-06-13 23:46:02 +00:00

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//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield
//Distributed under the terms of the GNU Library General Public License (LGPL)
//as published by the Free Software Foundation.
#ifndef OSG_SHADOWVOLUMEOCCLUDER
#define OSG_SHADOWVOLUMEOCCLUDER 1
#include <osg/ref_ptr>
#include <osg/Polytope>
#include <osg/ConvexPlanerOccluder>
#include <osg/Node>
namespace osg {
class CullStack;
/** ShadowVolumeOccluder is a helper class for implementating shadow occlusion culling. */
class SG_EXPORT ShadowVolumeOccluder
{
public:
typedef std::vector<Polytope> HoleList;
ShadowVolumeOccluder(const ShadowVolumeOccluder& svo):
_volume(svo._volume),
_nodePath(svo._nodePath),
_projectionMatrix(svo._projectionMatrix),
_occluderVolume(svo._occluderVolume),
_holeList(svo._holeList) {}
ShadowVolumeOccluder():
_volume(0.0f) {}
/** compute the shadow volume occluder. */
bool computeOccluder(const NodePath& nodePath,const ConvexPlanerOccluder& occluder,CullStack& cullStack,bool createDrawables=false);
inline void disableResultMasks();
inline void pushCurrentMask();
inline void popCurrentMask();
/** return true if the matrix passed in matches the projection matrix that this ShaowVolumeOccluder is
* associated with.*/
bool matchProjectionMatrix(const osg::Matrix& matrix) const
{
if (_projectionMatrix.valid()) return matrix==*_projectionMatrix;
else return false;
}
/** Set the NodePath which describes the which node in the scene graph
* that this occluder was attached to.*/
inline void setNodePath(NodePath& nodePath) { _nodePath = nodePath; }
inline NodePath& getNodePath() { return _nodePath; }
inline const NodePath& getNodePath() const { return _nodePath; }
float volume() { return _volume; }
/** return true if the specified vertex list is contaned entirely
* within this shadow occluder volume.*/
bool contains(const std::vector<Vec3>& vertices);
/** return true if the specified bounding sphere is contaned entirely
* within this shadow occluder volume.*/
bool contains(const BoundingSphere& bound);
/** return true if the specified bounding box is contained entirely
* within this shadow occluder volume.*/
bool contains(const BoundingBox& bound);
inline void transformProvidingInverse(const osg::Matrix& matrix)
{
_occluderVolume.transformProvidingInverse(matrix);
for(HoleList::iterator itr=_holeList.begin();
itr!=_holeList.end();
++itr)
{
itr->transformProvidingInverse(matrix);
}
}
protected:
float _volume;
NodePath _nodePath;
ref_ptr<const Matrix> _projectionMatrix;
Polytope _occluderVolume;
HoleList _holeList;
};
/** A list of ShadowVolumeOccluder, used by CollectOccluderVisitor and CullVistor's.*/
typedef std::vector<ShadowVolumeOccluder> ShadowVolumeOccluderList;
inline void ShadowVolumeOccluder::disableResultMasks()
{
_occluderVolume.setResultMask(0);
for(HoleList::iterator itr=_holeList.begin();
itr!=_holeList.end();
++itr)
{
itr->setResultMask(0);
}
}
inline void ShadowVolumeOccluder::pushCurrentMask()
{
_occluderVolume.pushCurrentMask();
if (!_holeList.empty())
{
for(HoleList::iterator itr=_holeList.begin();
itr!=_holeList.end();
++itr)
{
itr->pushCurrentMask();
}
}
}
inline void ShadowVolumeOccluder::popCurrentMask()
{
_occluderVolume.popCurrentMask();
if (!_holeList.empty())
{
for(HoleList::iterator itr=_holeList.begin();
itr!=_holeList.end();
++itr)
{
itr->popCurrentMask();
}
}
}
} // end of namespace
#endif