8f1ba9d21b
any reference to these in the distribution across to using unsigned char, unsigned short etc. This has been done to keep the OSG code more opaque to what types are.
869 lines
18 KiB
Plaintext
Executable File
869 lines
18 KiB
Plaintext
Executable File
# Microsoft Developer Studio Project File - Name="Core osg" - Package Owner=<4>
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CFG=Core osg - Win32 Release
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SOURCE=..\..\Include\Osg\GeoSet
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Gl
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\GLExtensions
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\osg\Glu
|
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Group
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Image
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Impostor
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\ImpostorSprite
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Light
|
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\LightModel
|
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\LightSource
|
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\LineSegment
|
|
# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\LineStipple
|
|
# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\LineWidth
|
|
# End Source File
|
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# Begin Source File
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SOURCE=..\..\Include\Osg\Lod
|
|
# End Source File
|
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# Begin Source File
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|
SOURCE=..\..\Include\Osg\Material
|
|
# End Source File
|
|
# Begin Source File
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|
|
SOURCE=..\..\include\osg\Math
|
|
# End Source File
|
|
# Begin Source File
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SOURCE=..\..\Include\Osg\Matrix
|
|
# End Source File
|
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# Begin Source File
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SOURCE=..\..\Include\Osg\MatrixTransform
|
|
# End Source File
|
|
# Begin Source File
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|
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SOURCE=..\..\include\osg\mem_ptr
|
|
# End Source File
|
|
# Begin Source File
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|
|
SOURCE=..\..\include\osg\MemoryAdapter
|
|
# End Source File
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|
# Begin Source File
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|
|
SOURCE=..\..\Include\Osg\MemoryManager
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=..\..\Include\Osg\Node
|
|
# End Source File
|
|
# Begin Source File
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|
|
SOURCE=..\..\include\osg\NodeCallback
|
|
# End Source File
|
|
# Begin Source File
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|
|
SOURCE=..\..\Include\Osg\NodeVisitor
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Notify
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Object
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\OccluderNode
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Plane
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Point
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\PolygonMode
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\PolygonOffset
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\PolygonStipple
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Polytope
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\PositionAttitudeTransform
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Projection
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osg\ShapeDrawable
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\PrimitiveSet
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Quat
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osg\fast_back_stack
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osg\ref_ptr
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Referenced
|
|
# End Source File
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# Begin Source File
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|
|
|
SOURCE=..\..\Include\Osg\Sequence
|
|
# End Source File
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# Begin Source File
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|
|
|
SOURCE=..\..\Include\Osg\ShadeModel
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Shape
|
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# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\ShadowVolumeOccluder
|
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# End Source File
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# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\State
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\StateAttribute
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\StateSet
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osg\Statistics
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Stencil
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Switch
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\TexEnv
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\TexEnvCombine
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\TexGen
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\TexMat
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Texture
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Texture1D
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Texture2D
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Texture3D
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\TextureCubeMap
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Timer
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Transform
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\TriangleFunctor
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\BlendFunc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\UnitTestFramework
|
|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Vec2
|
|
# End Source File
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# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Vec3
|
|
# End Source File
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# Begin Source File
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|
|
|
SOURCE=..\..\Include\Osg\Vec4
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|
# End Source File
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# Begin Source File
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|
|
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SOURCE=..\..\Include\Osg\VertexProgram
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|
# End Source File
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# Begin Source File
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|
|
|
SOURCE=..\..\Include\Osg\Version
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|
# End Source File
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# Begin Source File
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|
|
|
SOURCE=..\..\include\osg\Viewport
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|
# End Source File
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# End Group
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# Begin Group "Resource Files"
|
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|
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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|
# End Group
|
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# End Target
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# End Project
|