243 lines
7.0 KiB
Plaintext
Executable File
243 lines
7.0 KiB
Plaintext
Executable File
# Microsoft Developer Studio Project File - Name="Core osgGA" - Package Owner=<4>
|
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
# ** DO NOT EDIT **
|
|
|
|
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
|
|
|
|
CFG=Core osgGA - Win32 Release
|
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
!MESSAGE use the Export Makefile command and run
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "osgGA.mak".
|
|
!MESSAGE
|
|
!MESSAGE You can specify a configuration when running NMAKE
|
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "osgGA.mak" CFG="Core osgGA - Win32 Release"
|
|
!MESSAGE
|
|
!MESSAGE Possible choices for configuration are:
|
|
!MESSAGE
|
|
!MESSAGE "Core osgGA - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
|
|
!MESSAGE "Core osgGA - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
|
|
!MESSAGE
|
|
|
|
# Begin Project
|
|
# PROP AllowPerConfigDependencies 0
|
|
# PROP Scc_ProjName ""
|
|
# PROP Scc_LocalPath ""
|
|
CPP=cl.exe
|
|
MTL=midl.exe
|
|
RSC=rc.exe
|
|
|
|
!IF "$(CFG)" == "Core osgGA - Win32 Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "../../lib"
|
|
# PROP BASE Intermediate_Dir "Release"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "../../lib"
|
|
# PROP Intermediate_Dir "Release"
|
|
# PROP Ignore_Export_Lib 0
|
|
# PROP Target_Dir ""
|
|
F90=df.exe
|
|
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
|
|
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "NDEBUG" /D "_MBCS" /D "_USRDLL" /D "OSGGA_LIBRARY" /D "WIN32" /D "_WINDOWS" /YX /FD /Zm200 /c
|
|
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
|
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
|
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
|
# ADD RSC /l 0x809 /d "NDEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
|
|
# ADD LINK32 OpenThreadsWin32.lib opengl32.lib glu32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/osgGA.dll" /libpath:"../../lib" /libpath:"../../../OpenThreads/lib/win32" /libpath:"../../../Producer/lib" /libpath:"../../../3rdParty/lib"
|
|
|
|
!ELSEIF "$(CFG)" == "Core osgGA - Win32 Debug"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "Debug"
|
|
# PROP BASE Intermediate_Dir "Debug"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "../../lib"
|
|
# PROP Intermediate_Dir "Debug"
|
|
# PROP Ignore_Export_Lib 0
|
|
# PROP Target_Dir ""
|
|
F90=df.exe
|
|
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
|
|
# ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /Zi /Od /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "OSGGA_LIBRARY" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /Zm200 /c
|
|
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
|
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
|
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
|
# ADD RSC /l 0x809 /d "_DEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
|
|
# ADD LINK32 OpenThreadsWin32d.lib opengl32.lib glu32.lib /nologo /dll /debug /machine:I386 /out:"../../bin/osgGAd.dll" /pdbtype:sept /libpath:"../../lib" /libpath:"../../../OpenThreads/lib/win32" /libpath:"../../../Producer/lib" /libpath:"../../../3rdParty/lib"
|
|
# SUBTRACT LINK32 /pdb:none
|
|
|
|
!ENDIF
|
|
|
|
# Begin Target
|
|
|
|
# Name "Core osgGA - Win32 Release"
|
|
# Name "Core osgGA - Win32 Debug"
|
|
# Begin Group "Source Files"
|
|
|
|
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\AnimationPathManipulator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\EventVisitor.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\DriveManipulator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\FlightManipulator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\GUIEventAdapter.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\GUIEventHandler.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\GUIEventHandlerVisitor.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\KeySwitchMatrixManipulator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\MatrixManipulator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\SetSceneViewVisitor.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\StateSetManipulator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\TerrainManipulator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\TrackballManipulator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\NodeTrackerManipulator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\UFOManipulator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgGA\Version.cpp
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Header Files"
|
|
|
|
# PROP Default_Filter ";h;hpp;hxx;hm;inl"
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\AnimationPathManipulator
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\DriveManipulator
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\Export
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\EventVisitor
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\FlightManipulator
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\GUIActionAdapter
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\GUIEventAdapter
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\GUIEventHandler
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\GUIEventHandlerVisitor
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\KeySwitchMatrixManipulator
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\MatrixManipulator
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\SetSceneViewVisitor
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\StateSetManipulator
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\TerrainManipulator
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\TrackballManipulator
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\UFOManipulator
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\NodeTrackerManipulator
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\osgGA\Version
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Resource Files"
|
|
|
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
# End Group
|
|
# End Target
|
|
# End Project
|