9748fdd605
Merged my Robert Osfield from OpenSceneGraph-osgWidget-dev.
49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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// Code by: Jeremy Moles (cubicool) 2007-2008
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#ifndef OSGWIDGET_TYPES
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#define OSGWIDGET_TYPES
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#include <numeric>
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#include <osg/Geometry>
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namespace osgWidget {
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typedef osg::Vec2Array TexCoordArray;
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typedef osg::Vec3Array PointArray;
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typedef osg::Vec4Array ColorArray;
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typedef TexCoordArray::value_type TexCoord;
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typedef PointArray::value_type Point;
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typedef ColorArray::value_type Color;
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typedef TexCoord::value_type texcoord_type;
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typedef Point::value_type point_type;
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typedef Color::value_type color_type;
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typedef osg::Vec2 XYCoord;
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typedef osg::Vec4 Quad;
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typedef osg::Matrix::value_type matrix_type;
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// This is multiplied by a normalized Z value [0.0f, -1.0f] to create a RenderBin number
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// to set the state of the Window/Widget with. Perhaps at some later time this should
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// be configurable.
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const int OSGWIDGET_RENDERBIN_MOD = 5000;
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}
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#endif
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