b523cb15c1
attached you'll find the second part of the IOS-submission. It contains * GraphicsWindowIOS, which supports external and "retina" displays, multisample-buffers (for IOS > 4.0) and multi-touch-events * an ios-specific implementation of the imageio-plugin * an iphone-viewer example * cMake support for creating a xcode-project * an updated ReadMe-file describing the necessary steps to get a working xcode-project-file from CMake Please credit Thomas Hogarth and Stephan Huber for these changes. This brings the ios-support in line with the git-fork on github. It needs some more testing and some more love, the cmake-process is still a little complicated. You'll need a special version of the freetype lib compiled for IOS, there's one bundled in the OpenFrameworks-distribution, which can be used." Notes, from Robert Osfield, modified CMakeLists.txt files so that the IOS specific paths are within IF(APPLE) blocks.
18 lines
355 B
Objective-C
Executable File
18 lines
355 B
Objective-C
Executable File
//
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// main.m
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// iphoneViewer
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//
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// Created by Thomas Hogarth on 10/05/2009.
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// Copyright HogBox 2009. All rights reserved.
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//
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#import <UIKit/UIKit.h>
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int main(int argc, char *argv[]) {
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NSAutoreleasePool *pool = [NSAutoreleasePool new];
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UIApplicationMain(argc, argv, nil, @"iphoneViewerAppDelegate");
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[pool release];
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return 0;
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}
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