55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGUI_DIALOG
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#define OSGUI_DIALOG
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#include <osgUI/Widget>
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#include <osgText/Text>
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namespace osgUI
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{
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class OSGUI_EXPORT Dialog : public osgUI::Widget
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{
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public:
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Dialog();
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Dialog(const Dialog& dialog, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Node(osgUI, Dialog);
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void setTitle(const std::string& text) { _title = text; dirty(); }
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std::string& getTitle() { return _title; }
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const std::string& getTitle() const { return _title; }
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void close();
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void open();
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bool handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event);
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virtual void createGraphicsImplementation();
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protected:
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virtual ~Dialog() {}
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std::string _title;
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osg::ref_ptr<osg::Group> _group;
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// implementation detail
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osg::ref_ptr<osgText::Text> _titleDrawable;
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};
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}
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#endif
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