OpenSceneGraph/doc/doc++/osg/operator.2.html
Robert Osfield ed10594139 Updated docs
2004-08-06 06:53:36 +00:00

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<TITLE>inline Vec4d::value_type osg::operator * </TITLE>
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<H2>inline Vec4d::value_type <A HREF="#DOC.DOCU">osg::operator * </A></H2><H2>(const <!1><A HREF="Vec4d.html">Vec4d</A>&amp; lhs,<BR>&nbsp; const <!1><A HREF="Vec3d.html">Vec3d</A>&amp; rhs)</H2><BLOCKQUOTE>Compute the dot product of a Vec4d and a (Vec3,10)</BLOCKQUOTE>
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<H2>Documentation</H2>
<BLOCKQUOTE>Compute the dot product of a Vec4d and a (Vec3,10)</BLOCKQUOTE>
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